//===-- llvm/CodeGen/SDNodeOrdering.h - SDNode Ordering ---------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the SDNodeOrdering class. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SDNODEORDERING_H #define LLVM_CODEGEN_SDNODEORDERING_H #include "llvm/ADT/DenseMap.h" namespace llvm { class SDNode; /// SDNodeOrdering - Maps a unique (monotonically increasing) value to each /// SDNode that roughly corresponds to the ordering of the original LLVM /// instruction. This is used for turning off scheduling, because we'll forgo /// the normal scheduling algorithms and output the instructions according to /// this ordering. class SDNodeOrdering { DenseMap<const SDNode*, unsigned> OrderMap; void operator=(const SDNodeOrdering&); // Do not implement. SDNodeOrdering(const SDNodeOrdering&); // Do not implement. public: SDNodeOrdering() {} void add(const SDNode *Node, unsigned O) { OrderMap[Node] = O; } void remove(const SDNode *Node) { DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node); if (Itr != OrderMap.end()) OrderMap.erase(Itr); } void clear() { OrderMap.clear(); } unsigned getOrder(const SDNode *Node) { return OrderMap[Node]; } }; } // end llvm namespace #endif