//===- CodeGenRegisters.h - Register and RegisterClass Info -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines structures to encapsulate information gleaned from the // target register and register class definitions. // //===----------------------------------------------------------------------===// #ifndef CODEGEN_REGISTERS_H #define CODEGEN_REGISTERS_H #include "SetTheory.h" #include "llvm/TableGen/Record.h" #include "llvm/CodeGen/ValueTypes.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SetVector.h" #include <cstdlib> #include <map> #include <string> #include <set> #include <vector> namespace llvm { class CodeGenRegBank; /// CodeGenRegister - Represents a register definition. struct CodeGenRegister { Record *TheDef; unsigned EnumValue; unsigned CostPerUse; // Map SubRegIndex -> Register. typedef std::map<Record*, CodeGenRegister*, LessRecord> SubRegMap; CodeGenRegister(Record *R, unsigned Enum); const std::string &getName() const; // Get a map of sub-registers computed lazily. // This includes unique entries for all sub-sub-registers. const SubRegMap &getSubRegs(CodeGenRegBank&); const SubRegMap &getSubRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SubRegs; } // Add sub-registers to OSet following a pre-order defined by the .td file. void addSubRegsPreOrder(SetVector<CodeGenRegister*> &OSet) const; // List of super-registers in topological order, small to large. typedef std::vector<CodeGenRegister*> SuperRegList; // Get the list of super-registers. // This is only valid after computeDerivedInfo has visited all registers. const SuperRegList &getSuperRegs() const { assert(SubRegsComplete && "Must precompute sub-registers"); return SuperRegs; } // Order CodeGenRegister pointers by EnumValue. struct Less { bool operator()(const CodeGenRegister *A, const CodeGenRegister *B) const { assert(A && B); return A->EnumValue < B->EnumValue; } }; // Canonically ordered set. typedef std::set<const CodeGenRegister*, Less> Set; private: bool SubRegsComplete; SubRegMap SubRegs; SuperRegList SuperRegs; }; class CodeGenRegisterClass { CodeGenRegister::Set Members; // Allocation orders. Order[0] always contains all registers in Members. std::vector<SmallVector<Record*, 16> > Orders; // Bit mask of sub-classes including this, indexed by their EnumValue. BitVector SubClasses; // List of super-classes, topologocally ordered to have the larger classes // first. This is the same as sorting by EnumValue. SmallVector<CodeGenRegisterClass*, 4> SuperClasses; Record *TheDef; std::string Name; // For a synthesized class, inherit missing properties from the nearest // super-class. void inheritProperties(CodeGenRegBank&); // Map SubRegIndex -> sub-class DenseMap<Record*, CodeGenRegisterClass*> SubClassWithSubReg; public: unsigned EnumValue; std::string Namespace; std::vector<MVT::SimpleValueType> VTs; unsigned SpillSize; unsigned SpillAlignment; int CopyCost; bool Allocatable; // Map SubRegIndex -> RegisterClass DenseMap<Record*,Record*> SubRegClasses; std::string AltOrderSelect; // Return the Record that defined this class, or NULL if the class was // created by TableGen. Record *getDef() const { return TheDef; } const std::string &getName() const { return Name; } std::string getQualifiedName() const; const std::vector<MVT::SimpleValueType> &getValueTypes() const {return VTs;} unsigned getNumValueTypes() const { return VTs.size(); } MVT::SimpleValueType getValueTypeNum(unsigned VTNum) const { if (VTNum < VTs.size()) return VTs[VTNum]; assert(0 && "VTNum greater than number of ValueTypes in RegClass!"); abort(); } // Return true if this this class contains the register. bool contains(const CodeGenRegister*) const; // Returns true if RC is a subclass. // RC is a sub-class of this class if it is a valid replacement for any // instruction operand where a register of this classis required. It must // satisfy these conditions: // // 1. All RC registers are also in this. // 2. The RC spill size must not be smaller than our spill size. // 3. RC spill alignment must be compatible with ours. // bool hasSubClass(const CodeGenRegisterClass *RC) const { return SubClasses.test(RC->EnumValue); } // getSubClassWithSubReg - Returns the largest sub-class where all // registers have a SubIdx sub-register. CodeGenRegisterClass *getSubClassWithSubReg(Record *SubIdx) const { return SubClassWithSubReg.lookup(SubIdx); } void setSubClassWithSubReg(Record *SubIdx, CodeGenRegisterClass *SubRC) { SubClassWithSubReg[SubIdx] = SubRC; } // getSubClasses - Returns a constant BitVector of subclasses indexed by // EnumValue. // The SubClasses vector includs an entry for this class. const BitVector &getSubClasses() const { return SubClasses; } // getSuperClasses - Returns a list of super classes ordered by EnumValue. // The array does not include an entry for this class. ArrayRef<CodeGenRegisterClass*> getSuperClasses() const { return SuperClasses; } // Returns an ordered list of class members. // The order of registers is the same as in the .td file. // No = 0 is the default allocation order, No = 1 is the first alternative. ArrayRef<Record*> getOrder(unsigned No = 0) const { return Orders[No]; } // Return the total number of allocation orders available. unsigned getNumOrders() const { return Orders.size(); } // Get the set of registers. This set contains the same registers as // getOrder(0). const CodeGenRegister::Set &getMembers() const { return Members; } CodeGenRegisterClass(CodeGenRegBank&, Record *R); // A key representing the parts of a register class used for forming // sub-classes. Note the ordering provided by this key is not the same as // the topological order used for the EnumValues. struct Key { const CodeGenRegister::Set *Members; unsigned SpillSize; unsigned SpillAlignment; Key(const Key &O) : Members(O.Members), SpillSize(O.SpillSize), SpillAlignment(O.SpillAlignment) {} Key(const CodeGenRegister::Set *M, unsigned S = 0, unsigned A = 0) : Members(M), SpillSize(S), SpillAlignment(A) {} Key(const CodeGenRegisterClass &RC) : Members(&RC.getMembers()), SpillSize(RC.SpillSize), SpillAlignment(RC.SpillAlignment) {} // Lexicographical order of (Members, SpillSize, SpillAlignment). bool operator<(const Key&) const; }; // Create a non-user defined register class. CodeGenRegisterClass(StringRef Name, Key Props); // Called by CodeGenRegBank::CodeGenRegBank(). static void computeSubClasses(CodeGenRegBank&); }; // CodeGenRegBank - Represent a target's registers and the relations between // them. class CodeGenRegBank { RecordKeeper &Records; SetTheory Sets; std::vector<Record*> SubRegIndices; unsigned NumNamedIndices; std::vector<CodeGenRegister*> Registers; DenseMap<Record*, CodeGenRegister*> Def2Reg; // Register classes. std::vector<CodeGenRegisterClass*> RegClasses; DenseMap<Record*, CodeGenRegisterClass*> Def2RC; typedef std::map<CodeGenRegisterClass::Key, CodeGenRegisterClass*> RCKeyMap; RCKeyMap Key2RC; // Add RC to *2RC maps. void addToMaps(CodeGenRegisterClass*); // Infer missing register classes. void computeInferredRegisterClasses(); // Composite SubRegIndex instances. // Map (SubRegIndex, SubRegIndex) -> SubRegIndex. typedef DenseMap<std::pair<Record*, Record*>, Record*> CompositeMap; CompositeMap Composite; // Populate the Composite map from sub-register relationships. void computeComposites(); public: CodeGenRegBank(RecordKeeper&); SetTheory &getSets() { return Sets; } // Sub-register indices. The first NumNamedIndices are defined by the user // in the .td files. The rest are synthesized such that all sub-registers // have a unique name. const std::vector<Record*> &getSubRegIndices() { return SubRegIndices; } unsigned getNumNamedIndices() { return NumNamedIndices; } // Map a SubRegIndex Record to its enum value. unsigned getSubRegIndexNo(Record *idx); // Find or create a sub-register index representing the A+B composition. Record *getCompositeSubRegIndex(Record *A, Record *B, bool create = false); const std::vector<CodeGenRegister*> &getRegisters() { return Registers; } // Find a register from its Record def. CodeGenRegister *getReg(Record*); ArrayRef<CodeGenRegisterClass*> getRegClasses() const { return RegClasses; } // Find a register class from its def. CodeGenRegisterClass *getRegClass(Record*); /// getRegisterClassForRegister - Find the register class that contains the /// specified physical register. If the register is not in a register /// class, return null. If the register is in multiple classes, and the /// classes have a superset-subset relationship and the same set of types, /// return the superclass. Otherwise return null. const CodeGenRegisterClass* getRegClassForRegister(Record *R); // Computed derived records such as missing sub-register indices. void computeDerivedInfo(); // Compute full overlap sets for every register. These sets include the // rarely used aliases that are neither sub nor super-registers. // // Map[R1].count(R2) is reflexive and symmetric, but not transitive. // // If R1 is a sub-register of R2, Map[R1] is a subset of Map[R2]. void computeOverlaps(std::map<const CodeGenRegister*, CodeGenRegister::Set> &Map); }; } #endif