<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="GL_ARB_texture_storage" number="117"> <enum name="TEXTURE_IMMUTABLE_FORMAT" value="0x912F"/> <function name="TexStorage1D" no_error="true"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> </function> <function name="TexStorage2D" es2="3.0" no_error="true"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> <function name="TexStorage3D" es2="3.0" no_error="true"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> </function> <function name="TextureStorage1DEXT"> <param name="texture" type="GLuint"/> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> </function> <function name="TextureStorage2DEXT"> <param name="texture" type="GLuint"/> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> <function name="TextureStorage3DEXT"> <param name="texture" type="GLuint"/> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> </function> </category> </OpenGLAPI>