; RUN: opt -march=hexagon -O2 -vectorize-loops -S < %s ; REQUIRES: asserts ; ; -fvectorize-loops infinite compile/memory ; test checks that the compile completes successfully target triple = "hexagon" @g0 = global i8 -1, align 1 @g1 = common global [15 x i8] zeroinitializer, align 8 @g2 = common global [15 x i8*] zeroinitializer, align 8 ; Function Attrs: nounwind define void @f0() #0 { b0: %v0 = alloca i32, align 4 store i32 0, i32* %v0, align 4 store i32 0, i32* %v0, align 4 br label %b1 b1: ; preds = %b3, %b0 %v1 = load i32, i32* %v0, align 4 %v2 = icmp slt i32 %v1, 15 br i1 %v2, label %b2, label %b4 b2: ; preds = %b1 %v3 = load i32, i32* %v0, align 4 %v4 = getelementptr inbounds [15 x i8], [15 x i8]* @g1, i32 0, i32 %v3 store i8 0, i8* %v4, align 1 %v5 = load i32, i32* %v0, align 4 %v6 = getelementptr inbounds [15 x i8*], [15 x i8*]* @g2, i32 0, i32 %v5 store i8* @g0, i8** %v6, align 4 br label %b3 b3: ; preds = %b2 %v7 = load i32, i32* %v0, align 4 %v8 = add nsw i32 %v7, 1 store i32 %v8, i32* %v0, align 4 br label %b1 b4: ; preds = %b1 ret void } attributes #0 = { nounwind }