//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines three classes: Timer, TimeRegion, and TimerGroup, // documented below. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_TIMER_H #define LLVM_SUPPORT_TIMER_H #include "llvm/Support/DataTypes.h" #include "llvm/ADT/StringRef.h" #include <cassert> #include <string> #include <vector> #include <utility> namespace llvm { class Timer; class TimerGroup; class raw_ostream; class TimeRecord { double WallTime; // Wall clock time elapsed in seconds double UserTime; // User time elapsed double SystemTime; // System time elapsed ssize_t MemUsed; // Memory allocated (in bytes) public: TimeRecord() : WallTime(0), UserTime(0), SystemTime(0), MemUsed(0) {} /// getCurrentTime - Get the current time and memory usage. If Start is true /// we get the memory usage before the time, otherwise we get time before /// memory usage. This matters if the time to get the memory usage is /// significant and shouldn't be counted as part of a duration. static TimeRecord getCurrentTime(bool Start = true); double getProcessTime() const { return UserTime+SystemTime; } double getUserTime() const { return UserTime; } double getSystemTime() const { return SystemTime; } double getWallTime() const { return WallTime; } ssize_t getMemUsed() const { return MemUsed; } // operator< - Allow sorting. bool operator<(const TimeRecord &T) const { // Sort by Wall Time elapsed, as it is the only thing really accurate return WallTime < T.WallTime; } void operator+=(const TimeRecord &RHS) { WallTime += RHS.WallTime; UserTime += RHS.UserTime; SystemTime += RHS.SystemTime; MemUsed += RHS.MemUsed; } void operator-=(const TimeRecord &RHS) { WallTime -= RHS.WallTime; UserTime -= RHS.UserTime; SystemTime -= RHS.SystemTime; MemUsed -= RHS.MemUsed; } /// print - Print the current timer to standard error, and reset the "Started" /// flag. void print(const TimeRecord &Total, raw_ostream &OS) const; }; /// Timer - This class is used to track the amount of time spent between /// invocations of its startTimer()/stopTimer() methods. Given appropriate OS /// support it can also keep track of the RSS of the program at various points. /// By default, the Timer will print the amount of time it has captured to /// standard error when the laster timer is destroyed, otherwise it is printed /// when its TimerGroup is destroyed. Timers do not print their information /// if they are never started. /// class Timer { TimeRecord Time; std::string Name; // The name of this time variable. bool Started; // Has this time variable ever been started? TimerGroup *TG; // The TimerGroup this Timer is in. Timer **Prev, *Next; // Doubly linked list of timers in the group. public: explicit Timer(StringRef N) : TG(0) { init(N); } Timer(StringRef N, TimerGroup &tg) : TG(0) { init(N, tg); } Timer(const Timer &RHS) : TG(0) { assert(RHS.TG == 0 && "Can only copy uninitialized timers"); } const Timer &operator=(const Timer &T) { assert(TG == 0 && T.TG == 0 && "Can only assign uninit timers"); return *this; } ~Timer(); // Create an uninitialized timer, client must use 'init'. explicit Timer() : TG(0) {} void init(StringRef N); void init(StringRef N, TimerGroup &tg); const std::string &getName() const { return Name; } bool isInitialized() const { return TG != 0; } /// startTimer - Start the timer running. Time between calls to /// startTimer/stopTimer is counted by the Timer class. Note that these calls /// must be correctly paired. /// void startTimer(); /// stopTimer - Stop the timer. /// void stopTimer(); private: friend class TimerGroup; }; /// The TimeRegion class is used as a helper class to call the startTimer() and /// stopTimer() methods of the Timer class. When the object is constructed, it /// starts the timer specified as it's argument. When it is destroyed, it stops /// the relevant timer. This makes it easy to time a region of code. /// class TimeRegion { Timer *T; TimeRegion(const TimeRegion &); // DO NOT IMPLEMENT public: explicit TimeRegion(Timer &t) : T(&t) { T->startTimer(); } explicit TimeRegion(Timer *t) : T(t) { if (T) T->startTimer(); } ~TimeRegion() { if (T) T->stopTimer(); } }; /// NamedRegionTimer - This class is basically a combination of TimeRegion and /// Timer. It allows you to declare a new timer, AND specify the region to /// time, all in one statement. All timers with the same name are merged. This /// is primarily used for debugging and for hunting performance problems. /// struct NamedRegionTimer : public TimeRegion { explicit NamedRegionTimer(StringRef Name, bool Enabled = true); explicit NamedRegionTimer(StringRef Name, StringRef GroupName, bool Enabled = true); }; /// The TimerGroup class is used to group together related timers into a single /// report that is printed when the TimerGroup is destroyed. It is illegal to /// destroy a TimerGroup object before all of the Timers in it are gone. A /// TimerGroup can be specified for a newly created timer in its constructor. /// class TimerGroup { std::string Name; Timer *FirstTimer; // First timer in the group. std::vector<std::pair<TimeRecord, std::string> > TimersToPrint; TimerGroup **Prev, *Next; // Doubly linked list of TimerGroup's. TimerGroup(const TimerGroup &TG); // DO NOT IMPLEMENT void operator=(const TimerGroup &TG); // DO NOT IMPLEMENT public: explicit TimerGroup(StringRef name); ~TimerGroup(); void setName(StringRef name) { Name.assign(name.begin(), name.end()); } /// print - Print any started timers in this group and zero them. void print(raw_ostream &OS); /// printAll - This static method prints all timers and clears them all out. static void printAll(raw_ostream &OS); private: friend class Timer; void addTimer(Timer &T); void removeTimer(Timer &T); void PrintQueuedTimers(raw_ostream &OS); }; } // End llvm namespace #endif