// Copyright (c) 2016 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "test/opt/assembly_builder.h" #include "test/opt/pass_fixture.h" #include "test/opt/pass_utils.h" namespace spvtools { namespace opt { namespace { using AssemblyBuilderTest = PassTest<::testing::Test>; TEST_F(AssemblyBuilderTest, MinimalShader) { AssemblyBuilder builder; std::vector<const char*> expected = { // clang-format off "OpCapability Shader", "OpCapability Float64", "%1 = OpExtInstImport \"GLSL.std.450\"", "OpMemoryModel Logical GLSL450", "OpEntryPoint Vertex %main \"main\"", "OpName %void \"void\"", "OpName %main_func_type \"main_func_type\"", "OpName %main \"main\"", "OpName %main_func_entry_block \"main_func_entry_block\"", "%void = OpTypeVoid", "%main_func_type = OpTypeFunction %void", "%main = OpFunction %void None %main_func_type", "%main_func_entry_block = OpLabel", "OpReturn", "OpFunctionEnd", // clang-format on }; SinglePassRunAndCheck<NullPass>(builder.GetCode(), JoinAllInsts(expected), /* skip_nop = */ false); } TEST_F(AssemblyBuilderTest, ShaderWithConstants) { AssemblyBuilder builder; builder .AppendTypesConstantsGlobals({ // clang-format off "%bool = OpTypeBool", "%_PF_bool = OpTypePointer Function %bool", "%bt = OpConstantTrue %bool", "%bf = OpConstantFalse %bool", "%int = OpTypeInt 32 1", "%_PF_int = OpTypePointer Function %int", "%si = OpConstant %int 1", "%uint = OpTypeInt 32 0", "%_PF_uint = OpTypePointer Function %uint", "%ui = OpConstant %uint 2", "%float = OpTypeFloat 32", "%_PF_float = OpTypePointer Function %float", "%f = OpConstant %float 3.1415", "%double = OpTypeFloat 64", "%_PF_double = OpTypePointer Function %double", "%d = OpConstant %double 3.14159265358979", // clang-format on }) .AppendInMain({ // clang-format off "%btv = OpVariable %_PF_bool Function", "%bfv = OpVariable %_PF_bool Function", "%iv = OpVariable %_PF_int Function", "%uv = OpVariable %_PF_uint Function", "%fv = OpVariable %_PF_float Function", "%dv = OpVariable %_PF_double Function", "OpStore %btv %bt", "OpStore %bfv %bf", "OpStore %iv %si", "OpStore %uv %ui", "OpStore %fv %f", "OpStore %dv %d", // clang-format on }); std::vector<const char*> expected = { // clang-format off "OpCapability Shader", "OpCapability Float64", "%1 = OpExtInstImport \"GLSL.std.450\"", "OpMemoryModel Logical GLSL450", "OpEntryPoint Vertex %main \"main\"", "OpName %void \"void\"", "OpName %main_func_type \"main_func_type\"", "OpName %main \"main\"", "OpName %main_func_entry_block \"main_func_entry_block\"", "OpName %bool \"bool\"", "OpName %_PF_bool \"_PF_bool\"", "OpName %bt \"bt\"", "OpName %bf \"bf\"", "OpName %int \"int\"", "OpName %_PF_int \"_PF_int\"", "OpName %si \"si\"", "OpName %uint \"uint\"", "OpName %_PF_uint \"_PF_uint\"", "OpName %ui \"ui\"", "OpName %float \"float\"", "OpName %_PF_float \"_PF_float\"", "OpName %f \"f\"", "OpName %double \"double\"", "OpName %_PF_double \"_PF_double\"", "OpName %d \"d\"", "OpName %btv \"btv\"", "OpName %bfv \"bfv\"", "OpName %iv \"iv\"", "OpName %uv \"uv\"", "OpName %fv \"fv\"", "OpName %dv \"dv\"", "%void = OpTypeVoid", "%main_func_type = OpTypeFunction %void", "%bool = OpTypeBool", "%_PF_bool = OpTypePointer Function %bool", "%bt = OpConstantTrue %bool", "%bf = OpConstantFalse %bool", "%int = OpTypeInt 32 1", "%_PF_int = OpTypePointer Function %int", "%si = OpConstant %int 1", "%uint = OpTypeInt 32 0", "%_PF_uint = OpTypePointer Function %uint", "%ui = OpConstant %uint 2", "%float = OpTypeFloat 32", "%_PF_float = OpTypePointer Function %float", "%f = OpConstant %float 3.1415", "%double = OpTypeFloat 64", "%_PF_double = OpTypePointer Function %double", "%d = OpConstant %double 3.14159265358979", "%main = OpFunction %void None %main_func_type", "%main_func_entry_block = OpLabel", "%btv = OpVariable %_PF_bool Function", "%bfv = OpVariable %_PF_bool Function", "%iv = OpVariable %_PF_int Function", "%uv = OpVariable %_PF_uint Function", "%fv = OpVariable %_PF_float Function", "%dv = OpVariable %_PF_double Function", "OpStore %btv %bt", "OpStore %bfv %bf", "OpStore %iv %si", "OpStore %uv %ui", "OpStore %fv %f", "OpStore %dv %d", "OpReturn", "OpFunctionEnd", // clang-format on }; SinglePassRunAndCheck<NullPass>(builder.GetCode(), JoinAllInsts(expected), /* skip_nop = */ false); } TEST_F(AssemblyBuilderTest, SpecConstants) { AssemblyBuilder builder; builder.AppendTypesConstantsGlobals({ "%bool = OpTypeBool", "%uint = OpTypeInt 32 0", "%int = OpTypeInt 32 1", "%float = OpTypeFloat 32", "%double = OpTypeFloat 64", "%v2int = OpTypeVector %int 2", "%spec_true = OpSpecConstantTrue %bool", "%spec_false = OpSpecConstantFalse %bool", "%spec_uint = OpSpecConstant %uint 1", "%spec_int = OpSpecConstant %int 1", "%spec_float = OpSpecConstant %float 1.25", "%spec_double = OpSpecConstant %double 1.2345678", // Spec constants defined below should not have SpecID. "%spec_add_op = OpSpecConstantOp %int IAdd %spec_int %spec_int", "%spec_vec = OpSpecConstantComposite %v2int %spec_int %spec_int", "%spec_vec_x = OpSpecConstantOp %int CompositeExtract %spec_vec 0", }); std::vector<const char*> expected = { // clang-format off "OpCapability Shader", "OpCapability Float64", "%1 = OpExtInstImport \"GLSL.std.450\"", "OpMemoryModel Logical GLSL450", "OpEntryPoint Vertex %main \"main\"", "OpName %void \"void\"", "OpName %main_func_type \"main_func_type\"", "OpName %main \"main\"", "OpName %main_func_entry_block \"main_func_entry_block\"", "OpName %bool \"bool\"", "OpName %uint \"uint\"", "OpName %int \"int\"", "OpName %float \"float\"", "OpName %double \"double\"", "OpName %v2int \"v2int\"", "OpName %spec_true \"spec_true\"", "OpName %spec_false \"spec_false\"", "OpName %spec_uint \"spec_uint\"", "OpName %spec_int \"spec_int\"", "OpName %spec_float \"spec_float\"", "OpName %spec_double \"spec_double\"", "OpName %spec_add_op \"spec_add_op\"", "OpName %spec_vec \"spec_vec\"", "OpName %spec_vec_x \"spec_vec_x\"", "OpDecorate %spec_true SpecId 200", "OpDecorate %spec_false SpecId 201", "OpDecorate %spec_uint SpecId 202", "OpDecorate %spec_int SpecId 203", "OpDecorate %spec_float SpecId 204", "OpDecorate %spec_double SpecId 205", "%void = OpTypeVoid", "%main_func_type = OpTypeFunction %void", "%bool = OpTypeBool", "%uint = OpTypeInt 32 0", "%int = OpTypeInt 32 1", "%float = OpTypeFloat 32", "%double = OpTypeFloat 64", "%v2int = OpTypeVector %int 2", "%spec_true = OpSpecConstantTrue %bool", "%spec_false = OpSpecConstantFalse %bool", "%spec_uint = OpSpecConstant %uint 1", "%spec_int = OpSpecConstant %int 1", "%spec_float = OpSpecConstant %float 1.25", "%spec_double = OpSpecConstant %double 1.2345678", "%spec_add_op = OpSpecConstantOp %int IAdd %spec_int %spec_int", "%spec_vec = OpSpecConstantComposite %v2int %spec_int %spec_int", "%spec_vec_x = OpSpecConstantOp %int CompositeExtract %spec_vec 0", "%main = OpFunction %void None %main_func_type", "%main_func_entry_block = OpLabel", "OpReturn", "OpFunctionEnd", // clang-format on }; SinglePassRunAndCheck<NullPass>(builder.GetCode(), JoinAllInsts(expected), /* skip_nop = */ false); } TEST_F(AssemblyBuilderTest, AppendNames) { AssemblyBuilder builder; builder.AppendNames({ "OpName %void \"another_name_for_void\"", "I am an invalid OpName instruction and should not be added", "OpName %main \"another name for main\"", }); std::vector<const char*> expected = { // clang-format off "OpCapability Shader", "OpCapability Float64", "%1 = OpExtInstImport \"GLSL.std.450\"", "OpMemoryModel Logical GLSL450", "OpEntryPoint Vertex %main \"main\"", "OpName %void \"void\"", "OpName %main_func_type \"main_func_type\"", "OpName %main \"main\"", "OpName %main_func_entry_block \"main_func_entry_block\"", "OpName %void \"another_name_for_void\"", "OpName %main \"another name for main\"", "%void = OpTypeVoid", "%main_func_type = OpTypeFunction %void", "%main = OpFunction %void None %main_func_type", "%main_func_entry_block = OpLabel", "OpReturn", "OpFunctionEnd", // clang-format on }; SinglePassRunAndCheck<NullPass>(builder.GetCode(), JoinAllInsts(expected), /* skip_nop = */ false); } } // namespace } // namespace opt } // namespace spvtools