; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \ ; RUN: | FileCheck %s --check-prefix=CHECK --check-prefix=ARM --check-prefix=ENABLE --check-prefix=ARM-ENABLE ; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=armv7-apple-ios \ ; RUN: | FileCheck %s --check-prefix=CHECK --check-prefix=ARM --check-prefix=DISABLE --check-prefix=ARM-DISABLE ; RUN: llc %s -o - -enable-shrink-wrap=true -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \ ; RUN: | FileCheck %s --check-prefix=CHECK --check-prefix=THUMB --check-prefix=ENABLE --check-prefix=THUMB-ENABLE ; RUN: llc %s -o - -enable-shrink-wrap=false -ifcvt-fn-start=1 -ifcvt-fn-stop=0 -mtriple=thumbv7-apple-ios \ ; RUN: | FileCheck %s --check-prefix=CHECK --check-prefix=THUMB --check-prefix=DISABLE --check-prefix=THUMB-DISABLE ; ; Note: Lots of tests use inline asm instead of regular calls. ; This allows to have a better control on what the allocation will do. ; Otherwise, we may have spill right in the entry block, defeating ; shrink-wrapping. Moreover, some of the inline asm statements (nop) ; are here to ensure that the related paths do not end up as critical ; edges. ; Also disable the late if-converter as it makes harder to reason on ; the diffs. ; Initial motivating example: Simple diamond with a call just on one side. ; CHECK-LABEL: foo: ; ; Compare the arguments and jump to exit. ; No prologue needed. ; ENABLE: cmp r0, r1 ; ENABLE-NEXT: bge [[EXIT_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; CHECK: push {r7, lr} ; CHECK-NEXT: mov r7, sp ;; ; Compare the arguments and jump to exit. ; After the prologue is set. ; DISABLE: sub sp ; DISABLE: cmp r0, r1 ; DISABLE-NEXT: bge [[EXIT_LABEL:LBB[0-9_]+]] ; ; Store %a in the alloca. ; ARM-ENABLE: push {r0} ; THUMB-ENABLE: str r0, [sp, #-4] ; DISABLE: str r0, [sp] ; Set the alloca address in the second argument. ; CHECK-NEXT: mov r1, sp ; Set the first argument to zero. ; CHECK-NEXT: mov{{s?}} r0, #0 ; CHECK-NEXT: bl{{x?}} _doSomething ; ; With shrink-wrapping, epilogue is just after the call. ; ARM-ENABLE-NEXT: mov sp, r7 ; THUMB-ENABLE-NEXT: add sp, #4 ; ENABLE-NEXT: pop{{(\.w)?}} {r7, lr} ; ; CHECK: [[EXIT_LABEL]]: ; ; Without shrink-wrapping, epilogue is in the exit block. ; Epilogue code. (What we pop does not matter.) ; ARM-DISABLE: mov sp, r7 ; THUMB-DISABLE: add sp, ; DISABLE-NEXT: pop {r7, pc} ; ; ENABLE-NEXT: bx lr define i32 @foo(i32 %a, i32 %b) "no-frame-pointer-elim"="true" { %tmp = alloca i32, align 4 %tmp2 = icmp slt i32 %a, %b br i1 %tmp2, label %true, label %false true: store i32 %a, i32* %tmp, align 4 %tmp4 = call i32 @doSomething(i32 0, i32* %tmp) br label %false false: %tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ] ret i32 %tmp.0 } ; Function Attrs: optsize declare i32 @doSomething(i32, i32*) ; Check that we do not perform the restore inside the loop whereas the save ; is outside. ; CHECK-LABEL: freqSaveAndRestoreOutsideLoop: ; ; Shrink-wrapping allows to skip the prologue in the else case. ; ARM-ENABLE: cmp r0, #0 ; ARM-ENABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-ENABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; Make sure we save the CSR used in the inline asm: r4. ; CHECK: push {r4, r7, lr} ; CHECK-NEXT: add r7, sp, #4 ; ; ARM-DISABLE: cmp r0, #0 ; ARM-DISABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-DISABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; SUM is in r0 because it is coalesced with the second ; argument on the else path. ; CHECK: mov{{s?}} [[SUM:r0]], #0 ; CHECK-NEXT: mov{{s?}} [[IV:r[0-9]+]], #10 ; ; Next BB. ; CHECK: [[LOOP:LBB[0-9_]+]]: @ %for.body ; CHECK: mov{{(\.w)?}} [[TMP:r[0-9]+]], #1 ; ARM: subs [[IV]], [[IV]], #1 ; THUMB: subs [[IV]], #1 ; ARM-NEXT: add [[SUM]], [[TMP]], [[SUM]] ; THUMB-NEXT: add [[SUM]], [[TMP]] ; CHECK-NEXT: bne [[LOOP]] ; ; Next BB. ; SUM << 3. ; CHECK: lsl{{s?}} [[SUM]], [[SUM]], #3 ; ENABLE-NEXT: pop {r4, r7, pc} ; ; Duplicated epilogue. ; DISABLE: pop {r4, r7, pc} ; ; CHECK: [[ELSE_LABEL]]: @ %if.else ; Shift second argument by one and store into returned register. ; CHECK: lsl{{s?}} r0, r1, #1 ; DISABLE-NEXT: pop {r4, r7, pc} ; ; ENABLE-NEXT: bx lr define i32 @freqSaveAndRestoreOutsideLoop(i32 %cond, i32 %N) "no-frame-pointer-elim"="true" { entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.preheader for.preheader: tail call void asm "nop", ""() br label %for.body for.body: ; preds = %entry, %for.body %i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ] %sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ] %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } declare i32 @something(...) ; Check that we do not perform the shrink-wrapping inside the loop even ; though that would be legal. The cost model must prevent that. ; CHECK-LABEL: freqSaveAndRestoreOutsideLoop2: ; Prologue code. ; Make sure we save the CSR used in the inline asm: r4. ; CHECK: push {r4 ; CHECK: mov{{s?}} [[SUM:r0]], #0 ; CHECK-NEXT: mov{{s?}} [[IV:r[0-9]+]], #10 ; CHECK: nop ; Next BB. ; CHECK: [[LOOP_LABEL:LBB[0-9_]+]]: @ %for.body ; CHECK: mov{{(\.w)?}} [[TMP:r[0-9]+]], #1 ; ARM: subs [[IV]], [[IV]], #1 ; THUMB: subs [[IV]], #1 ; ARM: add [[SUM]], [[TMP]], [[SUM]] ; THUMB: add [[SUM]], [[TMP]] ; CHECK-NEXT: bne [[LOOP_LABEL]] ; Next BB. ; CHECK: @ %for.exit ; CHECK: nop ; CHECK: pop {r4 define i32 @freqSaveAndRestoreOutsideLoop2(i32 %cond) "no-frame-pointer-elim"="true" { entry: br label %for.preheader for.preheader: tail call void asm "nop", ""() br label %for.body for.body: ; preds = %for.body, %entry %i.04 = phi i32 [ 0, %for.preheader ], [ %inc, %for.body ] %sum.03 = phi i32 [ 0, %for.preheader ], [ %add, %for.body ] %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() %add = add nsw i32 %call, %sum.03 %inc = add nuw nsw i32 %i.04, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.exit, label %for.body for.exit: tail call void asm "nop", ""() br label %for.end for.end: ; preds = %for.body ret i32 %add } ; Check with a more complex case that we do not have save within the loop and ; restore outside. ; CHECK-LABEL: loopInfoSaveOutsideLoop: ; ; ARM-ENABLE: cmp r0, #0 ; ARM-ENABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-ENABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; Make sure we save the CSR used in the inline asm: r4. ; CHECK: push {r4, r7, lr} ; CHECK-NEXT: add r7, sp, #4 ; ; ARM-DISABLE: cmp r0, #0 ; ARM-DISABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-DISABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; SUM is in r0 because it is coalesced with the second ; argument on the else path. ; CHECK: mov{{s?}} [[SUM:r0]], #0 ; CHECK-NEXT: mov{{s?}} [[IV:r[0-9]+]], #10 ; ; Next BB. ; CHECK: [[LOOP:LBB[0-9_]+]]: @ %for.body ; CHECK: mov{{(\.w)?}} [[TMP:r[0-9]+]], #1 ; ARM: subs [[IV]], [[IV]], #1 ; THUMB: subs [[IV]], #1 ; ARM-NEXT: add [[SUM]], [[TMP]], [[SUM]] ; THUMB-NEXT: add [[SUM]], [[TMP]] ; CHECK-NEXT: bne [[LOOP]] ; ; Next BB. ; SUM << 3. ; CHECK: lsl{{s?}} [[SUM]], [[SUM]], #3 ; ENABLE: pop {r4, r7, pc} ; ; Duplicated epilogue. ; DISABLE: pop {r4, r7, pc} ; ; CHECK: [[ELSE_LABEL]]: @ %if.else ; Shift second argument by one and store into returned register. ; CHECK: lsl{{s?}} r0, r1, #1 ; DISABLE-NEXT: pop {r4, r7, pc} ; ; ENABLE-NEXT: bx lr define i32 @loopInfoSaveOutsideLoop(i32 %cond, i32 %N) "no-frame-pointer-elim"="true" { entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.preheader for.preheader: tail call void asm "nop", ""() br label %for.body for.body: ; preds = %entry, %for.body %i.05 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ] %sum.04 = phi i32 [ %add, %for.body ], [ 0, %for.preheader ] %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body tail call void asm "nop", "~{r4}"() %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } declare void @somethingElse(...) ; Check with a more complex case that we do not have restore within the loop and ; save outside. ; CHECK-LABEL: loopInfoRestoreOutsideLoop: ; ; ARM-ENABLE: cmp r0, #0 ; ARM-ENABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-ENABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; Make sure we save the CSR used in the inline asm: r4. ; CHECK: push {r4, r7, lr} ; CHECK-NEXT: add r7, sp, #4 ; ; ARM-DISABLE: cmp r0, #0 ; ARM-DISABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-DISABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; SUM is in r0 because it is coalesced with the second ; argument on the else path. ; CHECK: mov{{s?}} [[SUM:r0]], #0 ; CHECK-NEXT: mov{{s?}} [[IV:r[0-9]+]], #10 ; ; Next BB. ; CHECK: [[LOOP:LBB[0-9_]+]]: @ %for.body ; CHECK: mov{{(\.w)?}} [[TMP:r[0-9]+]], #1 ; ARM: subs [[IV]], [[IV]], #1 ; THUMB: subs [[IV]], #1 ; ARM-NEXT: add [[SUM]], [[TMP]], [[SUM]] ; THUMB-NEXT: add [[SUM]], [[TMP]] ; CHECK-NEXT: bne [[LOOP]] ; ; Next BB. ; SUM << 3. ; CHECK: lsl{{s?}} [[SUM]], [[SUM]], #3 ; ENABLE-NEXT: pop {r4, r7, pc} ; ; Duplicated epilogue. ; DISABLE: pop {r4, r7, pc} ; ; CHECK: [[ELSE_LABEL]]: @ %if.else ; Shift second argument by one and store into returned register. ; CHECK: lsl{{s?}} r0, r1, #1 ; DISABLE-NEXT: pop {r4, r7, pc} ; ; ENABLE-NEXT: bx lr define i32 @loopInfoRestoreOutsideLoop(i32 %cond, i32 %N) "no-frame-pointer-elim"="true" nounwind { entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %if.then if.then: ; preds = %entry tail call void asm "nop", "~{r4}"() br label %for.body for.body: ; preds = %for.body, %if.then %i.05 = phi i32 [ 0, %if.then ], [ %inc, %for.body ] %sum.04 = phi i32 [ 0, %if.then ], [ %add, %for.body ] %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() %add = add nsw i32 %call, %sum.04 %inc = add nuw nsw i32 %i.05, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.end, label %for.body for.end: ; preds = %for.body %shl = shl i32 %add, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %for.end %sum.1 = phi i32 [ %shl, %for.end ], [ %mul, %if.else ] ret i32 %sum.1 } ; Check that we handle function with no frame information correctly. ; CHECK-LABEL: emptyFrame: ; CHECK: @ %entry ; CHECK-NEXT: mov{{s?}} r0, #0 ; CHECK-NEXT: bx lr define i32 @emptyFrame() { entry: ret i32 0 } ; Check that we handle inline asm correctly. ; CHECK-LABEL: inlineAsm: ; ; ARM-ENABLE: cmp r0, #0 ; ARM-ENABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-ENABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; Make sure we save the CSR used in the inline asm: r4. ; CHECK: push {r4, r7, lr} ; CHECK-NEXT: add r7, sp, #4 ; ; ARM-DISABLE: cmp r0, #0 ; ARM-DISABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-DISABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; CHECK: mov{{s?}} [[IV:r[0-9]+]], #10 ; ; Next BB. ; CHECK: [[LOOP:LBB[0-9_]+]]: @ %for.body ; ARM: subs [[IV]], [[IV]], #1 ; THUMB: subs [[IV]], #1 ; CHECK: add{{(\.w)?}} r4, r4, #1 ; CHECK: bne [[LOOP]] ; ; Next BB. ; CHECK: mov{{s?}} r0, #0 ; ; Duplicated epilogue. ; DISABLE: pop {r4, r7, pc} ; ; CHECK: [[ELSE_LABEL]]: @ %if.else ; Shift second argument by one and store into returned register. ; CHECK: lsl{{s?}} r0, r1, #1 ; DISABLE-NEXT: pop {r4, r7, pc} ; ; ENABLE-NEXT: bx lr define i32 @inlineAsm(i32 %cond, i32 %N) "no-frame-pointer-elim"="true" { entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %for.preheader for.preheader: tail call void asm "nop", ""() br label %for.body for.body: ; preds = %entry, %for.body %i.03 = phi i32 [ %inc, %for.body ], [ 0, %for.preheader ] tail call void asm sideeffect "add r4, #1", "~{r4}"() %inc = add nuw nsw i32 %i.03, 1 %exitcond = icmp eq i32 %inc, 10 br i1 %exitcond, label %for.exit, label %for.body for.exit: tail call void asm "nop", ""() br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %for.body, %if.else %sum.0 = phi i32 [ %mul, %if.else ], [ 0, %for.exit ] ret i32 %sum.0 } ; Check that we handle calls to variadic functions correctly. ; CHECK-LABEL: callVariadicFunc: ; ; ARM-ENABLE: cmp r0, #0 ; ARM-ENABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-ENABLE: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Prologue code. ; CHECK: push {r7, lr} ; CHECK-NEXT: mov r7, sp ; CHECK-NEXT: sub sp, {{(sp, )?}}#12 ; ; ARM-DISABLE: cmp r0, #0 ; ARM-DISABLE-NEXT: beq [[ELSE_LABEL:LBB[0-9_]+]] ; THUMB-DISABLE-NEXT: cbz r0, [[ELSE_LABEL:LBB[0-9_]+]] ; ; Setup of the varags. ; CHECK: mov r0, r1 ; CHECK-NEXT: mov r2, r1 ; CHECK-NEXT: mov r3, r1 ; ARM-NEXT: str r1, [sp] ; ARM-NEXT: str r1, [sp, #4] ; THUMB-NEXT: strd r1, r1, [sp] ; CHECK-NEXT: str r1, [sp, #8] ; CHECK-NEXT: bl{{x?}} _someVariadicFunc ; CHECK-NEXT: lsl{{s?}} r0, r0, #3 ; ARM-NEXT: mov sp, r7 ; THUMB-NEXT: add sp, #12 ; CHECK-NEXT: pop {r7, pc} ; ; CHECK: [[ELSE_LABEL]]: @ %if.else ; Shift second argument by one and store into returned register. ; CHECK: lsl{{s?}} r0, r1, #1 ; ; Epilogue code. ; ENABLE-NEXT: bx lr ; ; ARM-DISABLE-NEXT: mov sp, r7 ; THUMB-DISABLE-NEXT: add sp, #12 ; DISABLE-NEXT: pop {r7, pc} define i32 @callVariadicFunc(i32 %cond, i32 %N) "no-frame-pointer-elim"="true" { entry: %tobool = icmp eq i32 %cond, 0 br i1 %tobool, label %if.else, label %if.then if.then: ; preds = %entry %call = tail call i32 (i32, ...) @someVariadicFunc(i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N, i32 %N) %shl = shl i32 %call, 3 br label %if.end if.else: ; preds = %entry %mul = shl nsw i32 %N, 1 br label %if.end if.end: ; preds = %if.else, %if.then %sum.0 = phi i32 [ %shl, %if.then ], [ %mul, %if.else ] ret i32 %sum.0 } declare i32 @someVariadicFunc(i32, ...) ; Make sure we do not insert unreachable code after noreturn function. ; Although this is not incorrect to insert such code, it is useless ; and it hurts the binary size. ; ; CHECK-LABEL: noreturn: ; DISABLE: push ; ARM-ENABLE: cmp r0, #0 ; ARM-DISABLE: cmp r0, #0 ; ARM-ENABLE: bne [[ABORT:LBB[0-9_]+]] ; ARM-DISABLE: bne [[ABORT:LBB[0-9_]+]] ; THUMB-ENABLE: cbnz r0, [[ABORT:LBB[0-9_]+]] ; THUMB-DISABLE: cbnz r0, [[ABORT:LBB[0-9_]+]] ; ; CHECK: mov{{s?}} r0, #42 ; ; ENABLE-NEXT: bx lr ; ; DISABLE-NEXT: pop ;; ; CHECK: [[ABORT]]: @ %if.abort ; ; ENABLE: push ; ; CHECK: bl{{x?}} _abort ; ENABLE-NOT: pop define i32 @noreturn(i8 signext %bad_thing) "no-frame-pointer-elim"="true" { entry: %tobool = icmp eq i8 %bad_thing, 0 br i1 %tobool, label %if.end, label %if.abort if.abort: %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() tail call void @abort() #0 unreachable if.end: ret i32 42 } declare void @abort() #0 attributes #0 = { noreturn nounwind } ; Make sure that we handle infinite loops properly When checking that the Save ; and Restore blocks are control flow equivalent, the loop searches for the ; immediate (post) dominator for the (restore) save blocks. When either the Save ; or Restore block is located in an infinite loop the only immediate (post) ; dominator is itself. In this case, we cannot perform shrink wrapping, but we ; should return gracefully and continue compilation. ; The only condition for this test is the compilation finishes correctly. ; CHECK-LABEL: infiniteloop ; CHECK: pop define void @infiniteloop() "no-frame-pointer-elim"="true" { entry: br i1 undef, label %if.then, label %if.end if.then: %ptr = alloca i32, i32 4 br label %for.body for.body: ; preds = %for.body, %entry %sum.03 = phi i32 [ 0, %if.then ], [ %add, %for.body ] %call = tail call i32 asm sideeffect "mov $0, #1", "=r,~{r4}"() %add = add nsw i32 %call, %sum.03 store i32 %add, i32* %ptr br label %for.body if.end: ret void } ; Another infinite loop test this time with a body bigger than just one block. ; CHECK-LABEL: infiniteloop2 ; CHECK: pop define void @infiniteloop2() "no-frame-pointer-elim"="true" { entry: br i1 undef, label %if.then, label %if.end if.then: %ptr = alloca i32, i32 4 br label %for.body for.body: ; preds = %for.body, %entry %sum.03 = phi i32 [ 0, %if.then ], [ %add, %body1 ], [ 1, %body2] %call = tail call i32 asm "mov $0, #0", "=r,~{r4}"() %add = add nsw i32 %call, %sum.03 store i32 %add, i32* %ptr br i1 undef, label %body1, label %body2 body1: tail call void asm sideeffect "nop", "~{r4}"() br label %for.body body2: tail call void asm sideeffect "nop", "~{r4}"() br label %for.body if.end: ret void } ; Another infinite loop test this time with two nested infinite loop. ; CHECK-LABEL: infiniteloop3 ; CHECK: bx lr define void @infiniteloop3() "no-frame-pointer-elim"="true" { entry: br i1 undef, label %loop2a, label %body body: ; preds = %entry br i1 undef, label %loop2a, label %end loop1: ; preds = %loop2a, %loop2b %var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ] %next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ] %0 = icmp eq i32* %var, null %next.load = load i32*, i32** undef br i1 %0, label %loop2a, label %loop2b loop2a: ; preds = %loop1, %body, %entry %var = phi i32* [ null, %body ], [ null, %entry ], [ %next.phi, %loop1 ] %next.var = phi i32* [ undef, %body ], [ null, %entry ], [ %next.load, %loop1 ] br label %loop1 loop2b: ; preds = %loop1 %gep1 = bitcast i32* %var.phi to i32* %next.ptr = bitcast i32* %gep1 to i32** store i32* %next.phi, i32** %next.ptr br label %loop1 end: ret void } ; Function Attrs: nounwind readnone declare double @llvm.pow.f64(double, double) ; This function needs to spill floating point registers to ; exercise the path where we were dereferencing the end iterator ; to access debug info location while inserting the spill code ; during PEI with shrink-wrapping enable. ; CHECK-LABEL: debug_info: ; ; ENABLE: {{tst r2, #1|lsls r1, r2, #31}} ; ENABLE-NEXT: beq [[BB13:LBB[0-9_]+]] ; ; CHECK: push ; ; DISABLE: {{tst r2, #1|lsls r1, r2, #31}} ; DISABLE: beq [[BB13:LBB[0-9_]+]] ; ; CHECK: bl{{x?}} _pow ; ; ; ENABLE: pop ; ; CHECK: [[BB13]]: ; CHECK: vldr ; ; DISABLE: pop ; ; FIXME: This is flakey passing by finding 'bl' somewhere amongst the debug ; info (like labels named 'line_table) not because it's found a bl instruction. ; ; CHECK: bl define float @debug_info(float %gamma, float %slopeLimit, i1 %or.cond, double %tmp) "no-frame-pointer-elim"="true" { bb: br i1 %or.cond, label %bb3, label %bb13 bb3: ; preds = %bb %tmp4 = fcmp ogt float %gamma, 1.000000e+00 %tmp5 = fadd double 1.000000e+00, %tmp %tmp6 = select i1 %tmp4, double %tmp5, double %tmp %tmp10 = tail call double @llvm.pow.f64(double %tmp, double %tmp) %tmp11 = fcmp une double %tmp6, %tmp %tmp12 = fadd double %tmp10, %tmp10 %cutoff.0 = select i1 %tmp11, double %tmp12, double %tmp %phitmp = fptrunc double %cutoff.0 to float br label %bb13 bb13: ; preds = %bb3, %bb %cutoff.1 = phi float [ 0.000000e+00, %bb ], [ %phitmp, %bb3 ] ret float %cutoff.1 } !llvm.dbg.cu = !{!0} !llvm.module.flags = !{!3} !0 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !1, producer: "LLVM", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !4, globals: !2, imports: !2) !1 = !DIFile(filename: "a.cpp", directory: "b") !2 = !{} !3 = !{i32 2, !"Debug Info Version", i32 3} !4 = !{!5} !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed)