// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef D3D8_Direct3DResource8_hpp #define D3D8_Direct3DResource8_hpp #include "Unknown.hpp" #include <d3d8.h> #include <map> namespace D3D8 { class Direct3DDevice8; class Direct3DResource8 : public IDirect3DResource8, public Unknown { public: Direct3DResource8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned int size); ~Direct3DResource8() override; // IUnknown methods long __stdcall QueryInterface(const IID &iid, void **object) override; unsigned long __stdcall AddRef() override; unsigned long __stdcall Release() override; // IDirect3DResource8 methods long __stdcall GetDevice(IDirect3DDevice8 **device) override; long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; long __stdcall FreePrivateData(const GUID &guid) override; unsigned long __stdcall SetPriority(unsigned long newPriority) override; unsigned long __stdcall GetPriority() override; void __stdcall PreLoad() override; D3DRESOURCETYPE __stdcall GetType() override; // Internal methods static unsigned int getMemoryUsage(); protected: // Creation parameters Direct3DDevice8 *const device; const D3DRESOURCETYPE type; const unsigned int size; private: unsigned long priority; struct PrivateData { PrivateData(); PrivateData(const void *data, int size, bool managed); ~PrivateData(); PrivateData &operator=(const PrivateData &privateData); void *data; unsigned long size; bool managed; // IUnknown interface }; struct CompareGUID { bool operator()(const GUID& left, const GUID& right) const { return memcmp(&left, &right, sizeof(GUID)) < 0; } }; typedef std::map<GUID, PrivateData, CompareGUID> PrivateDataMap; typedef PrivateDataMap::iterator Iterator; PrivateDataMap privateData; static unsigned int memoryUsage; }; } #endif // D3D8_Direct3DResource8_hpp