//===- Memory.cpp - Memory Handling Support ---------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines some helpful functions for allocating memory and dealing // with memory mapped files // //===----------------------------------------------------------------------===// #include "llvm/Support/Memory.h" #include "llvm/Support/Valgrind.h" #include "llvm/Config/config.h" #if defined(__mips__) #include <sys/cachectl.h> #endif namespace llvm { using namespace sys; } // Include the platform-specific parts of this class. #ifdef LLVM_ON_UNIX #include "Unix/Memory.inc" #endif #ifdef LLVM_ON_WIN32 #include "Windows/Memory.inc" #endif extern "C" void sys_icache_invalidate(const void *Addr, size_t len); /// InvalidateInstructionCache - Before the JIT can run a block of code /// that has been emitted it must invalidate the instruction cache on some /// platforms. void llvm::sys::Memory::InvalidateInstructionCache(const void *Addr, size_t Len) { // icache invalidation for PPC and ARM. #if defined(__APPLE__) # if (defined(__POWERPC__) || defined (__ppc__) || \ defined(_POWER) || defined(_ARCH_PPC)) || defined(__arm__) sys_icache_invalidate(Addr, Len); # endif #else # if (defined(__POWERPC__) || defined (__ppc__) || \ defined(_POWER) || defined(_ARCH_PPC)) && defined(__GNUC__) const size_t LineSize = 32; const intptr_t Mask = ~(LineSize - 1); const intptr_t StartLine = ((intptr_t) Addr) & Mask; const intptr_t EndLine = ((intptr_t) Addr + Len + LineSize - 1) & Mask; for (intptr_t Line = StartLine; Line < EndLine; Line += LineSize) asm volatile("dcbf 0, %0" : : "r"(Line)); asm volatile("sync"); for (intptr_t Line = StartLine; Line < EndLine; Line += LineSize) asm volatile("icbi 0, %0" : : "r"(Line)); asm volatile("isync"); # elif defined(__arm__) && defined(__GNUC__) // FIXME: Can we safely always call this for __GNUC__ everywhere? char *Start = (char*) Addr; char *End = Start + Len; __builtin___clear_cache(Start, End); # elif defined(__mips__) cacheflush((char*)Addr, Len, BCACHE); # endif #endif // end apple ValgrindDiscardTranslations(Addr, Len); }