// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_DESCRIPTOR_SET_LAYOUT_HPP_ #define VK_DESCRIPTOR_SET_LAYOUT_HPP_ #include "VkObject.hpp" namespace vk { class DescriptorSetLayout : public Object<DescriptorSetLayout, VkDescriptorSetLayout> { public: DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo* pCreateInfo, void* mem); ~DescriptorSetLayout() = delete; void destroy(const VkAllocationCallbacks* pAllocator); static size_t ComputeRequiredAllocationSize(const VkDescriptorSetLayoutCreateInfo* pCreateInfo); static size_t GetDescriptorSize(VkDescriptorType type); size_t getSize() const; private: VkDescriptorSetLayoutCreateFlags flags; uint32_t bindingCount; VkDescriptorSetLayoutBinding* bindings; }; static inline DescriptorSetLayout* Cast(VkDescriptorSetLayout object) { return reinterpret_cast<DescriptorSetLayout*>(object); } } // namespace vk #endif // VK_DESCRIPTOR_SET_LAYOUT_HPP_