//===- llvm/ADT/OwningPtr.h - Smart ptr that owns the pointee ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines and implements the OwningPtr class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_OWNING_PTR_H #define LLVM_ADT_OWNING_PTR_H #include <cassert> #include <cstddef> namespace llvm { /// OwningPtr smart pointer - OwningPtr mimics a built-in pointer except that it /// guarantees deletion of the object pointed to, either on destruction of the /// OwningPtr or via an explicit reset(). Once created, ownership of the /// pointee object can be taken away from OwningPtr by using the take method. template<class T> class OwningPtr { OwningPtr(OwningPtr const &); // DO NOT IMPLEMENT OwningPtr &operator=(OwningPtr const &); // DO NOT IMPLEMENT T *Ptr; public: explicit OwningPtr(T *P = 0) : Ptr(P) {} ~OwningPtr() { delete Ptr; } /// reset - Change the current pointee to the specified pointer. Note that /// calling this with any pointer (including a null pointer) deletes the /// current pointer. void reset(T *P = 0) { if (P == Ptr) return; T *Tmp = Ptr; Ptr = P; delete Tmp; } /// take - Reset the owning pointer to null and return its pointer. This does /// not delete the pointer before returning it. T *take() { T *Tmp = Ptr; Ptr = 0; return Tmp; } T &operator*() const { assert(Ptr && "Cannot dereference null pointer"); return *Ptr; } T *operator->() const { return Ptr; } T *get() const { return Ptr; } operator bool() const { return Ptr != 0; } bool operator!() const { return Ptr == 0; } void swap(OwningPtr &RHS) { T *Tmp = RHS.Ptr; RHS.Ptr = Ptr; Ptr = Tmp; } }; template<class T> inline void swap(OwningPtr<T> &a, OwningPtr<T> &b) { a.swap(b); } /// OwningArrayPtr smart pointer - OwningArrayPtr provides the same /// functionality as OwningPtr, except that it works for array types. template<class T> class OwningArrayPtr { OwningArrayPtr(OwningArrayPtr const &); // DO NOT IMPLEMENT OwningArrayPtr &operator=(OwningArrayPtr const &); // DO NOT IMPLEMENT T *Ptr; public: explicit OwningArrayPtr(T *P = 0) : Ptr(P) {} ~OwningArrayPtr() { delete [] Ptr; } /// reset - Change the current pointee to the specified pointer. Note that /// calling this with any pointer (including a null pointer) deletes the /// current pointer. void reset(T *P = 0) { if (P == Ptr) return; T *Tmp = Ptr; Ptr = P; delete [] Tmp; } /// take - Reset the owning pointer to null and return its pointer. This does /// not delete the pointer before returning it. T *take() { T *Tmp = Ptr; Ptr = 0; return Tmp; } T &operator[](std::ptrdiff_t i) const { assert(Ptr && "Cannot dereference null pointer"); return Ptr[i]; } T *get() const { return Ptr; } operator bool() const { return Ptr != 0; } bool operator!() const { return Ptr == 0; } void swap(OwningArrayPtr &RHS) { T *Tmp = RHS.Ptr; RHS.Ptr = Ptr; Ptr = Tmp; } }; template<class T> inline void swap(OwningArrayPtr<T> &a, OwningArrayPtr<T> &b) { a.swap(b); } } // end namespace llvm #endif