/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "brw_nir.h" #include "brw_vec4.h" #include "brw_vec4_builder.h" #include "brw_vec4_surface_builder.h" using namespace brw; using namespace brw::surface_access; namespace brw { void vec4_visitor::emit_nir_code() { if (nir->num_uniforms > 0) nir_setup_uniforms(); /* get the main function and emit it */ nir_foreach_function(function, nir) { assert(strcmp(function->name, "main") == 0); assert(function->impl); nir_emit_impl(function->impl); } } void vec4_visitor::nir_setup_uniforms() { uniforms = nir->num_uniforms / 16; } void vec4_visitor::nir_emit_impl(nir_function_impl *impl) { nir_locals = ralloc_array(mem_ctx, dst_reg, impl->reg_alloc); for (unsigned i = 0; i < impl->reg_alloc; i++) { nir_locals[i] = dst_reg(); } foreach_list_typed(nir_register, reg, node, &impl->registers) { unsigned array_elems = reg->num_array_elems == 0 ? 1 : reg->num_array_elems; const unsigned num_regs = array_elems * DIV_ROUND_UP(reg->bit_size, 32); nir_locals[reg->index] = dst_reg(VGRF, alloc.allocate(num_regs)); if (reg->bit_size == 64) nir_locals[reg->index].type = BRW_REGISTER_TYPE_DF; } nir_ssa_values = ralloc_array(mem_ctx, dst_reg, impl->ssa_alloc); nir_emit_cf_list(&impl->body); } void vec4_visitor::nir_emit_cf_list(exec_list *list) { exec_list_validate(list); foreach_list_typed(nir_cf_node, node, node, list) { switch (node->type) { case nir_cf_node_if: nir_emit_if(nir_cf_node_as_if(node)); break; case nir_cf_node_loop: nir_emit_loop(nir_cf_node_as_loop(node)); break; case nir_cf_node_block: nir_emit_block(nir_cf_node_as_block(node)); break; default: unreachable("Invalid CFG node block"); } } } void vec4_visitor::nir_emit_if(nir_if *if_stmt) { /* First, put the condition in f0 */ src_reg condition = get_nir_src(if_stmt->condition, BRW_REGISTER_TYPE_D, 1); vec4_instruction *inst = emit(MOV(dst_null_d(), condition)); inst->conditional_mod = BRW_CONDITIONAL_NZ; /* We can just predicate based on the X channel, as the condition only * goes on its own line */ emit(IF(BRW_PREDICATE_ALIGN16_REPLICATE_X)); nir_emit_cf_list(&if_stmt->then_list); /* note: if the else is empty, dead CF elimination will remove it */ emit(BRW_OPCODE_ELSE); nir_emit_cf_list(&if_stmt->else_list); emit(BRW_OPCODE_ENDIF); } void vec4_visitor::nir_emit_loop(nir_loop *loop) { emit(BRW_OPCODE_DO); nir_emit_cf_list(&loop->body); emit(BRW_OPCODE_WHILE); } void vec4_visitor::nir_emit_block(nir_block *block) { nir_foreach_instr(instr, block) { nir_emit_instr(instr); } } void vec4_visitor::nir_emit_instr(nir_instr *instr) { base_ir = instr; switch (instr->type) { case nir_instr_type_load_const: nir_emit_load_const(nir_instr_as_load_const(instr)); break; case nir_instr_type_intrinsic: nir_emit_intrinsic(nir_instr_as_intrinsic(instr)); break; case nir_instr_type_alu: nir_emit_alu(nir_instr_as_alu(instr)); break; case nir_instr_type_jump: nir_emit_jump(nir_instr_as_jump(instr)); break; case nir_instr_type_tex: nir_emit_texture(nir_instr_as_tex(instr)); break; case nir_instr_type_ssa_undef: nir_emit_undef(nir_instr_as_ssa_undef(instr)); break; default: fprintf(stderr, "VS instruction not yet implemented by NIR->vec4\n"); break; } } static dst_reg dst_reg_for_nir_reg(vec4_visitor *v, nir_register *nir_reg, unsigned base_offset, nir_src *indirect) { dst_reg reg; reg = v->nir_locals[nir_reg->index]; if (nir_reg->bit_size == 64) reg.type = BRW_REGISTER_TYPE_DF; reg = offset(reg, 8, base_offset); if (indirect) { reg.reladdr = new(v->mem_ctx) src_reg(v->get_nir_src(*indirect, BRW_REGISTER_TYPE_D, 1)); } return reg; } dst_reg vec4_visitor::get_nir_dest(const nir_dest &dest) { if (dest.is_ssa) { dst_reg dst = dst_reg(VGRF, alloc.allocate(DIV_ROUND_UP(dest.ssa.bit_size, 32))); if (dest.ssa.bit_size == 64) dst.type = BRW_REGISTER_TYPE_DF; nir_ssa_values[dest.ssa.index] = dst; return dst; } else { return dst_reg_for_nir_reg(this, dest.reg.reg, dest.reg.base_offset, dest.reg.indirect); } } dst_reg vec4_visitor::get_nir_dest(const nir_dest &dest, enum brw_reg_type type) { return retype(get_nir_dest(dest), type); } dst_reg vec4_visitor::get_nir_dest(const nir_dest &dest, nir_alu_type type) { return get_nir_dest(dest, brw_type_for_nir_type(devinfo, type)); } src_reg vec4_visitor::get_nir_src(const nir_src &src, enum brw_reg_type type, unsigned num_components) { dst_reg reg; if (src.is_ssa) { assert(src.ssa != NULL); reg = nir_ssa_values[src.ssa->index]; } else { reg = dst_reg_for_nir_reg(this, src.reg.reg, src.reg.base_offset, src.reg.indirect); } reg = retype(reg, type); src_reg reg_as_src = src_reg(reg); reg_as_src.swizzle = brw_swizzle_for_size(num_components); return reg_as_src; } src_reg vec4_visitor::get_nir_src(const nir_src &src, nir_alu_type type, unsigned num_components) { return get_nir_src(src, brw_type_for_nir_type(devinfo, type), num_components); } src_reg vec4_visitor::get_nir_src(const nir_src &src, unsigned num_components) { /* if type is not specified, default to signed int */ return get_nir_src(src, nir_type_int32, num_components); } src_reg vec4_visitor::get_indirect_offset(nir_intrinsic_instr *instr) { nir_src *offset_src = nir_get_io_offset_src(instr); nir_const_value *const_value = nir_src_as_const_value(*offset_src); if (const_value) { /* The only constant offset we should find is 0. brw_nir.c's * add_const_offset_to_base() will fold other constant offsets * into instr->const_index[0]. */ assert(const_value->u32[0] == 0); return src_reg(); } return get_nir_src(*offset_src, BRW_REGISTER_TYPE_UD, 1); } static src_reg setup_imm_df(const vec4_builder &bld, double v) { const gen_device_info *devinfo = bld.shader->devinfo; assert(devinfo->gen >= 7); if (devinfo->gen >= 8) return brw_imm_df(v); /* gen7.5 does not support DF immediates straighforward but the DIM * instruction allows to set the 64-bit immediate value. */ if (devinfo->is_haswell) { const vec4_builder ubld = bld.exec_all(); const dst_reg dst = bld.vgrf(BRW_REGISTER_TYPE_DF); ubld.DIM(dst, brw_imm_df(v)); return swizzle(src_reg(dst), BRW_SWIZZLE_XXXX); } /* gen7 does not support DF immediates */ union { double d; struct { uint32_t i1; uint32_t i2; }; } di; di.d = v; /* Write the low 32-bit of the constant to the X:UD channel and the * high 32-bit to the Y:UD channel to build the constant in a VGRF. * We have to do this twice (offset 0 and offset 1), since a DF VGRF takes * two SIMD8 registers in SIMD4x2 execution. Finally, return a swizzle * XXXX so any access to the VGRF only reads the constant data in these * channels. */ const dst_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 2); for (unsigned n = 0; n < 2; n++) { const vec4_builder ubld = bld.exec_all().group(4, n); ubld.MOV(writemask(offset(tmp, 8, n), WRITEMASK_X), brw_imm_ud(di.i1)); ubld.MOV(writemask(offset(tmp, 8, n), WRITEMASK_Y), brw_imm_ud(di.i2)); } return swizzle(src_reg(retype(tmp, BRW_REGISTER_TYPE_DF)), BRW_SWIZZLE_XXXX); } void vec4_visitor::nir_emit_load_const(nir_load_const_instr *instr) { dst_reg reg; if (instr->def.bit_size == 64) { reg = dst_reg(VGRF, alloc.allocate(2)); reg.type = BRW_REGISTER_TYPE_DF; } else { reg = dst_reg(VGRF, alloc.allocate(1)); reg.type = BRW_REGISTER_TYPE_D; } const vec4_builder ibld = vec4_builder(this).at_end(); unsigned remaining = brw_writemask_for_size(instr->def.num_components); /* @FIXME: consider emitting vector operations to save some MOVs in * cases where the components are representable in 8 bits. * For now, we emit a MOV for each distinct value. */ for (unsigned i = 0; i < instr->def.num_components; i++) { unsigned writemask = 1 << i; if ((remaining & writemask) == 0) continue; for (unsigned j = i; j < instr->def.num_components; j++) { if ((instr->def.bit_size == 32 && instr->value.u32[i] == instr->value.u32[j]) || (instr->def.bit_size == 64 && instr->value.f64[i] == instr->value.f64[j])) { writemask |= 1 << j; } } reg.writemask = writemask; if (instr->def.bit_size == 64) { emit(MOV(reg, setup_imm_df(ibld, instr->value.f64[i]))); } else { emit(MOV(reg, brw_imm_d(instr->value.i32[i]))); } remaining &= ~writemask; } /* Set final writemask */ reg.writemask = brw_writemask_for_size(instr->def.num_components); nir_ssa_values[instr->def.index] = reg; } void vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) { dst_reg dest; src_reg src; switch (instr->intrinsic) { case nir_intrinsic_load_input: { nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]); /* We set EmitNoIndirectInput for VS */ assert(const_offset); dest = get_nir_dest(instr->dest); dest.writemask = brw_writemask_for_size(instr->num_components); src = src_reg(ATTR, instr->const_index[0] + const_offset->u32[0], glsl_type::uvec4_type); src = retype(src, dest.type); bool is_64bit = nir_dest_bit_size(instr->dest) == 64; if (is_64bit) { dst_reg tmp = dst_reg(this, glsl_type::dvec4_type); src.swizzle = BRW_SWIZZLE_XYZW; shuffle_64bit_data(tmp, src, false); emit(MOV(dest, src_reg(tmp))); } else { /* Swizzle source based on component layout qualifier */ src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr)); emit(MOV(dest, src)); } break; } case nir_intrinsic_store_output: { nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]); assert(const_offset); int varying = instr->const_index[0] + const_offset->u32[0]; bool is_64bit = nir_src_bit_size(instr->src[0]) == 64; if (is_64bit) { src_reg data; src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_DF, instr->num_components); data = src_reg(this, glsl_type::dvec4_type); shuffle_64bit_data(dst_reg(data), src, true); src = retype(data, BRW_REGISTER_TYPE_F); } else { src = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F, instr->num_components); } unsigned c = nir_intrinsic_component(instr); output_reg[varying][c] = dst_reg(src); output_num_components[varying][c] = instr->num_components; unsigned num_components = instr->num_components; if (is_64bit) num_components *= 2; output_reg[varying][c] = dst_reg(src); output_num_components[varying][c] = MIN2(4, num_components); if (is_64bit && num_components > 4) { assert(num_components <= 8); output_reg[varying + 1][c] = byte_offset(dst_reg(src), REG_SIZE); output_num_components[varying + 1][c] = num_components - 4; } break; } case nir_intrinsic_get_buffer_size: { nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]); unsigned ssbo_index = const_uniform_block ? const_uniform_block->u32[0] : 0; const unsigned index = prog_data->base.binding_table.ssbo_start + ssbo_index; dst_reg result_dst = get_nir_dest(instr->dest); vec4_instruction *inst = new(mem_ctx) vec4_instruction(SHADER_OPCODE_GET_BUFFER_SIZE, result_dst); inst->base_mrf = 2; inst->mlen = 1; /* always at least one */ inst->src[1] = brw_imm_ud(index); /* MRF for the first parameter */ src_reg lod = brw_imm_d(0); int param_base = inst->base_mrf; int writemask = WRITEMASK_X; emit(MOV(dst_reg(MRF, param_base, glsl_type::int_type, writemask), lod)); emit(inst); brw_mark_surface_used(&prog_data->base, index); break; } case nir_intrinsic_store_ssbo: { assert(devinfo->gen >= 7); /* Block index */ src_reg surf_index; nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[1]); if (const_uniform_block) { unsigned index = prog_data->base.binding_table.ssbo_start + const_uniform_block->u32[0]; surf_index = brw_imm_ud(index); brw_mark_surface_used(&prog_data->base, index); } else { surf_index = src_reg(this, glsl_type::uint_type); emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[1], 1), brw_imm_ud(prog_data->base.binding_table.ssbo_start))); surf_index = emit_uniformize(surf_index); brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ssbo_start + nir->info.num_ssbos - 1); } /* Offset */ src_reg offset_reg; nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]); if (const_offset) { offset_reg = brw_imm_ud(const_offset->u32[0]); } else { offset_reg = get_nir_src(instr->src[2], 1); } /* Value */ src_reg val_reg = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F, 4); /* Writemask */ unsigned write_mask = instr->const_index[0]; /* IvyBridge does not have a native SIMD4x2 untyped write message so untyped * writes will use SIMD8 mode. In order to hide this and keep symmetry across * typed and untyped messages and across hardware platforms, the * current implementation of the untyped messages will transparently convert * the SIMD4x2 payload into an equivalent SIMD8 payload by transposing it * and enabling only channel X on the SEND instruction. * * The above, works well for full vector writes, but not for partial writes * where we want to write some channels and not others, like when we have * code such as v.xyw = vec3(1,2,4). Because the untyped write messages are * quite restrictive with regards to the channel enables we can configure in * the message descriptor (not all combinations are allowed) we cannot simply * implement these scenarios with a single message while keeping the * aforementioned symmetry in the implementation. For now we de decided that * it is better to keep the symmetry to reduce complexity, so in situations * such as the one described we end up emitting two untyped write messages * (one for xy and another for w). * * The code below packs consecutive channels into a single write message, * detects gaps in the vector write and if needed, sends a second message * with the remaining channels. If in the future we decide that we want to * emit a single message at the expense of losing the symmetry in the * implementation we can: * * 1) For IvyBridge: Only use the red channel of the untyped write SIMD8 * message payload. In this mode we can write up to 8 offsets and dwords * to the red channel only (for the two vec4s in the SIMD4x2 execution) * and select which of the 8 channels carry data to write by setting the * appropriate writemask in the dst register of the SEND instruction. * It would require to write a new generator opcode specifically for * IvyBridge since we would need to prepare a SIMD8 payload that could * use any channel, not just X. * * 2) For Haswell+: Simply send a single write message but set the writemask * on the dst of the SEND instruction to select the channels we want to * write. It would require to modify the current messages to receive * and honor the writemask provided. */ const vec4_builder bld = vec4_builder(this).at_end() .annotate(current_annotation, base_ir); unsigned type_slots = nir_src_bit_size(instr->src[0]) / 32; if (type_slots == 2) { dst_reg tmp = dst_reg(this, glsl_type::dvec4_type); shuffle_64bit_data(tmp, retype(val_reg, tmp.type), true); val_reg = src_reg(retype(tmp, BRW_REGISTER_TYPE_F)); } uint8_t swizzle[4] = { 0, 0, 0, 0}; int num_channels = 0; unsigned skipped_channels = 0; int num_components = instr->num_components; for (int i = 0; i < num_components; i++) { /* Read components Z/W of a dvec from the appropriate place. We will * also have to adjust the swizzle (we do that with the '% 4' below) */ if (i == 2 && type_slots == 2) val_reg = byte_offset(val_reg, REG_SIZE); /* Check if this channel needs to be written. If so, record the * channel we need to take the data from in the swizzle array */ int component_mask = 1 << i; int write_test = write_mask & component_mask; if (write_test) { /* If we are writing doubles we have to write 2 channels worth of * of data (64 bits) for each double component. */ swizzle[num_channels++] = (i * type_slots) % 4; if (type_slots == 2) swizzle[num_channels++] = (i * type_slots + 1) % 4; } /* If we don't have to write this channel it means we have a gap in the * vector, so write the channels we accumulated until now, if any. Do * the same if this was the last component in the vector, if we have * enough channels for a full vec4 write or if we have processed * components XY of a dvec (since components ZW are not in the same * SIMD register) */ if (!write_test || i == num_components - 1 || num_channels == 4 || (i == 1 && type_slots == 2)) { if (num_channels > 0) { /* We have channels to write, so update the offset we need to * write at to skip the channels we skipped, if any. */ if (skipped_channels > 0) { if (offset_reg.file == IMM) { offset_reg.ud += 4 * skipped_channels; } else { emit(ADD(dst_reg(offset_reg), offset_reg, brw_imm_ud(4 * skipped_channels))); } } /* Swizzle the data register so we take the data from the channels * we need to write and send the write message. This will write * num_channels consecutive dwords starting at offset. */ val_reg.swizzle = BRW_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); emit_untyped_write(bld, surf_index, offset_reg, val_reg, 1 /* dims */, num_channels /* size */, BRW_PREDICATE_NONE); /* If we have to do a second write we will have to update the * offset so that we jump over the channels we have just written * now. */ skipped_channels = num_channels; /* Restart the count for the next write message */ num_channels = 0; } /* If we didn't write the channel, increase skipped count */ if (!write_test) skipped_channels += type_slots; } } break; } case nir_intrinsic_load_ssbo: { assert(devinfo->gen >= 7); nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]); src_reg surf_index; if (const_uniform_block) { unsigned index = prog_data->base.binding_table.ssbo_start + const_uniform_block->u32[0]; surf_index = brw_imm_ud(index); brw_mark_surface_used(&prog_data->base, index); } else { surf_index = src_reg(this, glsl_type::uint_type); emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], 1), brw_imm_ud(prog_data->base.binding_table.ssbo_start))); surf_index = emit_uniformize(surf_index); /* Assume this may touch any UBO. It would be nice to provide * a tighter bound, but the array information is already lowered away. */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ssbo_start + nir->info.num_ssbos - 1); } src_reg offset_reg; nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]); if (const_offset) { offset_reg = brw_imm_ud(const_offset->u32[0]); } else { offset_reg = get_nir_src(instr->src[1], 1); } /* Read the vector */ const vec4_builder bld = vec4_builder(this).at_end() .annotate(current_annotation, base_ir); src_reg read_result; dst_reg dest = get_nir_dest(instr->dest); if (type_sz(dest.type) < 8) { read_result = emit_untyped_read(bld, surf_index, offset_reg, 1 /* dims */, 4 /* size*/, BRW_PREDICATE_NONE); } else { src_reg shuffled = src_reg(this, glsl_type::dvec4_type); src_reg temp; temp = emit_untyped_read(bld, surf_index, offset_reg, 1 /* dims */, 4 /* size*/, BRW_PREDICATE_NONE); emit(MOV(dst_reg(retype(shuffled, temp.type)), temp)); if (offset_reg.file == IMM) offset_reg.ud += 16; else emit(ADD(dst_reg(offset_reg), offset_reg, brw_imm_ud(16))); temp = emit_untyped_read(bld, surf_index, offset_reg, 1 /* dims */, 4 /* size*/, BRW_PREDICATE_NONE); emit(MOV(dst_reg(retype(byte_offset(shuffled, REG_SIZE), temp.type)), temp)); read_result = src_reg(this, glsl_type::dvec4_type); shuffle_64bit_data(dst_reg(read_result), shuffled, false); } read_result.type = dest.type; read_result.swizzle = brw_swizzle_for_size(instr->num_components); emit(MOV(dest, read_result)); break; } case nir_intrinsic_ssbo_atomic_add: nir_emit_ssbo_atomic(BRW_AOP_ADD, instr); break; case nir_intrinsic_ssbo_atomic_imin: nir_emit_ssbo_atomic(BRW_AOP_IMIN, instr); break; case nir_intrinsic_ssbo_atomic_umin: nir_emit_ssbo_atomic(BRW_AOP_UMIN, instr); break; case nir_intrinsic_ssbo_atomic_imax: nir_emit_ssbo_atomic(BRW_AOP_IMAX, instr); break; case nir_intrinsic_ssbo_atomic_umax: nir_emit_ssbo_atomic(BRW_AOP_UMAX, instr); break; case nir_intrinsic_ssbo_atomic_and: nir_emit_ssbo_atomic(BRW_AOP_AND, instr); break; case nir_intrinsic_ssbo_atomic_or: nir_emit_ssbo_atomic(BRW_AOP_OR, instr); break; case nir_intrinsic_ssbo_atomic_xor: nir_emit_ssbo_atomic(BRW_AOP_XOR, instr); break; case nir_intrinsic_ssbo_atomic_exchange: nir_emit_ssbo_atomic(BRW_AOP_MOV, instr); break; case nir_intrinsic_ssbo_atomic_comp_swap: nir_emit_ssbo_atomic(BRW_AOP_CMPWR, instr); break; case nir_intrinsic_load_vertex_id: unreachable("should be lowered by lower_vertex_id()"); case nir_intrinsic_load_vertex_id_zero_base: case nir_intrinsic_load_base_vertex: case nir_intrinsic_load_instance_id: case nir_intrinsic_load_base_instance: case nir_intrinsic_load_draw_id: case nir_intrinsic_load_invocation_id: unreachable("should be lowered by brw_nir_lower_vs_inputs()"); case nir_intrinsic_load_uniform: { /* Offsets are in bytes but they should always be multiples of 4 */ assert(nir_intrinsic_base(instr) % 4 == 0); dest = get_nir_dest(instr->dest); src = src_reg(dst_reg(UNIFORM, nir_intrinsic_base(instr) / 16)); src.type = dest.type; /* Uniforms don't actually have to be vec4 aligned. In the case that * it isn't, we have to use a swizzle to shift things around. They * do still have the std140 alignment requirement that vec2's have to * be vec2-aligned and vec3's and vec4's have to be vec4-aligned. * * The swizzle also works in the indirect case as the generator adds * the swizzle to the offset for us. */ const int type_size = type_sz(src.type); unsigned shift = (nir_intrinsic_base(instr) % 16) / type_size; assert(shift + instr->num_components <= 4); nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]); if (const_offset) { /* Offsets are in bytes but they should always be multiples of 4 */ assert(const_offset->u32[0] % 4 == 0); src.swizzle = brw_swizzle_for_size(instr->num_components); dest.writemask = brw_writemask_for_size(instr->num_components); unsigned offset = const_offset->u32[0] + shift * type_size; src.offset = ROUND_DOWN_TO(offset, 16); shift = (offset % 16) / type_size; assert(shift + instr->num_components <= 4); src.swizzle += BRW_SWIZZLE4(shift, shift, shift, shift); emit(MOV(dest, src)); } else { /* Uniform arrays are vec4 aligned, because of std140 alignment * rules. */ assert(shift == 0); src_reg indirect = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_UD, 1); /* MOV_INDIRECT is going to stomp the whole thing anyway */ dest.writemask = WRITEMASK_XYZW; emit(SHADER_OPCODE_MOV_INDIRECT, dest, src, indirect, brw_imm_ud(instr->const_index[1])); } break; } case nir_intrinsic_load_ubo: { nir_const_value *const_block_index = nir_src_as_const_value(instr->src[0]); src_reg surf_index; dest = get_nir_dest(instr->dest); if (const_block_index) { /* The block index is a constant, so just emit the binding table entry * as an immediate. */ const unsigned index = prog_data->base.binding_table.ubo_start + const_block_index->u32[0]; surf_index = brw_imm_ud(index); brw_mark_surface_used(&prog_data->base, index); } else { /* The block index is not a constant. Evaluate the index expression * per-channel and add the base UBO index; we have to select a value * from any live channel. */ surf_index = src_reg(this, glsl_type::uint_type); emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], nir_type_int32, instr->num_components), brw_imm_ud(prog_data->base.binding_table.ubo_start))); surf_index = emit_uniformize(surf_index); /* Assume this may touch any UBO. It would be nice to provide * a tighter bound, but the array information is already lowered away. */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ubo_start + nir->info.num_ubos - 1); } src_reg offset_reg; nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]); if (const_offset) { offset_reg = brw_imm_ud(const_offset->u32[0] & ~15); } else { offset_reg = src_reg(this, glsl_type::uint_type); emit(MOV(dst_reg(offset_reg), get_nir_src(instr->src[1], nir_type_uint32, 1))); } src_reg packed_consts; if (nir_dest_bit_size(instr->dest) == 32) { packed_consts = src_reg(this, glsl_type::vec4_type); emit_pull_constant_load_reg(dst_reg(packed_consts), surf_index, offset_reg, NULL, NULL /* before_block/inst */); } else { src_reg temp = src_reg(this, glsl_type::dvec4_type); src_reg temp_float = retype(temp, BRW_REGISTER_TYPE_F); emit_pull_constant_load_reg(dst_reg(temp_float), surf_index, offset_reg, NULL, NULL); if (offset_reg.file == IMM) offset_reg.ud += 16; else emit(ADD(dst_reg(offset_reg), offset_reg, brw_imm_ud(16u))); emit_pull_constant_load_reg(dst_reg(byte_offset(temp_float, REG_SIZE)), surf_index, offset_reg, NULL, NULL); packed_consts = src_reg(this, glsl_type::dvec4_type); shuffle_64bit_data(dst_reg(packed_consts), temp, false); } packed_consts.swizzle = brw_swizzle_for_size(instr->num_components); if (const_offset) { unsigned type_size = type_sz(dest.type); packed_consts.swizzle += BRW_SWIZZLE4(const_offset->u32[0] % 16 / type_size, const_offset->u32[0] % 16 / type_size, const_offset->u32[0] % 16 / type_size, const_offset->u32[0] % 16 / type_size); } emit(MOV(dest, retype(packed_consts, dest.type))); break; } case nir_intrinsic_memory_barrier: { const vec4_builder bld = vec4_builder(this).at_end().annotate(current_annotation, base_ir); const dst_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 2); bld.emit(SHADER_OPCODE_MEMORY_FENCE, tmp) ->size_written = 2 * REG_SIZE; break; } case nir_intrinsic_shader_clock: { /* We cannot do anything if there is an event, so ignore it for now */ const src_reg shader_clock = get_timestamp(); const enum brw_reg_type type = brw_type_for_base_type(glsl_type::uvec2_type); dest = get_nir_dest(instr->dest, type); emit(MOV(dest, shader_clock)); break; } default: unreachable("Unknown intrinsic"); } } void vec4_visitor::nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr) { dst_reg dest; if (nir_intrinsic_infos[instr->intrinsic].has_dest) dest = get_nir_dest(instr->dest); src_reg surface; nir_const_value *const_surface = nir_src_as_const_value(instr->src[0]); if (const_surface) { unsigned surf_index = prog_data->base.binding_table.ssbo_start + const_surface->u32[0]; surface = brw_imm_ud(surf_index); brw_mark_surface_used(&prog_data->base, surf_index); } else { surface = src_reg(this, glsl_type::uint_type); emit(ADD(dst_reg(surface), get_nir_src(instr->src[0]), brw_imm_ud(prog_data->base.binding_table.ssbo_start))); /* Assume this may touch any UBO. This is the same we do for other * UBO/SSBO accesses with non-constant surface. */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ssbo_start + nir->info.num_ssbos - 1); } src_reg offset = get_nir_src(instr->src[1], 1); src_reg data1 = get_nir_src(instr->src[2], 1); src_reg data2; if (op == BRW_AOP_CMPWR) data2 = get_nir_src(instr->src[3], 1); /* Emit the actual atomic operation operation */ const vec4_builder bld = vec4_builder(this).at_end().annotate(current_annotation, base_ir); src_reg atomic_result = emit_untyped_atomic(bld, surface, offset, data1, data2, 1 /* dims */, 1 /* rsize */, op, BRW_PREDICATE_NONE); dest.type = atomic_result.type; bld.MOV(dest, atomic_result); } static unsigned brw_swizzle_for_nir_swizzle(uint8_t swizzle[4]) { return BRW_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); } static enum brw_conditional_mod brw_conditional_for_nir_comparison(nir_op op) { switch (op) { case nir_op_flt: case nir_op_ilt: case nir_op_ult: return BRW_CONDITIONAL_L; case nir_op_fge: case nir_op_ige: case nir_op_uge: return BRW_CONDITIONAL_GE; case nir_op_feq: case nir_op_ieq: case nir_op_ball_fequal2: case nir_op_ball_iequal2: case nir_op_ball_fequal3: case nir_op_ball_iequal3: case nir_op_ball_fequal4: case nir_op_ball_iequal4: return BRW_CONDITIONAL_Z; case nir_op_fne: case nir_op_ine: case nir_op_bany_fnequal2: case nir_op_bany_inequal2: case nir_op_bany_fnequal3: case nir_op_bany_inequal3: case nir_op_bany_fnequal4: case nir_op_bany_inequal4: return BRW_CONDITIONAL_NZ; default: unreachable("not reached: bad operation for comparison"); } } bool vec4_visitor::optimize_predicate(nir_alu_instr *instr, enum brw_predicate *predicate) { if (!instr->src[0].src.is_ssa || instr->src[0].src.ssa->parent_instr->type != nir_instr_type_alu) return false; nir_alu_instr *cmp_instr = nir_instr_as_alu(instr->src[0].src.ssa->parent_instr); switch (cmp_instr->op) { case nir_op_bany_fnequal2: case nir_op_bany_inequal2: case nir_op_bany_fnequal3: case nir_op_bany_inequal3: case nir_op_bany_fnequal4: case nir_op_bany_inequal4: *predicate = BRW_PREDICATE_ALIGN16_ANY4H; break; case nir_op_ball_fequal2: case nir_op_ball_iequal2: case nir_op_ball_fequal3: case nir_op_ball_iequal3: case nir_op_ball_fequal4: case nir_op_ball_iequal4: *predicate = BRW_PREDICATE_ALIGN16_ALL4H; break; default: return false; } unsigned size_swizzle = brw_swizzle_for_size(nir_op_infos[cmp_instr->op].input_sizes[0]); src_reg op[2]; assert(nir_op_infos[cmp_instr->op].num_inputs == 2); for (unsigned i = 0; i < 2; i++) { nir_alu_type type = nir_op_infos[cmp_instr->op].input_types[i]; unsigned bit_size = nir_src_bit_size(cmp_instr->src[i].src); type = (nir_alu_type) (((unsigned) type) | bit_size); op[i] = get_nir_src(cmp_instr->src[i].src, type, 4); unsigned base_swizzle = brw_swizzle_for_nir_swizzle(cmp_instr->src[i].swizzle); op[i].swizzle = brw_compose_swizzle(size_swizzle, base_swizzle); op[i].abs = cmp_instr->src[i].abs; op[i].negate = cmp_instr->src[i].negate; } emit(CMP(dst_null_d(), op[0], op[1], brw_conditional_for_nir_comparison(cmp_instr->op))); return true; } static void emit_find_msb_using_lzd(const vec4_builder &bld, const dst_reg &dst, const src_reg &src, bool is_signed) { vec4_instruction *inst; src_reg temp = src; if (is_signed) { /* LZD of an absolute value source almost always does the right * thing. There are two problem values: * * * 0x80000000. Since abs(0x80000000) == 0x80000000, LZD returns * 0. However, findMSB(int(0x80000000)) == 30. * * * 0xffffffff. Since abs(0xffffffff) == 1, LZD returns * 31. Section 8.8 (Integer Functions) of the GLSL 4.50 spec says: * * For a value of zero or negative one, -1 will be returned. * * * Negative powers of two. LZD(abs(-(1<<x))) returns x, but * findMSB(-(1<<x)) should return x-1. * * For all negative number cases, including 0x80000000 and * 0xffffffff, the correct value is obtained from LZD if instead of * negating the (already negative) value the logical-not is used. A * conditonal logical-not can be achieved in two instructions. */ temp = src_reg(bld.vgrf(BRW_REGISTER_TYPE_D)); bld.ASR(dst_reg(temp), src, brw_imm_d(31)); bld.XOR(dst_reg(temp), temp, src); } bld.LZD(retype(dst, BRW_REGISTER_TYPE_UD), retype(temp, BRW_REGISTER_TYPE_UD)); /* LZD counts from the MSB side, while GLSL's findMSB() wants the count * from the LSB side. Subtract the result from 31 to convert the MSB count * into an LSB count. If no bits are set, LZD will return 32. 31-32 = -1, * which is exactly what findMSB() is supposed to return. */ inst = bld.ADD(dst, retype(src_reg(dst), BRW_REGISTER_TYPE_D), brw_imm_d(31)); inst->src[0].negate = true; } void vec4_visitor::emit_conversion_from_double(dst_reg dst, src_reg src, bool saturate) { /* BDW PRM vol 15 - workarounds: * DF->f format conversion for Align16 has wrong emask calculation when * source is immediate. */ if (devinfo->gen == 8 && dst.type == BRW_REGISTER_TYPE_F && src.file == BRW_IMMEDIATE_VALUE) { vec4_instruction *inst = emit(MOV(dst, brw_imm_f(src.df))); inst->saturate = saturate; return; } enum opcode op; switch (dst.type) { case BRW_REGISTER_TYPE_D: op = VEC4_OPCODE_DOUBLE_TO_D32; break; case BRW_REGISTER_TYPE_UD: op = VEC4_OPCODE_DOUBLE_TO_U32; break; case BRW_REGISTER_TYPE_F: op = VEC4_OPCODE_DOUBLE_TO_F32; break; default: unreachable("Unknown conversion"); } dst_reg temp = dst_reg(this, glsl_type::dvec4_type); emit(MOV(temp, src)); dst_reg temp2 = dst_reg(this, glsl_type::dvec4_type); emit(op, temp2, src_reg(temp)); emit(VEC4_OPCODE_PICK_LOW_32BIT, retype(temp2, dst.type), src_reg(temp2)); vec4_instruction *inst = emit(MOV(dst, src_reg(retype(temp2, dst.type)))); inst->saturate = saturate; } void vec4_visitor::emit_conversion_to_double(dst_reg dst, src_reg src, bool saturate) { dst_reg tmp_dst = dst_reg(src_reg(this, glsl_type::dvec4_type)); src_reg tmp_src = retype(src_reg(this, glsl_type::vec4_type), src.type); emit(MOV(dst_reg(tmp_src), src)); emit(VEC4_OPCODE_TO_DOUBLE, tmp_dst, tmp_src); vec4_instruction *inst = emit(MOV(dst, src_reg(tmp_dst))); inst->saturate = saturate; } void vec4_visitor::nir_emit_alu(nir_alu_instr *instr) { vec4_instruction *inst; nir_alu_type dst_type = (nir_alu_type) (nir_op_infos[instr->op].output_type | nir_dest_bit_size(instr->dest.dest)); dst_reg dst = get_nir_dest(instr->dest.dest, dst_type); dst.writemask = instr->dest.write_mask; src_reg op[4]; for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) { nir_alu_type src_type = (nir_alu_type) (nir_op_infos[instr->op].input_types[i] | nir_src_bit_size(instr->src[i].src)); op[i] = get_nir_src(instr->src[i].src, src_type, 4); op[i].swizzle = brw_swizzle_for_nir_swizzle(instr->src[i].swizzle); op[i].abs = instr->src[i].abs; op[i].negate = instr->src[i].negate; } switch (instr->op) { case nir_op_imov: case nir_op_fmov: inst = emit(MOV(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_vec2: case nir_op_vec3: case nir_op_vec4: unreachable("not reached: should be handled by lower_vec_to_movs()"); case nir_op_i2f32: case nir_op_u2f32: inst = emit(MOV(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_f2f32: case nir_op_f2i32: case nir_op_f2u32: if (nir_src_bit_size(instr->src[0].src) == 64) emit_conversion_from_double(dst, op[0], instr->dest.saturate); else inst = emit(MOV(dst, op[0])); break; case nir_op_f2f64: case nir_op_i2f64: case nir_op_u2f64: emit_conversion_to_double(dst, op[0], instr->dest.saturate); break; case nir_op_iadd: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* fall through */ case nir_op_fadd: inst = emit(ADD(dst, op[0], op[1])); inst->saturate = instr->dest.saturate; break; case nir_op_fmul: inst = emit(MUL(dst, op[0], op[1])); inst->saturate = instr->dest.saturate; break; case nir_op_imul: { assert(nir_dest_bit_size(instr->dest.dest) < 64); if (devinfo->gen < 8) { nir_const_value *value0 = nir_src_as_const_value(instr->src[0].src); nir_const_value *value1 = nir_src_as_const_value(instr->src[1].src); /* For integer multiplication, the MUL uses the low 16 bits of one of * the operands (src0 through SNB, src1 on IVB and later). The MACH * accumulates in the contribution of the upper 16 bits of that * operand. If we can determine that one of the args is in the low * 16 bits, though, we can just emit a single MUL. */ if (value0 && value0->u32[0] < (1 << 16)) { if (devinfo->gen < 7) emit(MUL(dst, op[0], op[1])); else emit(MUL(dst, op[1], op[0])); } else if (value1 && value1->u32[0] < (1 << 16)) { if (devinfo->gen < 7) emit(MUL(dst, op[1], op[0])); else emit(MUL(dst, op[0], op[1])); } else { struct brw_reg acc = retype(brw_acc_reg(8), dst.type); emit(MUL(acc, op[0], op[1])); emit(MACH(dst_null_d(), op[0], op[1])); emit(MOV(dst, src_reg(acc))); } } else { emit(MUL(dst, op[0], op[1])); } break; } case nir_op_imul_high: case nir_op_umul_high: { assert(nir_dest_bit_size(instr->dest.dest) < 64); struct brw_reg acc = retype(brw_acc_reg(8), dst.type); if (devinfo->gen >= 8) emit(MUL(acc, op[0], retype(op[1], BRW_REGISTER_TYPE_UW))); else emit(MUL(acc, op[0], op[1])); emit(MACH(dst, op[0], op[1])); break; } case nir_op_frcp: inst = emit_math(SHADER_OPCODE_RCP, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_fexp2: inst = emit_math(SHADER_OPCODE_EXP2, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_flog2: inst = emit_math(SHADER_OPCODE_LOG2, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_fsin: inst = emit_math(SHADER_OPCODE_SIN, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_fcos: inst = emit_math(SHADER_OPCODE_COS, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_idiv: case nir_op_udiv: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_math(SHADER_OPCODE_INT_QUOTIENT, dst, op[0], op[1]); break; case nir_op_umod: case nir_op_irem: /* According to the sign table for INT DIV in the Ivy Bridge PRM, it * appears that our hardware just does the right thing for signed * remainder. */ assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_math(SHADER_OPCODE_INT_REMAINDER, dst, op[0], op[1]); break; case nir_op_imod: { /* Get a regular C-style remainder. If a % b == 0, set the predicate. */ inst = emit_math(SHADER_OPCODE_INT_REMAINDER, dst, op[0], op[1]); /* Math instructions don't support conditional mod */ inst = emit(MOV(dst_null_d(), src_reg(dst))); inst->conditional_mod = BRW_CONDITIONAL_NZ; /* Now, we need to determine if signs of the sources are different. * When we XOR the sources, the top bit is 0 if they are the same and 1 * if they are different. We can then use a conditional modifier to * turn that into a predicate. This leads us to an XOR.l instruction. * * Technically, according to the PRM, you're not allowed to use .l on a * XOR instruction. However, emperical experiments and Curro's reading * of the simulator source both indicate that it's safe. */ src_reg tmp = src_reg(this, glsl_type::ivec4_type); inst = emit(XOR(dst_reg(tmp), op[0], op[1])); inst->predicate = BRW_PREDICATE_NORMAL; inst->conditional_mod = BRW_CONDITIONAL_L; /* If the result of the initial remainder operation is non-zero and the * two sources have different signs, add in a copy of op[1] to get the * final integer modulus value. */ inst = emit(ADD(dst, src_reg(dst), op[1])); inst->predicate = BRW_PREDICATE_NORMAL; break; } case nir_op_ldexp: unreachable("not reached: should be handled by ldexp_to_arith()"); case nir_op_fsqrt: inst = emit_math(SHADER_OPCODE_SQRT, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_frsq: inst = emit_math(SHADER_OPCODE_RSQ, dst, op[0]); inst->saturate = instr->dest.saturate; break; case nir_op_fpow: inst = emit_math(SHADER_OPCODE_POW, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_uadd_carry: { assert(nir_dest_bit_size(instr->dest.dest) < 64); struct brw_reg acc = retype(brw_acc_reg(8), BRW_REGISTER_TYPE_UD); emit(ADDC(dst_null_ud(), op[0], op[1])); emit(MOV(dst, src_reg(acc))); break; } case nir_op_usub_borrow: { assert(nir_dest_bit_size(instr->dest.dest) < 64); struct brw_reg acc = retype(brw_acc_reg(8), BRW_REGISTER_TYPE_UD); emit(SUBB(dst_null_ud(), op[0], op[1])); emit(MOV(dst, src_reg(acc))); break; } case nir_op_ftrunc: inst = emit(RNDZ(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_fceil: { src_reg tmp = src_reg(this, glsl_type::float_type); tmp.swizzle = brw_swizzle_for_size(instr->src[0].src.is_ssa ? instr->src[0].src.ssa->num_components : instr->src[0].src.reg.reg->num_components); op[0].negate = !op[0].negate; emit(RNDD(dst_reg(tmp), op[0])); tmp.negate = true; inst = emit(MOV(dst, tmp)); inst->saturate = instr->dest.saturate; break; } case nir_op_ffloor: inst = emit(RNDD(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_ffract: inst = emit(FRC(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_fround_even: inst = emit(RNDE(dst, op[0])); inst->saturate = instr->dest.saturate; break; case nir_op_fquantize2f16: { /* See also vec4_visitor::emit_pack_half_2x16() */ src_reg tmp16 = src_reg(this, glsl_type::uvec4_type); src_reg tmp32 = src_reg(this, glsl_type::vec4_type); src_reg zero = src_reg(this, glsl_type::vec4_type); /* Check for denormal */ src_reg abs_src0 = op[0]; abs_src0.abs = true; emit(CMP(dst_null_f(), abs_src0, brw_imm_f(ldexpf(1.0, -14)), BRW_CONDITIONAL_L)); /* Get the appropriately signed zero */ emit(AND(retype(dst_reg(zero), BRW_REGISTER_TYPE_UD), retype(op[0], BRW_REGISTER_TYPE_UD), brw_imm_ud(0x80000000))); /* Do the actual F32 -> F16 -> F32 conversion */ emit(F32TO16(dst_reg(tmp16), op[0])); emit(F16TO32(dst_reg(tmp32), tmp16)); /* Select that or zero based on normal status */ inst = emit(BRW_OPCODE_SEL, dst, zero, tmp32); inst->predicate = BRW_PREDICATE_NORMAL; inst->saturate = instr->dest.saturate; break; } case nir_op_imin: case nir_op_umin: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* fall through */ case nir_op_fmin: inst = emit_minmax(BRW_CONDITIONAL_L, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_imax: case nir_op_umax: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* fall through */ case nir_op_fmax: inst = emit_minmax(BRW_CONDITIONAL_GE, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_fddx: case nir_op_fddx_coarse: case nir_op_fddx_fine: case nir_op_fddy: case nir_op_fddy_coarse: case nir_op_fddy_fine: unreachable("derivatives are not valid in vertex shaders"); case nir_op_ilt: case nir_op_ult: case nir_op_ige: case nir_op_uge: case nir_op_ieq: case nir_op_ine: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* Fallthrough */ case nir_op_flt: case nir_op_fge: case nir_op_feq: case nir_op_fne: { enum brw_conditional_mod conditional_mod = brw_conditional_for_nir_comparison(instr->op); if (nir_src_bit_size(instr->src[0].src) < 64) { emit(CMP(dst, op[0], op[1], conditional_mod)); } else { /* Produce a 32-bit boolean result from the DF comparison by selecting * only the low 32-bit in each DF produced. Do this in a temporary * so we can then move from there to the result using align16 again * to honor the original writemask. */ dst_reg temp = dst_reg(this, glsl_type::dvec4_type); emit(CMP(temp, op[0], op[1], conditional_mod)); dst_reg result = dst_reg(this, glsl_type::bvec4_type); emit(VEC4_OPCODE_PICK_LOW_32BIT, result, src_reg(temp)); emit(MOV(dst, src_reg(result))); } break; } case nir_op_ball_iequal2: case nir_op_ball_iequal3: case nir_op_ball_iequal4: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* Fallthrough */ case nir_op_ball_fequal2: case nir_op_ball_fequal3: case nir_op_ball_fequal4: { unsigned swiz = brw_swizzle_for_size(nir_op_infos[instr->op].input_sizes[0]); emit(CMP(dst_null_d(), swizzle(op[0], swiz), swizzle(op[1], swiz), brw_conditional_for_nir_comparison(instr->op))); emit(MOV(dst, brw_imm_d(0))); inst = emit(MOV(dst, brw_imm_d(~0))); inst->predicate = BRW_PREDICATE_ALIGN16_ALL4H; break; } case nir_op_bany_inequal2: case nir_op_bany_inequal3: case nir_op_bany_inequal4: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* Fallthrough */ case nir_op_bany_fnequal2: case nir_op_bany_fnequal3: case nir_op_bany_fnequal4: { unsigned swiz = brw_swizzle_for_size(nir_op_infos[instr->op].input_sizes[0]); emit(CMP(dst_null_d(), swizzle(op[0], swiz), swizzle(op[1], swiz), brw_conditional_for_nir_comparison(instr->op))); emit(MOV(dst, brw_imm_d(0))); inst = emit(MOV(dst, brw_imm_d(~0))); inst->predicate = BRW_PREDICATE_ALIGN16_ANY4H; break; } case nir_op_inot: assert(nir_dest_bit_size(instr->dest.dest) < 64); if (devinfo->gen >= 8) { op[0] = resolve_source_modifiers(op[0]); } emit(NOT(dst, op[0])); break; case nir_op_ixor: assert(nir_dest_bit_size(instr->dest.dest) < 64); if (devinfo->gen >= 8) { op[0] = resolve_source_modifiers(op[0]); op[1] = resolve_source_modifiers(op[1]); } emit(XOR(dst, op[0], op[1])); break; case nir_op_ior: assert(nir_dest_bit_size(instr->dest.dest) < 64); if (devinfo->gen >= 8) { op[0] = resolve_source_modifiers(op[0]); op[1] = resolve_source_modifiers(op[1]); } emit(OR(dst, op[0], op[1])); break; case nir_op_iand: assert(nir_dest_bit_size(instr->dest.dest) < 64); if (devinfo->gen >= 8) { op[0] = resolve_source_modifiers(op[0]); op[1] = resolve_source_modifiers(op[1]); } emit(AND(dst, op[0], op[1])); break; case nir_op_b2i: case nir_op_b2f: emit(MOV(dst, negate(op[0]))); break; case nir_op_f2b: if (nir_src_bit_size(instr->src[0].src) == 64) { /* We use a MOV with conditional_mod to check if the provided value is * 0.0. We want this to flush denormalized numbers to zero, so we set a * source modifier on the source operand to trigger this, as source * modifiers don't affect the result of the testing against 0.0. */ src_reg value = op[0]; value.abs = true; vec4_instruction *inst = emit(MOV(dst_null_df(), value)); inst->conditional_mod = BRW_CONDITIONAL_NZ; src_reg one = src_reg(this, glsl_type::ivec4_type); emit(MOV(dst_reg(one), brw_imm_d(~0))); inst = emit(BRW_OPCODE_SEL, dst, one, brw_imm_d(0)); inst->predicate = BRW_PREDICATE_NORMAL; } else { emit(CMP(dst, op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ)); } break; case nir_op_i2b: emit(CMP(dst, op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ)); break; case nir_op_fnoise1_1: case nir_op_fnoise1_2: case nir_op_fnoise1_3: case nir_op_fnoise1_4: case nir_op_fnoise2_1: case nir_op_fnoise2_2: case nir_op_fnoise2_3: case nir_op_fnoise2_4: case nir_op_fnoise3_1: case nir_op_fnoise3_2: case nir_op_fnoise3_3: case nir_op_fnoise3_4: case nir_op_fnoise4_1: case nir_op_fnoise4_2: case nir_op_fnoise4_3: case nir_op_fnoise4_4: unreachable("not reached: should be handled by lower_noise"); case nir_op_unpack_half_2x16_split_x: case nir_op_unpack_half_2x16_split_y: case nir_op_pack_half_2x16_split: unreachable("not reached: should not occur in vertex shader"); case nir_op_unpack_snorm_2x16: case nir_op_unpack_unorm_2x16: case nir_op_pack_snorm_2x16: case nir_op_pack_unorm_2x16: unreachable("not reached: should be handled by lower_packing_builtins"); case nir_op_pack_uvec4_to_uint: unreachable("not reached"); case nir_op_pack_uvec2_to_uint: { dst_reg tmp1 = dst_reg(this, glsl_type::uint_type); tmp1.writemask = WRITEMASK_X; op[0].swizzle = BRW_SWIZZLE_YYYY; emit(SHL(tmp1, op[0], src_reg(brw_imm_ud(16u)))); dst_reg tmp2 = dst_reg(this, glsl_type::uint_type); tmp2.writemask = WRITEMASK_X; op[0].swizzle = BRW_SWIZZLE_XXXX; emit(AND(tmp2, op[0], src_reg(brw_imm_ud(0xffffu)))); emit(OR(dst, src_reg(tmp1), src_reg(tmp2))); break; } case nir_op_pack_64_2x32_split: { dst_reg result = dst_reg(this, glsl_type::dvec4_type); dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); emit(MOV(tmp, retype(op[0], BRW_REGISTER_TYPE_UD))); emit(VEC4_OPCODE_SET_LOW_32BIT, result, src_reg(tmp)); emit(MOV(tmp, retype(op[1], BRW_REGISTER_TYPE_UD))); emit(VEC4_OPCODE_SET_HIGH_32BIT, result, src_reg(tmp)); emit(MOV(dst, src_reg(result))); break; } case nir_op_unpack_64_2x32_split_x: case nir_op_unpack_64_2x32_split_y: { enum opcode oper = (instr->op == nir_op_unpack_64_2x32_split_x) ? VEC4_OPCODE_PICK_LOW_32BIT : VEC4_OPCODE_PICK_HIGH_32BIT; dst_reg tmp = dst_reg(this, glsl_type::dvec4_type); emit(MOV(tmp, op[0])); dst_reg tmp2 = dst_reg(this, glsl_type::uvec4_type); emit(oper, tmp2, src_reg(tmp)); emit(MOV(dst, src_reg(tmp2))); break; } case nir_op_unpack_half_2x16: /* As NIR does not guarantee that we have a correct swizzle outside the * boundaries of a vector, and the implementation of emit_unpack_half_2x16 * uses the source operand in an operation with WRITEMASK_Y while our * source operand has only size 1, it accessed incorrect data producing * regressions in Piglit. We repeat the swizzle of the first component on the * rest of components to avoid regressions. In the vec4_visitor IR code path * this is not needed because the operand has already the correct swizzle. */ op[0].swizzle = brw_compose_swizzle(BRW_SWIZZLE_XXXX, op[0].swizzle); emit_unpack_half_2x16(dst, op[0]); break; case nir_op_pack_half_2x16: emit_pack_half_2x16(dst, op[0]); break; case nir_op_unpack_unorm_4x8: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_unpack_unorm_4x8(dst, op[0]); break; case nir_op_pack_unorm_4x8: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_pack_unorm_4x8(dst, op[0]); break; case nir_op_unpack_snorm_4x8: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_unpack_snorm_4x8(dst, op[0]); break; case nir_op_pack_snorm_4x8: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_pack_snorm_4x8(dst, op[0]); break; case nir_op_bitfield_reverse: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(BFREV(dst, op[0])); break; case nir_op_bit_count: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(CBIT(dst, op[0])); break; case nir_op_ufind_msb: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit_find_msb_using_lzd(vec4_builder(this).at_end(), dst, op[0], false); break; case nir_op_ifind_msb: { assert(nir_dest_bit_size(instr->dest.dest) < 64); vec4_builder bld = vec4_builder(this).at_end(); src_reg src(dst); if (devinfo->gen < 7) { emit_find_msb_using_lzd(bld, dst, op[0], true); } else { emit(FBH(retype(dst, BRW_REGISTER_TYPE_UD), op[0])); /* FBH counts from the MSB side, while GLSL's findMSB() wants the * count from the LSB side. If FBH didn't return an error * (0xFFFFFFFF), then subtract the result from 31 to convert the MSB * count into an LSB count. */ bld.CMP(dst_null_d(), src, brw_imm_d(-1), BRW_CONDITIONAL_NZ); inst = bld.ADD(dst, src, brw_imm_d(31)); inst->predicate = BRW_PREDICATE_NORMAL; inst->src[0].negate = true; } break; } case nir_op_find_lsb: { assert(nir_dest_bit_size(instr->dest.dest) < 64); vec4_builder bld = vec4_builder(this).at_end(); if (devinfo->gen < 7) { dst_reg temp = bld.vgrf(BRW_REGISTER_TYPE_D); /* (x & -x) generates a value that consists of only the LSB of x. * For all powers of 2, findMSB(y) == findLSB(y). */ src_reg src = src_reg(retype(op[0], BRW_REGISTER_TYPE_D)); src_reg negated_src = src; /* One must be negated, and the other must be non-negated. It * doesn't matter which is which. */ negated_src.negate = true; src.negate = false; bld.AND(temp, src, negated_src); emit_find_msb_using_lzd(bld, dst, src_reg(temp), false); } else { bld.FBL(dst, op[0]); } break; } case nir_op_ubitfield_extract: case nir_op_ibitfield_extract: unreachable("should have been lowered"); case nir_op_ubfe: case nir_op_ibfe: assert(nir_dest_bit_size(instr->dest.dest) < 64); op[0] = fix_3src_operand(op[0]); op[1] = fix_3src_operand(op[1]); op[2] = fix_3src_operand(op[2]); emit(BFE(dst, op[2], op[1], op[0])); break; case nir_op_bfm: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(BFI1(dst, op[0], op[1])); break; case nir_op_bfi: assert(nir_dest_bit_size(instr->dest.dest) < 64); op[0] = fix_3src_operand(op[0]); op[1] = fix_3src_operand(op[1]); op[2] = fix_3src_operand(op[2]); emit(BFI2(dst, op[0], op[1], op[2])); break; case nir_op_bitfield_insert: unreachable("not reached: should have been lowered"); case nir_op_fsign: if (type_sz(op[0].type) < 8) { /* AND(val, 0x80000000) gives the sign bit. * * Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not * zero. */ emit(CMP(dst_null_f(), op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ)); op[0].type = BRW_REGISTER_TYPE_UD; dst.type = BRW_REGISTER_TYPE_UD; emit(AND(dst, op[0], brw_imm_ud(0x80000000u))); inst = emit(OR(dst, src_reg(dst), brw_imm_ud(0x3f800000u))); inst->predicate = BRW_PREDICATE_NORMAL; dst.type = BRW_REGISTER_TYPE_F; if (instr->dest.saturate) { inst = emit(MOV(dst, src_reg(dst))); inst->saturate = true; } } else { /* For doubles we do the same but we need to consider: * * - We use a MOV with conditional_mod instead of a CMP so that we can * skip loading a 0.0 immediate. We use a source modifier on the * source of the MOV so that we flush denormalized values to 0. * Since we want to compare against 0, this won't alter the result. * - We need to extract the high 32-bit of each DF where the sign * is stored. * - We need to produce a DF result. */ /* Check for zero */ src_reg value = op[0]; value.abs = true; inst = emit(MOV(dst_null_df(), value)); inst->conditional_mod = BRW_CONDITIONAL_NZ; /* AND each high 32-bit channel with 0x80000000u */ dst_reg tmp = dst_reg(this, glsl_type::uvec4_type); emit(VEC4_OPCODE_PICK_HIGH_32BIT, tmp, op[0]); emit(AND(tmp, src_reg(tmp), brw_imm_ud(0x80000000u))); /* Add 1.0 to each channel, predicated to skip the cases where the * channel's value was 0 */ inst = emit(OR(tmp, src_reg(tmp), brw_imm_ud(0x3f800000u))); inst->predicate = BRW_PREDICATE_NORMAL; /* Now convert the result from float to double */ emit_conversion_to_double(dst, retype(src_reg(tmp), BRW_REGISTER_TYPE_F), instr->dest.saturate); } break; case nir_op_isign: /* ASR(val, 31) -> negative val generates 0xffffffff (signed -1). * -> non-negative val generates 0x00000000. * Predicated OR sets 1 if val is positive. */ assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(CMP(dst_null_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_G)); emit(ASR(dst, op[0], brw_imm_d(31))); inst = emit(OR(dst, src_reg(dst), brw_imm_d(1))); inst->predicate = BRW_PREDICATE_NORMAL; break; case nir_op_ishl: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(SHL(dst, op[0], op[1])); break; case nir_op_ishr: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(ASR(dst, op[0], op[1])); break; case nir_op_ushr: assert(nir_dest_bit_size(instr->dest.dest) < 64); emit(SHR(dst, op[0], op[1])); break; case nir_op_ffma: if (type_sz(dst.type) == 8) { dst_reg mul_dst = dst_reg(this, glsl_type::dvec4_type); emit(MUL(mul_dst, op[1], op[0])); inst = emit(ADD(dst, src_reg(mul_dst), op[2])); inst->saturate = instr->dest.saturate; } else { op[0] = fix_3src_operand(op[0]); op[1] = fix_3src_operand(op[1]); op[2] = fix_3src_operand(op[2]); inst = emit(MAD(dst, op[2], op[1], op[0])); inst->saturate = instr->dest.saturate; } break; case nir_op_flrp: inst = emit_lrp(dst, op[0], op[1], op[2]); inst->saturate = instr->dest.saturate; break; case nir_op_bcsel: enum brw_predicate predicate; if (!optimize_predicate(instr, &predicate)) { emit(CMP(dst_null_d(), op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ)); switch (dst.writemask) { case WRITEMASK_X: predicate = BRW_PREDICATE_ALIGN16_REPLICATE_X; break; case WRITEMASK_Y: predicate = BRW_PREDICATE_ALIGN16_REPLICATE_Y; break; case WRITEMASK_Z: predicate = BRW_PREDICATE_ALIGN16_REPLICATE_Z; break; case WRITEMASK_W: predicate = BRW_PREDICATE_ALIGN16_REPLICATE_W; break; default: predicate = BRW_PREDICATE_NORMAL; break; } } inst = emit(BRW_OPCODE_SEL, dst, op[1], op[2]); inst->predicate = predicate; break; case nir_op_fdot_replicated2: inst = emit(BRW_OPCODE_DP2, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_fdot_replicated3: inst = emit(BRW_OPCODE_DP3, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_fdot_replicated4: inst = emit(BRW_OPCODE_DP4, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_fdph_replicated: inst = emit(BRW_OPCODE_DPH, dst, op[0], op[1]); inst->saturate = instr->dest.saturate; break; case nir_op_iabs: case nir_op_ineg: assert(nir_dest_bit_size(instr->dest.dest) < 64); /* fall through */ case nir_op_fabs: case nir_op_fneg: case nir_op_fsat: unreachable("not reached: should be lowered by lower_source mods"); case nir_op_fdiv: unreachable("not reached: should be lowered by DIV_TO_MUL_RCP in the compiler"); case nir_op_fmod: unreachable("not reached: should be lowered by MOD_TO_FLOOR in the compiler"); case nir_op_fsub: case nir_op_isub: unreachable("not reached: should be handled by ir_sub_to_add_neg"); default: unreachable("Unimplemented ALU operation"); } /* If we need to do a boolean resolve, replace the result with -(x & 1) * to sign extend the low bit to 0/~0 */ if (devinfo->gen <= 5 && (instr->instr.pass_flags & BRW_NIR_BOOLEAN_MASK) == BRW_NIR_BOOLEAN_NEEDS_RESOLVE) { dst_reg masked = dst_reg(this, glsl_type::int_type); masked.writemask = dst.writemask; emit(AND(masked, src_reg(dst), brw_imm_d(1))); src_reg masked_neg = src_reg(masked); masked_neg.negate = true; emit(MOV(retype(dst, BRW_REGISTER_TYPE_D), masked_neg)); } } void vec4_visitor::nir_emit_jump(nir_jump_instr *instr) { switch (instr->type) { case nir_jump_break: emit(BRW_OPCODE_BREAK); break; case nir_jump_continue: emit(BRW_OPCODE_CONTINUE); break; case nir_jump_return: /* fall through */ default: unreachable("unknown jump"); } } static enum ir_texture_opcode ir_texture_opcode_for_nir_texop(nir_texop texop) { enum ir_texture_opcode op; switch (texop) { case nir_texop_lod: op = ir_lod; break; case nir_texop_query_levels: op = ir_query_levels; break; case nir_texop_texture_samples: op = ir_texture_samples; break; case nir_texop_tex: op = ir_tex; break; case nir_texop_tg4: op = ir_tg4; break; case nir_texop_txb: op = ir_txb; break; case nir_texop_txd: op = ir_txd; break; case nir_texop_txf: op = ir_txf; break; case nir_texop_txf_ms: op = ir_txf_ms; break; case nir_texop_txl: op = ir_txl; break; case nir_texop_txs: op = ir_txs; break; case nir_texop_samples_identical: op = ir_samples_identical; break; default: unreachable("unknown texture opcode"); } return op; } static const glsl_type * glsl_type_for_nir_alu_type(nir_alu_type alu_type, unsigned components) { return glsl_type::get_instance(brw_glsl_base_type_for_nir_type(alu_type), components, 1); } void vec4_visitor::nir_emit_texture(nir_tex_instr *instr) { unsigned texture = instr->texture_index; unsigned sampler = instr->sampler_index; src_reg texture_reg = brw_imm_ud(texture); src_reg sampler_reg = brw_imm_ud(sampler); src_reg coordinate; const glsl_type *coord_type = NULL; src_reg shadow_comparator; src_reg offset_value; src_reg lod, lod2; src_reg sample_index; src_reg mcs; const glsl_type *dest_type = glsl_type_for_nir_alu_type(instr->dest_type, nir_tex_instr_dest_size(instr)); dst_reg dest = get_nir_dest(instr->dest, instr->dest_type); /* The hardware requires a LOD for buffer textures */ if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) lod = brw_imm_d(0); /* Load the texture operation sources */ uint32_t constant_offset = 0; for (unsigned i = 0; i < instr->num_srcs; i++) { switch (instr->src[i].src_type) { case nir_tex_src_comparator: shadow_comparator = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_F, 1); break; case nir_tex_src_coord: { unsigned src_size = nir_tex_instr_src_size(instr, i); switch (instr->op) { case nir_texop_txf: case nir_texop_txf_ms: case nir_texop_samples_identical: coordinate = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D, src_size); coord_type = glsl_type::ivec(src_size); break; default: coordinate = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_F, src_size); coord_type = glsl_type::vec(src_size); break; } break; } case nir_tex_src_ddx: lod = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_F, nir_tex_instr_src_size(instr, i)); break; case nir_tex_src_ddy: lod2 = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_F, nir_tex_instr_src_size(instr, i)); break; case nir_tex_src_lod: switch (instr->op) { case nir_texop_txs: case nir_texop_txf: lod = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D, 1); break; default: lod = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_F, 1); break; } break; case nir_tex_src_ms_index: { sample_index = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D, 1); break; } case nir_tex_src_offset: { nir_const_value *const_offset = nir_src_as_const_value(instr->src[i].src); if (!const_offset || !brw_texture_offset(const_offset->i32, nir_tex_instr_src_size(instr, i), &constant_offset)) { offset_value = get_nir_src(instr->src[i].src, BRW_REGISTER_TYPE_D, 2); } break; } case nir_tex_src_texture_offset: { /* The highest texture which may be used by this operation is * the last element of the array. Mark it here, because the generator * doesn't have enough information to determine the bound. */ uint32_t array_size = instr->texture_array_size; uint32_t max_used = texture + array_size - 1; if (instr->op == nir_texop_tg4) { max_used += prog_data->base.binding_table.gather_texture_start; } else { max_used += prog_data->base.binding_table.texture_start; } brw_mark_surface_used(&prog_data->base, max_used); /* Emit code to evaluate the actual indexing expression */ src_reg src = get_nir_src(instr->src[i].src, 1); src_reg temp(this, glsl_type::uint_type); emit(ADD(dst_reg(temp), src, brw_imm_ud(texture))); texture_reg = emit_uniformize(temp); break; } case nir_tex_src_sampler_offset: { /* Emit code to evaluate the actual indexing expression */ src_reg src = get_nir_src(instr->src[i].src, 1); src_reg temp(this, glsl_type::uint_type); emit(ADD(dst_reg(temp), src, brw_imm_ud(sampler))); sampler_reg = emit_uniformize(temp); break; } case nir_tex_src_projector: unreachable("Should be lowered by do_lower_texture_projection"); case nir_tex_src_bias: unreachable("LOD bias is not valid for vertex shaders.\n"); default: unreachable("unknown texture source"); } } if (instr->op == nir_texop_txf_ms || instr->op == nir_texop_samples_identical) { assert(coord_type != NULL); if (devinfo->gen >= 7 && key_tex->compressed_multisample_layout_mask & (1 << texture)) { mcs = emit_mcs_fetch(coord_type, coordinate, texture_reg); } else { mcs = brw_imm_ud(0u); } } /* Stuff the channel select bits in the top of the texture offset */ if (instr->op == nir_texop_tg4) { if (instr->component == 1 && (key_tex->gather_channel_quirk_mask & (1 << texture))) { /* gather4 sampler is broken for green channel on RG32F -- * we must ask for blue instead. */ constant_offset |= 2 << 16; } else { constant_offset |= instr->component << 16; } } ir_texture_opcode op = ir_texture_opcode_for_nir_texop(instr->op); emit_texture(op, dest, dest_type, coordinate, instr->coord_components, shadow_comparator, lod, lod2, sample_index, constant_offset, offset_value, mcs, texture, texture_reg, sampler_reg); } void vec4_visitor::nir_emit_undef(nir_ssa_undef_instr *instr) { nir_ssa_values[instr->def.index] = dst_reg(VGRF, alloc.allocate(DIV_ROUND_UP(instr->def.bit_size, 32))); } /* SIMD4x2 64bit data is stored in register space like this: * * r0.0:DF x0 y0 z0 w0 * r1.0:DF x1 y1 z1 w1 * * When we need to write data such as this to memory using 32-bit write * messages we need to shuffle it in this fashion: * * r0.0:DF x0 y0 x1 y1 (to be written at base offset) * r0.0:DF z0 w0 z1 w1 (to be written at base offset + 16) * * We need to do the inverse operation when we read using 32-bit messages, * which we can do by applying the same exact shuffling on the 64-bit data * read, only that because the data for each vertex is positioned differently * we need to apply different channel enables. * * This function takes 64bit data and shuffles it as explained above. * * The @for_write parameter is used to specify if the shuffling is being done * for proper SIMD4x2 64-bit data that needs to be shuffled prior to a 32-bit * write message (for_write = true), or instead we are doing the inverse * operation and we have just read 64-bit data using a 32-bit messages that we * need to shuffle to create valid SIMD4x2 64-bit data (for_write = false). * * If @block and @ref are non-NULL, then the shuffling is done after @ref, * otherwise the instructions are emitted normally at the end. The function * returns the last instruction inserted. * * Notice that @src and @dst cannot be the same register. */ vec4_instruction * vec4_visitor::shuffle_64bit_data(dst_reg dst, src_reg src, bool for_write, bblock_t *block, vec4_instruction *ref) { assert(type_sz(src.type) == 8); assert(type_sz(dst.type) == 8); assert(!regions_overlap(dst, 2 * REG_SIZE, src, 2 * REG_SIZE)); assert(!ref == !block); const vec4_builder bld = !ref ? vec4_builder(this).at_end() : vec4_builder(this).at(block, ref->next); /* Resolve swizzle in src */ vec4_instruction *inst; if (src.swizzle != BRW_SWIZZLE_XYZW) { dst_reg data = dst_reg(this, glsl_type::dvec4_type); inst = bld.MOV(data, src); src = src_reg(data); } /* dst+0.XY = src+0.XY */ inst = bld.group(4, 0).MOV(writemask(dst, WRITEMASK_XY), src); /* dst+0.ZW = src+1.XY */ inst = bld.group(4, for_write ? 1 : 0) .MOV(writemask(dst, WRITEMASK_ZW), swizzle(byte_offset(src, REG_SIZE), BRW_SWIZZLE_XYXY)); /* dst+1.XY = src+0.ZW */ inst = bld.group(4, for_write ? 0 : 1) .MOV(writemask(byte_offset(dst, REG_SIZE), WRITEMASK_XY), swizzle(src, BRW_SWIZZLE_ZWZW)); /* dst+1.ZW = src+1.ZW */ inst = bld.group(4, 1) .MOV(writemask(byte_offset(dst, REG_SIZE), WRITEMASK_ZW), byte_offset(src, REG_SIZE)); return inst; } }