# Copyright 2016 The SwiftShader Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import("../swiftshader.gni") # Need a separate config to ensure the warnings are added to the end. config("swiftshader_common_private_config") { if (is_win) { cflags = [ "/wd4201", # nameless struct/union "/wd5030", # attribute is not recognized ] } else if (target_cpu == "x86" || target_cpu == "x64") { cflags = [ "-msse2" ] } } swiftshader_source_set("swiftshader_common") { sources = [ "CPUID.cpp", "Configurator.cpp", "Debug.cpp", "Half.cpp", "Math.cpp", "Memory.cpp", "Resource.cpp", "Socket.cpp", "Thread.cpp", "Timer.cpp", ] configs = [ ":swiftshader_common_private_config" ] }