<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_ARB_multi_bind" number="147"> <function name="BindBuffersBase"> <param name="target" type="GLenum"/> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="buffers" type="const GLuint *"/> </function> <function name="BindBuffersRange"> <param name="target" type="GLenum"/> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="buffers" type="const GLuint *"/> <param name="offsets" type="const GLintptr *"/> <param name="sizes" type="const GLsizeiptr *"/> </function> <function name="BindTextures" no_error="true"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="textures" type="const GLuint *"/> </function> <function name="BindSamplers" no_error="true"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="samplers" type="const GLuint *"/> </function> <function name="BindImageTextures" no_error="true"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="textures" type="const GLuint *"/> </function> <function name="BindVertexBuffers" no_error="true"> <param name="first" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="buffers" type="const GLuint *"/> <param name="offsets" type="const GLintptr *"/> <param name="strides" type="const GLsizei *"/> </function> </category> </OpenGLAPI>