//===-- llvm/GVMaterializer.h - Interface for GV materializers --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file provides an abstract interface for loading a module from some // place. This interface allows incremental or random access loading of // functions from the file. This is useful for applications like JIT compilers // or interprocedural optimizers that do not need the entire program in memory // at the same time. // //===----------------------------------------------------------------------===// #ifndef GVMATERIALIZER_H #define GVMATERIALIZER_H #include <string> namespace llvm { class Function; class GlobalValue; class Module; class GVMaterializer { protected: GVMaterializer() {} public: virtual ~GVMaterializer(); /// isMaterializable - True if GV can be materialized from whatever backing /// store this GVMaterializer uses and has not been materialized yet. virtual bool isMaterializable(const GlobalValue *GV) const = 0; /// isDematerializable - True if GV has been materialized and can be /// dematerialized back to whatever backing store this GVMaterializer uses. virtual bool isDematerializable(const GlobalValue *GV) const = 0; /// Materialize - make sure the given GlobalValue is fully read. If the /// module is corrupt, this returns true and fills in the optional string with /// information about the problem. If successful, this returns false. /// virtual bool Materialize(GlobalValue *GV, std::string *ErrInfo = 0) = 0; /// Dematerialize - If the given GlobalValue is read in, and if the /// GVMaterializer supports it, release the memory for the GV, and set it up /// to be materialized lazily. If the Materializer doesn't support this /// capability, this method is a noop. /// virtual void Dematerialize(GlobalValue *) {} /// MaterializeModule - make sure the entire Module has been completely read. /// On error, this returns true and fills in the optional string with /// information about the problem. If successful, this returns false. /// virtual bool MaterializeModule(Module *M, std::string *ErrInfo = 0) = 0; }; } // End llvm namespace #endif