// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_SEMAPHORE_HPP_ #define VK_SEMAPHORE_HPP_ #include "VkObject.hpp" namespace vk { class Semaphore : public Object<Semaphore, VkSemaphore> { public: Semaphore(const VkSemaphoreCreateInfo* pCreateInfo, void* mem) {} ~Semaphore() = delete; static size_t ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo* pCreateInfo) { return 0; } void wait() { // Semaphores are noop for now } void wait(const VkPipelineStageFlags& flag) { // VkPipelineStageFlags is the pipeline stage at which the semaphore wait will occur // Semaphores are noop for now } void signal() { // Semaphores are noop for now } private: }; static inline Semaphore* Cast(VkSemaphore object) { return reinterpret_cast<Semaphore*>(object); } } // namespace vk #endif // VK_SEMAPHORE_HPP_