/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkCanvas.h" #include "SkFont.h" #include "SkGradientShader.h" #include "SkHighContrastFilter.h" using InvertStyle = SkHighContrastConfig::InvertStyle; static SkScalar kSize = 200; static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0); static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0); static void draw_label(SkCanvas* canvas, const SkHighContrastConfig& config) { char labelBuffer[256]; const char* invertStr = (config.fInvertStyle == InvertStyle::kInvertBrightness ? "InvBrightness" : (config.fInvertStyle == InvertStyle::kInvertLightness ? "InvLightness" : "NoInvert")); snprintf(labelBuffer, sizeof(labelBuffer), "%s%s contrast=%.1f", config.fGrayscale ? "Gray " : "", invertStr, config.fContrast); SkFont font; font.setTypeface(sk_tool_utils::create_portable_typeface()); font.setSize(0.05f); font.setEdging(SkFont::Edging::kAlias); size_t len = strlen(labelBuffer); SkScalar width = font.measureText(labelBuffer, len, kUTF8_SkTextEncoding); canvas->drawSimpleText(labelBuffer, len, kUTF8_SkTextEncoding, 0.5f - width / 2, 0.16f, font, SkPaint()); } static void draw_scene(SkCanvas* canvas, const SkHighContrastConfig& config) { SkRect bounds = SkRect::MakeLTRB(0.0f, 0.0f, 1.0f, 1.0f); SkPaint xferPaint; xferPaint.setColorFilter(SkHighContrastFilter::Make(config)); canvas->saveLayer(&bounds, &xferPaint); SkPaint paint; bounds = SkRect::MakeLTRB(0.1f, 0.2f, 0.9f, 0.4f); paint.setARGB(0xff, 0x66, 0x11, 0x11); canvas->drawRect(bounds, paint); SkFont font; font.setSize(0.15f); font.setEdging(SkFont::Edging::kAlias); paint.setARGB(0xff, 0xbb, 0x77, 0x77); canvas->drawString("A", 0.15f, 0.35f, font, paint); bounds = SkRect::MakeLTRB(0.1f, 0.8f, 0.9f, 1.0f); paint.setARGB(0xff, 0xcc, 0xcc, 0xff); canvas->drawRect(bounds, paint); paint.setARGB(0xff, 0x88, 0x88, 0xbb); canvas->drawString("Z", 0.75f, 0.95f, font, paint); bounds = SkRect::MakeLTRB(0.1f, 0.4f, 0.9f, 0.6f); SkPoint pts[] = { { 0, 0 }, { 1, 0 } }; SkColor colors[] = { SK_ColorWHITE, SK_ColorBLACK }; SkScalar pos[] = { 0.2f, 0.8f }; paint.setShader(SkGradientShader::MakeLinear( pts, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); canvas->drawRect(bounds, paint); bounds = SkRect::MakeLTRB(0.1f, 0.6f, 0.9f, 0.8f); SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE }; paint.setShader(SkGradientShader::MakeLinear( pts, colors2, pos, SK_ARRAY_COUNT(colors2), SkShader::kClamp_TileMode)); canvas->drawRect(bounds, paint); canvas->restore(); } class HighContrastFilterGM : public skiagm::GM { public: HighContrastFilterGM() { SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } }; SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } }; SkScalar pos[] = { 0.2f, 1.0f }; SkHighContrastConfig fConfig; fFilter = SkHighContrastFilter::Make(fConfig); fGr1 = SkGradientShader::MakeLinear( g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), SkShader::kClamp_TileMode); fGr2 = SkGradientShader::MakeLinear( g2Points, g2Colors, pos, SK_ARRAY_COUNT(g2Colors), SkShader::kClamp_TileMode); } protected: SkString onShortName() override { return SkString("highcontrastfilter"); } SkISize onISize() override { return SkISize::Make(600, 420); } void onDraw(SkCanvas* canvas) override { SkHighContrastConfig configs[] = { { false, InvertStyle::kNoInvert, 0.0f }, { false, InvertStyle::kInvertBrightness, 0.0f }, { false, InvertStyle::kInvertLightness, 0.0f }, { false, InvertStyle::kInvertLightness, 0.2f }, { true, InvertStyle::kNoInvert, 0.0f }, { true, InvertStyle::kInvertBrightness, 0.0f }, { true, InvertStyle::kInvertLightness, 0.0f }, { true, InvertStyle::kInvertLightness, 0.2f }, }; for (size_t i = 0; i < SK_ARRAY_COUNT(configs); ++i) { SkScalar x = kSize * (i % 4); SkScalar y = kSize * (i / 4); canvas->save(); canvas->translate(x, y); canvas->scale(kSize, kSize); draw_scene(canvas, configs[i]); draw_label(canvas, configs[i]); canvas->restore(); } } private: sk_sp<SkColorFilter> fFilter; sk_sp<SkShader> fGr1, fGr2; typedef skiagm::GM INHERITED; }; DEF_GM(return new HighContrastFilterGM;)