// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef sw_Rasterizer_hpp #define sw_Rasterizer_hpp #include "Context.hpp" #include "PixelProcessor.hpp" #include "Device/Config.hpp" namespace sw { class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)> { public: Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {} virtual ~Rasterizer() {}; protected: Pointer<Byte> primitive; Int count; Int cluster; Pointer<Byte> data; }; } #endif // sw_Rasterizer_hpp