//===------ SimplifyInstructions.cpp - Remove redundant instructions ------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This is a utility pass used for testing the InstructionSimplify analysis. // The analysis is applied to every instruction, and if it simplifies then the // instruction is replaced by the simplification. If you are looking for a pass // that performs serious instruction folding, use the instcombine pass instead. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "instsimplify" #include "llvm/Function.h" #include "llvm/Pass.h" #include "llvm/Type.h" #include "llvm/ADT/DepthFirstIterator.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Local.h" using namespace llvm; STATISTIC(NumSimplified, "Number of redundant instructions removed"); namespace { struct InstSimplifier : public FunctionPass { static char ID; // Pass identification, replacement for typeid InstSimplifier() : FunctionPass(ID) { initializeInstSimplifierPass(*PassRegistry::getPassRegistry()); } void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); } /// runOnFunction - Remove instructions that simplify. bool runOnFunction(Function &F) { const DominatorTree *DT = getAnalysisIfAvailable<DominatorTree>(); const TargetData *TD = getAnalysisIfAvailable<TargetData>(); SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2; bool Changed = false; do { for (df_iterator<BasicBlock*> DI = df_begin(&F.getEntryBlock()), DE = df_end(&F.getEntryBlock()); DI != DE; ++DI) for (BasicBlock::iterator BI = DI->begin(), BE = DI->end(); BI != BE;) { Instruction *I = BI++; // The first time through the loop ToSimplify is empty and we try to // simplify all instructions. On later iterations ToSimplify is not // empty and we only bother simplifying instructions that are in it. if (!ToSimplify->empty() && !ToSimplify->count(I)) continue; // Don't waste time simplifying unused instructions. if (!I->use_empty()) if (Value *V = SimplifyInstruction(I, TD, DT)) { // Mark all uses for resimplification next time round the loop. for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE; ++UI) Next->insert(cast<Instruction>(*UI)); I->replaceAllUsesWith(V); ++NumSimplified; Changed = true; } Changed |= RecursivelyDeleteTriviallyDeadInstructions(I); } // Place the list of instructions to simplify on the next loop iteration // into ToSimplify. std::swap(ToSimplify, Next); Next->clear(); } while (!ToSimplify->empty()); return Changed; } }; } char InstSimplifier::ID = 0; INITIALIZE_PASS(InstSimplifier, "instsimplify", "Remove redundant instructions", false, false) char &llvm::InstructionSimplifierID = InstSimplifier::ID; // Public interface to the simplify instructions pass. FunctionPass *llvm::createInstructionSimplifierPass() { return new InstSimplifier(); }