# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#    http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import("../swiftshader.gni")

# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_common_private_config") {
  if (is_win) {
    cflags = [
      "/wd4201",  # nameless struct/union
      "/wd5030",  # attribute is not recognized
    ]
  } else if (target_cpu == "x86" || target_cpu == "x64") {
    cflags = [ "-msse2" ]
  }
}

swiftshader_source_set("swiftshader_common") {
  sources = [
    "CPUID.cpp",
    "Configurator.cpp",
    "Debug.cpp",
    "Half.cpp",
    "Math.cpp",
    "Memory.cpp",
    "Resource.cpp",
    "Socket.cpp",
    "Thread.cpp",
    "Timer.cpp",
  ]

  configs = [ ":swiftshader_common_private_config" ]
}