// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef sw_RoutineCache_hpp #define sw_RoutineCache_hpp #include "LRUCache.hpp" #include "Reactor/Reactor.hpp" namespace sw { using namespace rr; template<class State> class RoutineCache : public LRUCache<State, Routine> { public: RoutineCache(int n, const char *precache = 0); ~RoutineCache(); private: const char *precache; #if defined(_WIN32) HMODULE precacheDLL; #endif }; template<class State> RoutineCache<State>::RoutineCache(int n, const char *precache) : LRUCache<State, Routine>(n), precache(precache) { } template<class State> RoutineCache<State>::~RoutineCache() { } } #endif // sw_RoutineCache_hpp