//
// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

cc_defaults {
    name: "swiftshader_common",

    gnu_extensions: false,

    cflags: [
        "-Xclang", "-fuse-init-array",
        "-fno-operator-names",
        "-msse2",
        "-Werror",
        "-Wwrite-strings",
    ],

    cppflags: [
        "-Woverloaded-virtual",
    ],
    cpp_std: "c++11",

    target: {
        host: {
            cppflags: [
                "-fno-rtti",
                "-fno-exceptions",
            ],
            compile_multilib: "64",
        },

        // We don't need Darwin host-side builds
        darwin: {
            enabled: false,
        },
    },
}

cc_defaults {
    name: "swiftshader_common_release",

    defaults: [ "swiftshader_common" ],

    cflags: [
        "-Os",
        "-fomit-frame-pointer",
        "-ffunction-sections",
        "-fdata-sections",
    ],
}

cc_defaults {
    name: "swiftshader_common_debug",

    defaults: [ "swiftshader_common" ],

    cflags: [
        "-O0",
        "-g",
        "-UNDEBUG",
    ],
}

cc_defaults {
    name: "swiftshader_subzero",

    cflags: [
        "-DALLOW_DUMP=0",
        "-DALLOW_TIMERS=0",
        "-DALLOW_LLVM_CL=0",
        "-DALLOW_LLVM_IR=0",
        "-DALLOW_LLVM_IR_AS_INPUT=0",
        "-DALLOW_MINIMAL_BUILD=0",
        "-DALLOW_WASM=0",
        "-DICE_THREAD_LOCAL_HACK=1",
    ],
}

cc_library_headers {
    name: "swiftshader_platform_headers",
    host_supported: true,
    export_include_dirs: ["include"],
}

cc_library_headers {
    name: "swiftshader_host_headers",
    device_supported: false,
    host_supported: true,
    export_include_dirs: ["include/Android"],
}

subdirs = [
    "src",
    "third_party/llvm-subzero",
    "third_party/LLVM",
    "third_party/subzero",
]