============================= User Guide for NVPTX Back-end ============================= .. contents:: :local: :depth: 3 Introduction ============ To support GPU programming, the NVPTX back-end supports a subset of LLVM IR along with a defined set of conventions used to represent GPU programming concepts. This document provides an overview of the general usage of the back- end, including a description of the conventions used and the set of accepted LLVM IR. .. note:: This document assumes a basic familiarity with CUDA and the PTX assembly language. Information about the CUDA Driver API and the PTX assembly language can be found in the `CUDA documentation <http://docs.nvidia.com/cuda/index.html>`_. Conventions =========== Marking Functions as Kernels ---------------------------- In PTX, there are two types of functions: *device functions*, which are only callable by device code, and *kernel functions*, which are callable by host code. By default, the back-end will emit device functions. Metadata is used to declare a function as a kernel function. This metadata is attached to the ``nvvm.annotations`` named metadata object, and has the following format: .. code-block:: text !0 = !{<function-ref>, metadata !"kernel", i32 1} The first parameter is a reference to the kernel function. The following example shows a kernel function calling a device function in LLVM IR. The function ``@my_kernel`` is callable from host code, but ``@my_fmad`` is not. .. code-block:: llvm define float @my_fmad(float %x, float %y, float %z) { %mul = fmul float %x, %y %add = fadd float %mul, %z ret float %add } define void @my_kernel(float* %ptr) { %val = load float, float* %ptr %ret = call float @my_fmad(float %val, float %val, float %val) store float %ret, float* %ptr ret void } !nvvm.annotations = !{!1} !1 = !{void (float*)* @my_kernel, !"kernel", i32 1} When compiled, the PTX kernel functions are callable by host-side code. .. _address_spaces: Address Spaces -------------- The NVPTX back-end uses the following address space mapping: ============= ====================== Address Space Memory Space ============= ====================== 0 Generic 1 Global 2 Internal Use 3 Shared 4 Constant 5 Local ============= ====================== Every global variable and pointer type is assigned to one of these address spaces, with 0 being the default address space. Intrinsics are provided which can be used to convert pointers between the generic and non-generic address spaces. As an example, the following IR will define an array ``@g`` that resides in global device memory. .. code-block:: llvm @g = internal addrspace(1) global [4 x i32] [ i32 0, i32 1, i32 2, i32 3 ] LLVM IR functions can read and write to this array, and host-side code can copy data to it by name with the CUDA Driver API. Note that since address space 0 is the generic space, it is illegal to have global variables in address space 0. Address space 0 is the default address space in LLVM, so the ``addrspace(N)`` annotation is *required* for global variables. Triples ------- The NVPTX target uses the module triple to select between 32/64-bit code generation and the driver-compiler interface to use. The triple architecture can be one of ``nvptx`` (32-bit PTX) or ``nvptx64`` (64-bit PTX). The operating system should be one of ``cuda`` or ``nvcl``, which determines the interface used by the generated code to communicate with the driver. Most users will want to use ``cuda`` as the operating system, which makes the generated PTX compatible with the CUDA Driver API. Example: 32-bit PTX for CUDA Driver API: ``nvptx-nvidia-cuda`` Example: 64-bit PTX for CUDA Driver API: ``nvptx64-nvidia-cuda`` .. _nvptx_intrinsics: NVPTX Intrinsics ================ Address Space Conversion ------------------------ '``llvm.nvvm.ptr.*.to.gen``' Intrinsics ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Syntax: """"""" These are overloaded intrinsics. You can use these on any pointer types. .. code-block:: llvm declare i8* @llvm.nvvm.ptr.global.to.gen.p0i8.p1i8(i8 addrspace(1)*) declare i8* @llvm.nvvm.ptr.shared.to.gen.p0i8.p3i8(i8 addrspace(3)*) declare i8* @llvm.nvvm.ptr.constant.to.gen.p0i8.p4i8(i8 addrspace(4)*) declare i8* @llvm.nvvm.ptr.local.to.gen.p0i8.p5i8(i8 addrspace(5)*) Overview: """"""""" The '``llvm.nvvm.ptr.*.to.gen``' intrinsics convert a pointer in a non-generic address space to a generic address space pointer. Semantics: """""""""" These intrinsics modify the pointer value to be a valid generic address space pointer. '``llvm.nvvm.ptr.gen.to.*``' Intrinsics ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Syntax: """"""" These are overloaded intrinsics. You can use these on any pointer types. .. code-block:: llvm declare i8 addrspace(1)* @llvm.nvvm.ptr.gen.to.global.p1i8.p0i8(i8*) declare i8 addrspace(3)* @llvm.nvvm.ptr.gen.to.shared.p3i8.p0i8(i8*) declare i8 addrspace(4)* @llvm.nvvm.ptr.gen.to.constant.p4i8.p0i8(i8*) declare i8 addrspace(5)* @llvm.nvvm.ptr.gen.to.local.p5i8.p0i8(i8*) Overview: """"""""" The '``llvm.nvvm.ptr.gen.to.*``' intrinsics convert a pointer in the generic address space to a pointer in the target address space. Note that these intrinsics are only useful if the address space of the target address space of the pointer is known. It is not legal to use address space conversion intrinsics to convert a pointer from one non-generic address space to another non-generic address space. Semantics: """""""""" These intrinsics modify the pointer value to be a valid pointer in the target non-generic address space. Reading PTX Special Registers ----------------------------- '``llvm.nvvm.read.ptx.sreg.*``' ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Syntax: """"""" .. code-block:: llvm declare i32 @llvm.nvvm.read.ptx.sreg.tid.x() declare i32 @llvm.nvvm.read.ptx.sreg.tid.y() declare i32 @llvm.nvvm.read.ptx.sreg.tid.z() declare i32 @llvm.nvvm.read.ptx.sreg.ntid.x() declare i32 @llvm.nvvm.read.ptx.sreg.ntid.y() declare i32 @llvm.nvvm.read.ptx.sreg.ntid.z() declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.x() declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.y() declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.z() declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.x() declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.y() declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.z() declare i32 @llvm.nvvm.read.ptx.sreg.warpsize() Overview: """"""""" The '``@llvm.nvvm.read.ptx.sreg.*``' intrinsics provide access to the PTX special registers, in particular the kernel launch bounds. These registers map in the following way to CUDA builtins: ============ ===================================== CUDA Builtin PTX Special Register Intrinsic ============ ===================================== ``threadId`` ``@llvm.nvvm.read.ptx.sreg.tid.*`` ``blockIdx`` ``@llvm.nvvm.read.ptx.sreg.ctaid.*`` ``blockDim`` ``@llvm.nvvm.read.ptx.sreg.ntid.*`` ``gridDim`` ``@llvm.nvvm.read.ptx.sreg.nctaid.*`` ============ ===================================== Barriers -------- '``llvm.nvvm.barrier0``' ^^^^^^^^^^^^^^^^^^^^^^^^^^^ Syntax: """"""" .. code-block:: llvm declare void @llvm.nvvm.barrier0() Overview: """"""""" The '``@llvm.nvvm.barrier0()``' intrinsic emits a PTX ``bar.sync 0`` instruction, equivalent to the ``__syncthreads()`` call in CUDA. Other Intrinsics ---------------- For the full set of NVPTX intrinsics, please see the ``include/llvm/IR/IntrinsicsNVVM.td`` file in the LLVM source tree. .. _libdevice: Linking with Libdevice ====================== The CUDA Toolkit comes with an LLVM bitcode library called ``libdevice`` that implements many common mathematical functions. This library can be used as a high-performance math library for any compilers using the LLVM NVPTX target. The library can be found under ``nvvm/libdevice/`` in the CUDA Toolkit and there is a separate version for each compute architecture. For a list of all math functions implemented in libdevice, see `libdevice Users Guide <http://docs.nvidia.com/cuda/libdevice-users-guide/index.html>`_. To accommodate various math-related compiler flags that can affect code generation of libdevice code, the library code depends on a special LLVM IR pass (``NVVMReflect``) to handle conditional compilation within LLVM IR. This pass looks for calls to the ``@__nvvm_reflect`` function and replaces them with constants based on the defined reflection parameters. Such conditional code often follows a pattern: .. code-block:: c++ float my_function(float a) { if (__nvvm_reflect("FASTMATH")) return my_function_fast(a); else return my_function_precise(a); } The default value for all unspecified reflection parameters is zero. The ``NVVMReflect`` pass should be executed early in the optimization pipeline, immediately after the link stage. The ``internalize`` pass is also recommended to remove unused math functions from the resulting PTX. For an input IR module ``module.bc``, the following compilation flow is recommended: 1. Save list of external functions in ``module.bc`` 2. Link ``module.bc`` with ``libdevice.compute_XX.YY.bc`` 3. Internalize all functions not in list from (1) 4. Eliminate all unused internal functions 5. Run ``NVVMReflect`` pass 6. Run standard optimization pipeline .. note:: ``linkonce`` and ``linkonce_odr`` linkage types are not suitable for the libdevice functions. It is possible to link two IR modules that have been linked against libdevice using different reflection variables. Since the ``NVVMReflect`` pass replaces conditionals with constants, it will often leave behind dead code of the form: .. code-block:: llvm entry: .. br i1 true, label %foo, label %bar foo: .. bar: ; Dead code .. Therefore, it is recommended that ``NVVMReflect`` is executed early in the optimization pipeline before dead-code elimination. The NVPTX TargetMachine knows how to schedule ``NVVMReflect`` at the beginning of your pass manager; just use the following code when setting up your pass manager: .. code-block:: c++ std::unique_ptr<TargetMachine> TM = ...; PassManagerBuilder PMBuilder(...); if (TM) TM->adjustPassManager(PMBuilder); Reflection Parameters --------------------- The libdevice library currently uses the following reflection parameters to control code generation: ==================== ====================================================== Flag Description ==================== ====================================================== ``__CUDA_FTZ=[0,1]`` Use optimized code paths that flush subnormals to zero ==================== ====================================================== The value of this flag is determined by the "nvvm-reflect-ftz" module flag. The following sets the ftz flag to 1. .. code-block:: llvm !llvm.module.flag = !{!0} !0 = !{i32 4, !"nvvm-reflect-ftz", i32 1} (``i32 4`` indicates that the value set here overrides the value in another module we link with. See the `LangRef <LangRef.html#module-flags-metadata>` for details.) Executing PTX ============= The most common way to execute PTX assembly on a GPU device is to use the CUDA Driver API. This API is a low-level interface to the GPU driver and allows for JIT compilation of PTX code to native GPU machine code. Initializing the Driver API: .. code-block:: c++ CUdevice device; CUcontext context; // Initialize the driver API cuInit(0); // Get a handle to the first compute device cuDeviceGet(&device, 0); // Create a compute device context cuCtxCreate(&context, 0, device); JIT compiling a PTX string to a device binary: .. code-block:: c++ CUmodule module; CUfunction function; // JIT compile a null-terminated PTX string cuModuleLoadData(&module, (void*)PTXString); // Get a handle to the "myfunction" kernel function cuModuleGetFunction(&function, module, "myfunction"); For full examples of executing PTX assembly, please see the `CUDA Samples <https://developer.nvidia.com/cuda-downloads>`_ distribution. Common Issues ============= ptxas complains of undefined function: __nvvm_reflect ----------------------------------------------------- When linking with libdevice, the ``NVVMReflect`` pass must be used. See :ref:`libdevice` for more information. Tutorial: A Simple Compute Kernel ================================= To start, let us take a look at a simple compute kernel written directly in LLVM IR. The kernel implements vector addition, where each thread computes one element of the output vector C from the input vectors A and B. To make this easier, we also assume that only a single CTA (thread block) will be launched, and that it will be one dimensional. The Kernel ---------- .. code-block:: llvm target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64" target triple = "nvptx64-nvidia-cuda" ; Intrinsic to read X component of thread ID declare i32 @llvm.nvvm.read.ptx.sreg.tid.x() readnone nounwind define void @kernel(float addrspace(1)* %A, float addrspace(1)* %B, float addrspace(1)* %C) { entry: ; What is my ID? %id = tail call i32 @llvm.nvvm.read.ptx.sreg.tid.x() readnone nounwind ; Compute pointers into A, B, and C %ptrA = getelementptr float, float addrspace(1)* %A, i32 %id %ptrB = getelementptr float, float addrspace(1)* %B, i32 %id %ptrC = getelementptr float, float addrspace(1)* %C, i32 %id ; Read A, B %valA = load float, float addrspace(1)* %ptrA, align 4 %valB = load float, float addrspace(1)* %ptrB, align 4 ; Compute C = A + B %valC = fadd float %valA, %valB ; Store back to C store float %valC, float addrspace(1)* %ptrC, align 4 ret void } !nvvm.annotations = !{!0} !0 = !{void (float addrspace(1)*, float addrspace(1)*, float addrspace(1)*)* @kernel, !"kernel", i32 1} We can use the LLVM ``llc`` tool to directly run the NVPTX code generator: .. code-block:: text # llc -mcpu=sm_20 kernel.ll -o kernel.ptx .. note:: If you want to generate 32-bit code, change ``p:64:64:64`` to ``p:32:32:32`` in the module data layout string and use ``nvptx-nvidia-cuda`` as the target triple. The output we get from ``llc`` (as of LLVM 3.4): .. code-block:: text // // Generated by LLVM NVPTX Back-End // .version 3.1 .target sm_20 .address_size 64 // .globl kernel // @kernel .visible .entry kernel( .param .u64 kernel_param_0, .param .u64 kernel_param_1, .param .u64 kernel_param_2 ) { .reg .f32 %f<4>; .reg .s32 %r<2>; .reg .s64 %rl<8>; // %bb.0: // %entry ld.param.u64 %rl1, [kernel_param_0]; mov.u32 %r1, %tid.x; mul.wide.s32 %rl2, %r1, 4; add.s64 %rl3, %rl1, %rl2; ld.param.u64 %rl4, [kernel_param_1]; add.s64 %rl5, %rl4, %rl2; ld.param.u64 %rl6, [kernel_param_2]; add.s64 %rl7, %rl6, %rl2; ld.global.f32 %f1, [%rl3]; ld.global.f32 %f2, [%rl5]; add.f32 %f3, %f1, %f2; st.global.f32 [%rl7], %f3; ret; } Dissecting the Kernel --------------------- Now let us dissect the LLVM IR that makes up this kernel. Data Layout ^^^^^^^^^^^ The data layout string determines the size in bits of common data types, their ABI alignment, and their storage size. For NVPTX, you should use one of the following: 32-bit PTX: .. code-block:: llvm target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64" 64-bit PTX: .. code-block:: llvm target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64" Target Intrinsics ^^^^^^^^^^^^^^^^^ In this example, we use the ``@llvm.nvvm.read.ptx.sreg.tid.x`` intrinsic to read the X component of the current thread's ID, which corresponds to a read of register ``%tid.x`` in PTX. The NVPTX back-end supports a large set of intrinsics. A short list is shown below; please see ``include/llvm/IR/IntrinsicsNVVM.td`` for the full list. ================================================ ==================== Intrinsic CUDA Equivalent ================================================ ==================== ``i32 @llvm.nvvm.read.ptx.sreg.tid.{x,y,z}`` threadIdx.{x,y,z} ``i32 @llvm.nvvm.read.ptx.sreg.ctaid.{x,y,z}`` blockIdx.{x,y,z} ``i32 @llvm.nvvm.read.ptx.sreg.ntid.{x,y,z}`` blockDim.{x,y,z} ``i32 @llvm.nvvm.read.ptx.sreg.nctaid.{x,y,z}`` gridDim.{x,y,z} ``void @llvm.nvvm.barrier0()`` __syncthreads() ================================================ ==================== Address Spaces ^^^^^^^^^^^^^^ You may have noticed that all of the pointer types in the LLVM IR example had an explicit address space specifier. What is address space 1? NVIDIA GPU devices (generally) have four types of memory: - Global: Large, off-chip memory - Shared: Small, on-chip memory shared among all threads in a CTA - Local: Per-thread, private memory - Constant: Read-only memory shared across all threads These different types of memory are represented in LLVM IR as address spaces. There is also a fifth address space used by the NVPTX code generator that corresponds to the "generic" address space. This address space can represent addresses in any other address space (with a few exceptions). This allows users to write IR functions that can load/store memory using the same instructions. Intrinsics are provided to convert pointers between the generic and non-generic address spaces. See :ref:`address_spaces` and :ref:`nvptx_intrinsics` for more information. Kernel Metadata ^^^^^^^^^^^^^^^ In PTX, a function can be either a `kernel` function (callable from the host program), or a `device` function (callable only from GPU code). You can think of `kernel` functions as entry-points in the GPU program. To mark an LLVM IR function as a `kernel` function, we make use of special LLVM metadata. The NVPTX back-end will look for a named metadata node called ``nvvm.annotations``. This named metadata must contain a list of metadata that describe the IR. For our purposes, we need to declare a metadata node that assigns the "kernel" attribute to the LLVM IR function that should be emitted as a PTX `kernel` function. These metadata nodes take the form: .. code-block:: text !{<function ref>, metadata !"kernel", i32 1} For the previous example, we have: .. code-block:: llvm !nvvm.annotations = !{!0} !0 = !{void (float addrspace(1)*, float addrspace(1)*, float addrspace(1)*)* @kernel, !"kernel", i32 1} Here, we have a single metadata declaration in ``nvvm.annotations``. This metadata annotates our ``@kernel`` function with the ``kernel`` attribute. Running the Kernel ------------------ Generating PTX from LLVM IR is all well and good, but how do we execute it on a real GPU device? The CUDA Driver API provides a convenient mechanism for loading and JIT compiling PTX to a native GPU device, and launching a kernel. The API is similar to OpenCL. A simple example showing how to load and execute our vector addition code is shown below. Note that for brevity this code does not perform much error checking! .. note:: You can also use the ``ptxas`` tool provided by the CUDA Toolkit to offline compile PTX to machine code (SASS) for a specific GPU architecture. Such binaries can be loaded by the CUDA Driver API in the same way as PTX. This can be useful for reducing startup time by precompiling the PTX kernels. .. code-block:: c++ #include <iostream> #include <fstream> #include <cassert> #include "cuda.h" void checkCudaErrors(CUresult err) { assert(err == CUDA_SUCCESS); } /// main - Program entry point int main(int argc, char **argv) { CUdevice device; CUmodule cudaModule; CUcontext context; CUfunction function; CUlinkState linker; int devCount; // CUDA initialization checkCudaErrors(cuInit(0)); checkCudaErrors(cuDeviceGetCount(&devCount)); checkCudaErrors(cuDeviceGet(&device, 0)); char name[128]; checkCudaErrors(cuDeviceGetName(name, 128, device)); std::cout << "Using CUDA Device [0]: " << name << "\n"; int devMajor, devMinor; checkCudaErrors(cuDeviceComputeCapability(&devMajor, &devMinor, device)); std::cout << "Device Compute Capability: " << devMajor << "." << devMinor << "\n"; if (devMajor < 2) { std::cerr << "ERROR: Device 0 is not SM 2.0 or greater\n"; return 1; } std::ifstream t("kernel.ptx"); if (!t.is_open()) { std::cerr << "kernel.ptx not found\n"; return 1; } std::string str((std::istreambuf_iterator<char>(t)), std::istreambuf_iterator<char>()); // Create driver context checkCudaErrors(cuCtxCreate(&context, 0, device)); // Create module for object checkCudaErrors(cuModuleLoadDataEx(&cudaModule, str.c_str(), 0, 0, 0)); // Get kernel function checkCudaErrors(cuModuleGetFunction(&function, cudaModule, "kernel")); // Device data CUdeviceptr devBufferA; CUdeviceptr devBufferB; CUdeviceptr devBufferC; checkCudaErrors(cuMemAlloc(&devBufferA, sizeof(float)*16)); checkCudaErrors(cuMemAlloc(&devBufferB, sizeof(float)*16)); checkCudaErrors(cuMemAlloc(&devBufferC, sizeof(float)*16)); float* hostA = new float[16]; float* hostB = new float[16]; float* hostC = new float[16]; // Populate input for (unsigned i = 0; i != 16; ++i) { hostA[i] = (float)i; hostB[i] = (float)(2*i); hostC[i] = 0.0f; } checkCudaErrors(cuMemcpyHtoD(devBufferA, &hostA[0], sizeof(float)*16)); checkCudaErrors(cuMemcpyHtoD(devBufferB, &hostB[0], sizeof(float)*16)); unsigned blockSizeX = 16; unsigned blockSizeY = 1; unsigned blockSizeZ = 1; unsigned gridSizeX = 1; unsigned gridSizeY = 1; unsigned gridSizeZ = 1; // Kernel parameters void *KernelParams[] = { &devBufferA, &devBufferB, &devBufferC }; std::cout << "Launching kernel\n"; // Kernel launch checkCudaErrors(cuLaunchKernel(function, gridSizeX, gridSizeY, gridSizeZ, blockSizeX, blockSizeY, blockSizeZ, 0, NULL, KernelParams, NULL)); // Retrieve device data checkCudaErrors(cuMemcpyDtoH(&hostC[0], devBufferC, sizeof(float)*16)); std::cout << "Results:\n"; for (unsigned i = 0; i != 16; ++i) { std::cout << hostA[i] << " + " << hostB[i] << " = " << hostC[i] << "\n"; } // Clean up after ourselves delete [] hostA; delete [] hostB; delete [] hostC; // Clean-up checkCudaErrors(cuMemFree(devBufferA)); checkCudaErrors(cuMemFree(devBufferB)); checkCudaErrors(cuMemFree(devBufferC)); checkCudaErrors(cuModuleUnload(cudaModule)); checkCudaErrors(cuCtxDestroy(context)); return 0; } You will need to link with the CUDA driver and specify the path to cuda.h. .. code-block:: text # clang++ sample.cpp -o sample -O2 -g -I/usr/local/cuda-5.5/include -lcuda We don't need to specify a path to ``libcuda.so`` since this is installed in a system location by the driver, not the CUDA toolkit. If everything goes as planned, you should see the following output when running the compiled program: .. code-block:: text Using CUDA Device [0]: GeForce GTX 680 Device Compute Capability: 3.0 Launching kernel Results: 0 + 0 = 0 1 + 2 = 3 2 + 4 = 6 3 + 6 = 9 4 + 8 = 12 5 + 10 = 15 6 + 12 = 18 7 + 14 = 21 8 + 16 = 24 9 + 18 = 27 10 + 20 = 30 11 + 22 = 33 12 + 24 = 36 13 + 26 = 39 14 + 28 = 42 15 + 30 = 45 .. note:: You will likely see a different device identifier based on your hardware Tutorial: Linking with Libdevice ================================ In this tutorial, we show a simple example of linking LLVM IR with the libdevice library. We will use the same kernel as the previous tutorial, except that we will compute ``C = pow(A, B)`` instead of ``C = A + B``. Libdevice provides an ``__nv_powf`` function that we will use. .. code-block:: llvm target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64" target triple = "nvptx64-nvidia-cuda" ; Intrinsic to read X component of thread ID declare i32 @llvm.nvvm.read.ptx.sreg.tid.x() readnone nounwind ; libdevice function declare float @__nv_powf(float, float) define void @kernel(float addrspace(1)* %A, float addrspace(1)* %B, float addrspace(1)* %C) { entry: ; What is my ID? %id = tail call i32 @llvm.nvvm.read.ptx.sreg.tid.x() readnone nounwind ; Compute pointers into A, B, and C %ptrA = getelementptr float, float addrspace(1)* %A, i32 %id %ptrB = getelementptr float, float addrspace(1)* %B, i32 %id %ptrC = getelementptr float, float addrspace(1)* %C, i32 %id ; Read A, B %valA = load float, float addrspace(1)* %ptrA, align 4 %valB = load float, float addrspace(1)* %ptrB, align 4 ; Compute C = pow(A, B) %valC = call float @__nv_powf(float %valA, float %valB) ; Store back to C store float %valC, float addrspace(1)* %ptrC, align 4 ret void } !nvvm.annotations = !{!0} !0 = !{void (float addrspace(1)*, float addrspace(1)*, float addrspace(1)*)* @kernel, !"kernel", i32 1} To compile this kernel, we perform the following steps: 1. Link with libdevice 2. Internalize all but the public kernel function 3. Run ``NVVMReflect`` and set ``__CUDA_FTZ`` to 0 4. Optimize the linked module 5. Codegen the module These steps can be performed by the LLVM ``llvm-link``, ``opt``, and ``llc`` tools. In a complete compiler, these steps can also be performed entirely programmatically by setting up an appropriate pass configuration (see :ref:`libdevice`). .. code-block:: text # llvm-link t2.bc libdevice.compute_20.10.bc -o t2.linked.bc # opt -internalize -internalize-public-api-list=kernel -nvvm-reflect-list=__CUDA_FTZ=0 -nvvm-reflect -O3 t2.linked.bc -o t2.opt.bc # llc -mcpu=sm_20 t2.opt.bc -o t2.ptx .. note:: The ``-nvvm-reflect-list=_CUDA_FTZ=0`` is not strictly required, as any undefined variables will default to zero. It is shown here for evaluation purposes. This gives us the following PTX (excerpt): .. code-block:: text // // Generated by LLVM NVPTX Back-End // .version 3.1 .target sm_20 .address_size 64 // .globl kernel // @kernel .visible .entry kernel( .param .u64 kernel_param_0, .param .u64 kernel_param_1, .param .u64 kernel_param_2 ) { .reg .pred %p<30>; .reg .f32 %f<111>; .reg .s32 %r<21>; .reg .s64 %rl<8>; // %bb.0: // %entry ld.param.u64 %rl2, [kernel_param_0]; mov.u32 %r3, %tid.x; ld.param.u64 %rl3, [kernel_param_1]; mul.wide.s32 %rl4, %r3, 4; add.s64 %rl5, %rl2, %rl4; ld.param.u64 %rl6, [kernel_param_2]; add.s64 %rl7, %rl3, %rl4; add.s64 %rl1, %rl6, %rl4; ld.global.f32 %f1, [%rl5]; ld.global.f32 %f2, [%rl7]; setp.eq.f32 %p1, %f1, 0f3F800000; setp.eq.f32 %p2, %f2, 0f00000000; or.pred %p3, %p1, %p2; @%p3 bra BB0_1; bra.uni BB0_2; BB0_1: mov.f32 %f110, 0f3F800000; st.global.f32 [%rl1], %f110; ret; BB0_2: // %__nv_isnanf.exit.i abs.f32 %f4, %f1; setp.gtu.f32 %p4, %f4, 0f7F800000; @%p4 bra BB0_4; // %bb.3: // %__nv_isnanf.exit5.i abs.f32 %f5, %f2; setp.le.f32 %p5, %f5, 0f7F800000; @%p5 bra BB0_5; BB0_4: // %.critedge1.i add.f32 %f110, %f1, %f2; st.global.f32 [%rl1], %f110; ret; BB0_5: // %__nv_isinff.exit.i ... BB0_26: // %__nv_truncf.exit.i.i.i.i.i mul.f32 %f90, %f107, 0f3FB8AA3B; cvt.rzi.f32.f32 %f91, %f90; mov.f32 %f92, 0fBF317200; fma.rn.f32 %f93, %f91, %f92, %f107; mov.f32 %f94, 0fB5BFBE8E; fma.rn.f32 %f95, %f91, %f94, %f93; mul.f32 %f89, %f95, 0f3FB8AA3B; // inline asm ex2.approx.ftz.f32 %f88,%f89; // inline asm add.f32 %f96, %f91, 0f00000000; ex2.approx.f32 %f97, %f96; mul.f32 %f98, %f88, %f97; setp.lt.f32 %p15, %f107, 0fC2D20000; selp.f32 %f99, 0f00000000, %f98, %p15; setp.gt.f32 %p16, %f107, 0f42D20000; selp.f32 %f110, 0f7F800000, %f99, %p16; setp.eq.f32 %p17, %f110, 0f7F800000; @%p17 bra BB0_28; // %bb.27: fma.rn.f32 %f110, %f110, %f108, %f110; BB0_28: // %__internal_accurate_powf.exit.i setp.lt.f32 %p18, %f1, 0f00000000; setp.eq.f32 %p19, %f3, 0f3F800000; and.pred %p20, %p18, %p19; @!%p20 bra BB0_30; bra.uni BB0_29; BB0_29: mov.b32 %r9, %f110; xor.b32 %r10, %r9, -2147483648; mov.b32 %f110, %r10; BB0_30: // %__nv_powf.exit st.global.f32 [%rl1], %f110; ret; }