<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_ARB_tessellation_shader" number="91"> <!--<enum value="0" name="FALSE"/> <enum value="1" name="TRUE"/> <enum value="0x0004" name="TRIANGLES"/> <enum value="0x0007" name="QUADS"/> <enum value="0x0202" name="EQUAL"/> <enum value="0x0900" name="CW"/> <enum value="0x0901" name="CCW"/>--> <enum value="0x000E" name="PATCHES"/> <enum value="0x84F0" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> <enum value="0x84F1" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> <enum value="0x886C" name="MAX_TESS_CONTROL_INPUT_COMPONENTS"/> <enum value="0x886D" name="MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> <enum value="0x8E1E" name="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> <enum value="0x8E1F" name="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> <enum value="0x8E72" name="PATCH_VERTICES"/> <enum value="0x8E73" name="PATCH_DEFAULT_INNER_LEVEL"/> <enum value="0x8E74" name="PATCH_DEFAULT_OUTER_LEVEL"/> <enum value="0x8E75" name="TESS_CONTROL_OUTPUT_VERTICES"/> <enum value="0x8E76" name="TESS_GEN_MODE"/> <enum value="0x8E77" name="TESS_GEN_SPACING"/> <enum value="0x8E78" name="TESS_GEN_VERTEX_ORDER"/> <enum value="0x8E79" name="TESS_GEN_POINT_MODE"/> <enum value="0x8E7A" name="ISOLINES"/> <enum value="0x8E7B" name="FRACTIONAL_ODD"/> <enum value="0x8E7C" name="FRACTIONAL_EVEN"/> <enum value="0x8E7D" name="MAX_PATCH_VERTICES"/> <enum value="0x8E7E" name="MAX_TESS_GEN_LEVEL"/> <enum value="0x8E7F" name="MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> <enum value="0x8E80" name="MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> <enum value="0x8E81" name="MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> <enum value="0x8E82" name="MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> <enum value="0x8E83" name="MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> <enum value="0x8E84" name="MAX_TESS_PATCH_COMPONENTS"/> <enum value="0x8E85" name="MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> <enum value="0x8E86" name="MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> <enum value="0x8E87" name="TESS_EVALUATION_SHADER"/> <enum value="0x8E88" name="TESS_CONTROL_SHADER"/> <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> <enum value="0x8221" name="PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> <function name="PatchParameteri" es2="3.2" no_error="true"> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> </function> <function name="PatchParameterfv"> <param name="pname" type="GLenum"/> <param name="values" type="const GLfloat *"/> </function> <function name="PatchParameteriEXT" es2="3.1" alias="PatchParameteri"> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> </function> <function name="PatchParameteriOES" es2="3.1" alias="PatchParameteri"> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> </function> </category> </OpenGLAPI>