//===--- LockFileManager.cpp - File-level Locking Utility------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "llvm/Support/LockFileManager.h" #include "llvm/ADT/None.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/StringExtras.h" #include "llvm/Support/Errc.h" #include "llvm/Support/ErrorOr.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/Signals.h" #include "llvm/Support/raw_ostream.h" #include <cerrno> #include <ctime> #include <memory> #include <sys/stat.h> #include <sys/types.h> #include <system_error> #include <tuple> #if _WIN32 #include <windows.h> #endif #if LLVM_ON_UNIX #include <unistd.h> #endif #if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050) #define USE_OSX_GETHOSTUUID 1 #else #define USE_OSX_GETHOSTUUID 0 #endif #if USE_OSX_GETHOSTUUID #include <uuid/uuid.h> #endif using namespace llvm; /// Attempt to read the lock file with the given name, if it exists. /// /// \param LockFileName The name of the lock file to read. /// /// \returns The process ID of the process that owns this lock file Optional<std::pair<std::string, int> > LockFileManager::readLockFile(StringRef LockFileName) { // Read the owning host and PID out of the lock file. If it appears that the // owning process is dead, the lock file is invalid. ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr = MemoryBuffer::getFile(LockFileName); if (!MBOrErr) { sys::fs::remove(LockFileName); return None; } MemoryBuffer &MB = *MBOrErr.get(); StringRef Hostname; StringRef PIDStr; std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " "); PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" ")); int PID; if (!PIDStr.getAsInteger(10, PID)) { auto Owner = std::make_pair(std::string(Hostname), PID); if (processStillExecuting(Owner.first, Owner.second)) return Owner; } // Delete the lock file. It's invalid anyway. sys::fs::remove(LockFileName); return None; } static std::error_code getHostID(SmallVectorImpl<char> &HostID) { HostID.clear(); #if USE_OSX_GETHOSTUUID // On OS X, use the more stable hardware UUID instead of hostname. struct timespec wait = {1, 0}; // 1 second. uuid_t uuid; if (gethostuuid(uuid, &wait) != 0) return std::error_code(errno, std::system_category()); uuid_string_t UUIDStr; uuid_unparse(uuid, UUIDStr); StringRef UUIDRef(UUIDStr); HostID.append(UUIDRef.begin(), UUIDRef.end()); #elif LLVM_ON_UNIX char HostName[256]; HostName[255] = 0; HostName[0] = 0; gethostname(HostName, 255); StringRef HostNameRef(HostName); HostID.append(HostNameRef.begin(), HostNameRef.end()); #else StringRef Dummy("localhost"); HostID.append(Dummy.begin(), Dummy.end()); #endif return std::error_code(); } bool LockFileManager::processStillExecuting(StringRef HostID, int PID) { #if LLVM_ON_UNIX && !defined(__ANDROID__) SmallString<256> StoredHostID; if (getHostID(StoredHostID)) return true; // Conservatively assume it's executing on error. // Check whether the process is dead. If so, we're done. if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH) return false; #endif return true; } namespace { /// An RAII helper object ensure that the unique lock file is removed. /// /// Ensures that if there is an error or a signal before we finish acquiring the /// lock, the unique file will be removed. And if we successfully take the lock, /// the signal handler is left in place so that signals while the lock is held /// will remove the unique lock file. The caller should ensure there is a /// matching call to sys::DontRemoveFileOnSignal when the lock is released. class RemoveUniqueLockFileOnSignal { StringRef Filename; bool RemoveImmediately; public: RemoveUniqueLockFileOnSignal(StringRef Name) : Filename(Name), RemoveImmediately(true) { sys::RemoveFileOnSignal(Filename, nullptr); } ~RemoveUniqueLockFileOnSignal() { if (!RemoveImmediately) { // Leave the signal handler enabled. It will be removed when the lock is // released. return; } sys::fs::remove(Filename); sys::DontRemoveFileOnSignal(Filename); } void lockAcquired() { RemoveImmediately = false; } }; } // end anonymous namespace LockFileManager::LockFileManager(StringRef FileName) { this->FileName = FileName; if (std::error_code EC = sys::fs::make_absolute(this->FileName)) { std::string S("failed to obtain absolute path for "); S.append(this->FileName.str()); setError(EC, S); return; } LockFileName = this->FileName; LockFileName += ".lock"; // If the lock file already exists, don't bother to try to create our own // lock file; it won't work anyway. Just figure out who owns this lock file. if ((Owner = readLockFile(LockFileName))) return; // Create a lock file that is unique to this instance. UniqueLockFileName = LockFileName; UniqueLockFileName += "-%%%%%%%%"; int UniqueLockFileID; if (std::error_code EC = sys::fs::createUniqueFile( UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) { std::string S("failed to create unique file "); S.append(UniqueLockFileName.str()); setError(EC, S); return; } // Write our process ID to our unique lock file. { SmallString<256> HostID; if (auto EC = getHostID(HostID)) { setError(EC, "failed to get host id"); return; } raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true); Out << HostID << ' '; #if LLVM_ON_UNIX Out << getpid(); #else Out << "1"; #endif Out.close(); if (Out.has_error()) { // We failed to write out PID, so report the error, remove the // unique lock file, and fail. std::string S("failed to write to "); S.append(UniqueLockFileName.str()); setError(Out.error(), S); sys::fs::remove(UniqueLockFileName); return; } } // Clean up the unique file on signal, which also releases the lock if it is // held since the .lock symlink will point to a nonexistent file. RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName); while (true) { // Create a link from the lock file name. If this succeeds, we're done. std::error_code EC = sys::fs::create_link(UniqueLockFileName, LockFileName); if (!EC) { RemoveUniqueFile.lockAcquired(); return; } if (EC != errc::file_exists) { std::string S("failed to create link "); raw_string_ostream OSS(S); OSS << LockFileName.str() << " to " << UniqueLockFileName.str(); setError(EC, OSS.str()); return; } // Someone else managed to create the lock file first. Read the process ID // from the lock file. if ((Owner = readLockFile(LockFileName))) { // Wipe out our unique lock file (it's useless now) sys::fs::remove(UniqueLockFileName); return; } if (!sys::fs::exists(LockFileName)) { // The previous owner released the lock file before we could read it. // Try to get ownership again. continue; } // There is a lock file that nobody owns; try to clean it up and get // ownership. if ((EC = sys::fs::remove(LockFileName))) { std::string S("failed to remove lockfile "); S.append(UniqueLockFileName.str()); setError(EC, S); return; } } } LockFileManager::LockFileState LockFileManager::getState() const { if (Owner) return LFS_Shared; if (ErrorCode) return LFS_Error; return LFS_Owned; } std::string LockFileManager::getErrorMessage() const { if (ErrorCode) { std::string Str(ErrorDiagMsg); std::string ErrCodeMsg = ErrorCode.message(); raw_string_ostream OSS(Str); if (!ErrCodeMsg.empty()) OSS << ": " << ErrCodeMsg; return OSS.str(); } return ""; } LockFileManager::~LockFileManager() { if (getState() != LFS_Owned) return; // Since we own the lock, remove the lock file and our own unique lock file. sys::fs::remove(LockFileName); sys::fs::remove(UniqueLockFileName); // The unique file is now gone, so remove it from the signal handler. This // matches a sys::RemoveFileOnSignal() in LockFileManager(). sys::DontRemoveFileOnSignal(UniqueLockFileName); } LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() { if (getState() != LFS_Shared) return Res_Success; #if _WIN32 unsigned long Interval = 1; #else struct timespec Interval; Interval.tv_sec = 0; Interval.tv_nsec = 1000000; #endif // Don't wait more than 40s per iteration. Total timeout for the file // to appear is ~1.5 minutes. const unsigned MaxSeconds = 40; do { // Sleep for the designated interval, to allow the owning process time to // finish up and remove the lock file. // FIXME: Should we hook in to system APIs to get a notification when the // lock file is deleted? #if _WIN32 Sleep(Interval); #else nanosleep(&Interval, nullptr); #endif if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) == errc::no_such_file_or_directory) { // If the original file wasn't created, somone thought the lock was dead. if (!sys::fs::exists(FileName)) return Res_OwnerDied; return Res_Success; } // If the process owning the lock died without cleaning up, just bail out. if (!processStillExecuting((*Owner).first, (*Owner).second)) return Res_OwnerDied; // Exponentially increase the time we wait for the lock to be removed. #if _WIN32 Interval *= 2; #else Interval.tv_sec *= 2; Interval.tv_nsec *= 2; if (Interval.tv_nsec >= 1000000000) { ++Interval.tv_sec; Interval.tv_nsec -= 1000000000; } #endif } while ( #if _WIN32 Interval < MaxSeconds * 1000 #else Interval.tv_sec < (time_t)MaxSeconds #endif ); // Give up. return Res_Timeout; } std::error_code LockFileManager::unsafeRemoveLockFile() { return sys::fs::remove(LockFileName); }