/* * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000-2015 Haiku, Inc. All Rights Reserved. * Distributed under the terms of the MIT License. * * Authors: * Brian Paul <brian.e.paul@gmail.com> * Philippe Houdoin <philippe.houdoin@free.fr> */ #ifndef GLDISPATCHER_H #define GLDISPATCHER_H #include <BeBuild.h> #include <GL/gl.h> #include <SupportDefs.h> #include "glheader.h" #include "glapi/glapi.h" class BGLDispatcher { // Private unimplemented copy constructors BGLDispatcher(const BGLDispatcher &); BGLDispatcher & operator=(const BGLDispatcher &); public: BGLDispatcher(); ~BGLDispatcher(); void SetCurrentContext(void* context); void* CurrentContext(); struct _glapi_table* Table(); status_t SetTable(struct _glapi_table* dispatch); uint32 TableSize(); const _glapi_proc operator[](const char* functionName); const char* operator[](uint32 offset); const _glapi_proc AddressOf(const char* functionName); uint32 OffsetOf(const char* functionName); }; // Inlines methods inline void BGLDispatcher::SetCurrentContext(void* context) { _glapi_set_context(context); } inline void* BGLDispatcher::CurrentContext() { return _glapi_get_context(); } inline struct _glapi_table* BGLDispatcher::Table() { return _glapi_get_dispatch(); } inline uint32 BGLDispatcher::TableSize() { return _glapi_get_dispatch_table_size(); } inline const _glapi_proc BGLDispatcher::operator[](const char* functionName) { return _glapi_get_proc_address(functionName); } inline const char* BGLDispatcher::operator[](uint32 offset) { return _glapi_get_proc_name((GLuint) offset); } inline const _glapi_proc BGLDispatcher::AddressOf(const char* functionName) { return _glapi_get_proc_address(functionName); } inline uint32 BGLDispatcher::OffsetOf(const char* functionName) { return (uint32) _glapi_get_proc_offset(functionName); } #endif // GLDISPATCHER_H