//===- llvm/ADT/SmallSet.h - 'Normally small' sets --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the SmallSet class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_SMALLSET_H #define LLVM_ADT_SMALLSET_H #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/SmallPtrSet.h" #include <set> namespace llvm { /// SmallSet - This maintains a set of unique values, optimizing for the case /// when the set is small (less than N). In this case, the set can be /// maintained with no mallocs. If the set gets large, we expand to using an /// std::set to maintain reasonable lookup times. /// /// Note that this set does not provide a way to iterate over members in the /// set. template <typename T, unsigned N> class SmallSet { /// Use a SmallVector to hold the elements here (even though it will never /// reach its 'large' stage) to avoid calling the default ctors of elements /// we will never use. SmallVector<T, N> Vector; std::set<T> Set; typedef typename SmallVector<T, N>::const_iterator VIterator; typedef typename SmallVector<T, N>::iterator mutable_iterator; public: SmallSet() {} bool empty() const { return Vector.empty() && Set.empty(); } unsigned size() const { return isSmall() ? Vector.size() : Set.size(); } /// count - Return true if the element is in the set. bool count(const T &V) const { if (isSmall()) { // Since the collection is small, just do a linear search. return vfind(V) != Vector.end(); } else { return Set.count(V); } } /// insert - Insert an element into the set if it isn't already there. bool insert(const T &V) { if (!isSmall()) return Set.insert(V).second; VIterator I = vfind(V); if (I != Vector.end()) // Don't reinsert if it already exists. return false; if (Vector.size() < N) { Vector.push_back(V); return true; } // Otherwise, grow from vector to set. while (!Vector.empty()) { Set.insert(Vector.back()); Vector.pop_back(); } Set.insert(V); return true; } template <typename IterT> void insert(IterT I, IterT E) { for (; I != E; ++I) insert(*I); } bool erase(const T &V) { if (!isSmall()) return Set.erase(V); for (mutable_iterator I = Vector.begin(), E = Vector.end(); I != E; ++I) if (*I == V) { Vector.erase(I); return true; } return false; } void clear() { Vector.clear(); Set.clear(); } private: bool isSmall() const { return Set.empty(); } VIterator vfind(const T &V) const { for (VIterator I = Vector.begin(), E = Vector.end(); I != E; ++I) if (*I == V) return I; return Vector.end(); } }; /// If this set is of pointer values, transparently switch over to using /// SmallPtrSet for performance. template <typename PointeeType, unsigned N> class SmallSet<PointeeType*, N> : public SmallPtrSet<PointeeType*, N> {}; } // end namespace llvm #endif