<html><body> <style> body, h1, h2, h3, div, span, p, pre, a { margin: 0; padding: 0; border: 0; font-weight: inherit; font-style: inherit; font-size: 100%; font-family: inherit; vertical-align: baseline; } body { font-size: 13px; padding: 1em; } h1 { font-size: 26px; margin-bottom: 1em; } h2 { font-size: 24px; margin-bottom: 1em; } h3 { font-size: 20px; margin-bottom: 1em; margin-top: 1em; } pre, code { line-height: 1.5; font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace; } pre { margin-top: 0.5em; } h1, h2, h3, p { font-family: Arial, sans serif; } h1, h2, h3 { border-bottom: solid #CCC 1px; } .toc_element { margin-top: 0.5em; } .firstline { margin-left: 2 em; } .method { margin-top: 1em; border: solid 1px #CCC; padding: 1em; background: #EEE; } .details { font-weight: bold; font-size: 14px; } </style> <h1><a href="androidpublisher_v2.html">Google Play Developer API</a> . <a href="androidpublisher_v2.edits.html">edits</a></h1> <h2>Instance Methods</h2> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.apklistings.html">apklistings()</a></code> </p> <p class="firstline">Returns the apklistings Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.apks.html">apks()</a></code> </p> <p class="firstline">Returns the apks Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.deobfuscationfiles.html">deobfuscationfiles()</a></code> </p> <p class="firstline">Returns the deobfuscationfiles Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.details.html">details()</a></code> </p> <p class="firstline">Returns the details Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.expansionfiles.html">expansionfiles()</a></code> </p> <p class="firstline">Returns the expansionfiles Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.images.html">images()</a></code> </p> <p class="firstline">Returns the images Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.listings.html">listings()</a></code> </p> <p class="firstline">Returns the listings Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.testers.html">testers()</a></code> </p> <p class="firstline">Returns the testers Resource.</p> <p class="toc_element"> <code><a href="androidpublisher_v2.edits.tracks.html">tracks()</a></code> </p> <p class="firstline">Returns the tracks Resource.</p> <p class="toc_element"> <code><a href="#commit">commit(packageName, editId)</a></code></p> <p class="firstline">Commits/applies the changes made in this edit back to the app.</p> <p class="toc_element"> <code><a href="#delete">delete(packageName, editId)</a></code></p> <p class="firstline">Deletes an edit for an app. Creating a new edit will automatically delete any of your previous edits so this method need only be called if you want to preemptively abandon an edit.</p> <p class="toc_element"> <code><a href="#get">get(packageName, editId)</a></code></p> <p class="firstline">Returns information about the edit specified. Calls will fail if the edit is no long active (e.g. has been deleted, superseded or expired).</p> <p class="toc_element"> <code><a href="#insert">insert(packageName, body)</a></code></p> <p class="firstline">Creates a new edit for an app, populated with the app's current state.</p> <p class="toc_element"> <code><a href="#validate">validate(packageName, editId)</a></code></p> <p class="firstline">Checks that the edit can be successfully committed. The edit's changes are not applied to the live app.</p> <h3>Method Details</h3> <div class="method"> <code class="details" id="commit">commit(packageName, editId)</code> <pre>Commits/applies the changes made in this edit back to the app. Args: packageName: string, Unique identifier for the Android app that is being updated; for example, "com.spiffygame". (required) editId: string, Unique identifier for this edit. (required) Returns: An object of the form: { # Represents an edit of an app. An edit allows clients to make multiple changes before committing them in one operation. "expiryTimeSeconds": "A String", # The time at which the edit will expire and will be no longer valid for use in any subsequent API calls (encoded as seconds since the Epoch). "id": "A String", # The ID of the edit that can be used in subsequent API calls. }</pre> </div> <div class="method"> <code class="details" id="delete">delete(packageName, editId)</code> <pre>Deletes an edit for an app. Creating a new edit will automatically delete any of your previous edits so this method need only be called if you want to preemptively abandon an edit. Args: packageName: string, Unique identifier for the Android app that is being updated; for example, "com.spiffygame". (required) editId: string, Unique identifier for this edit. (required) </pre> </div> <div class="method"> <code class="details" id="get">get(packageName, editId)</code> <pre>Returns information about the edit specified. Calls will fail if the edit is no long active (e.g. has been deleted, superseded or expired). Args: packageName: string, Unique identifier for the Android app that is being updated; for example, "com.spiffygame". (required) editId: string, Unique identifier for this edit. (required) Returns: An object of the form: { # Represents an edit of an app. An edit allows clients to make multiple changes before committing them in one operation. "expiryTimeSeconds": "A String", # The time at which the edit will expire and will be no longer valid for use in any subsequent API calls (encoded as seconds since the Epoch). "id": "A String", # The ID of the edit that can be used in subsequent API calls. }</pre> </div> <div class="method"> <code class="details" id="insert">insert(packageName, body)</code> <pre>Creates a new edit for an app, populated with the app's current state. Args: packageName: string, Unique identifier for the Android app that is being updated; for example, "com.spiffygame". (required) body: object, The request body. (required) The object takes the form of: { # Represents an edit of an app. An edit allows clients to make multiple changes before committing them in one operation. "expiryTimeSeconds": "A String", # The time at which the edit will expire and will be no longer valid for use in any subsequent API calls (encoded as seconds since the Epoch). "id": "A String", # The ID of the edit that can be used in subsequent API calls. } Returns: An object of the form: { # Represents an edit of an app. An edit allows clients to make multiple changes before committing them in one operation. "expiryTimeSeconds": "A String", # The time at which the edit will expire and will be no longer valid for use in any subsequent API calls (encoded as seconds since the Epoch). "id": "A String", # The ID of the edit that can be used in subsequent API calls. }</pre> </div> <div class="method"> <code class="details" id="validate">validate(packageName, editId)</code> <pre>Checks that the edit can be successfully committed. The edit's changes are not applied to the live app. Args: packageName: string, Unique identifier for the Android app that is being updated; for example, "com.spiffygame". (required) editId: string, Unique identifier for this edit. (required) Returns: An object of the form: { # Represents an edit of an app. An edit allows clients to make multiple changes before committing them in one operation. "expiryTimeSeconds": "A String", # The time at which the edit will expire and will be no longer valid for use in any subsequent API calls (encoded as seconds since the Epoch). "id": "A String", # The ID of the edit that can be used in subsequent API calls. }</pre> </div> </body></html>