<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <OpenGLAPI> <category name="GL_ARB_vertex_attrib_64bit" number="99"> <function name="VertexAttribL1d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> </function> <function name="VertexAttribL2d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> </function> <function name="VertexAttribL3d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> </function> <function name="VertexAttribL4d"> <param name="index" type="GLuint"/> <param name="x" type="GLdouble"/> <param name="y" type="GLdouble"/> <param name="z" type="GLdouble"/> <param name="w" type="GLdouble"/> </function> <function name="VertexAttribL1dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> <function name="VertexAttribL2dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> <function name="VertexAttribL3dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> <function name="VertexAttribL4dv"> <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> <function name="VertexAttribLPointer" no_error="true"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> <function name="GetVertexAttribLdv"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLdouble *"/> </function> </category> </OpenGLAPI>