; RUN: llc < %s -march=sparc -disable-sparc-delay-filler -disable-sparc-leaf-proc | FileCheck %s --check-prefix=CHECK --check-prefix=HARD --check-prefix=CHECK-BE ; RUN: llc < %s -march=sparcel -disable-sparc-delay-filler -disable-sparc-leaf-proc | FileCheck %s --check-prefix=CHECK --check-prefix=HARD --check-prefix=CHECK-LE ; RUN: llc < %s -march=sparc -disable-sparc-delay-filler -disable-sparc-leaf-proc -mattr=soft-float | FileCheck %s --check-prefix=CHECK --check-prefix=SOFT --check-prefix=CHECK-BE ; CHECK-LABEL: intarg: ; The save/restore frame is not strictly necessary here, but we would need to ; refer to %o registers instead. ; CHECK: save %sp, -96, %sp ; CHECK: ld [%fp+96], [[R2:%[gilo][0-7]]] ; CHECK: ld [%fp+92], [[R1:%[gilo][0-7]]] ; CHECK: stb %i0, [%i4] ; CHECK: stb %i1, [%i4] ; CHECK: sth %i2, [%i4] ; CHECK: st %i3, [%i4] ; CHECK: st %i4, [%i4] ; CHECK: st %i5, [%i4] ; CHECK: st [[R1]], [%i4] ; CHECK: st [[R2]], [%i4] ; CHECK: restore define void @intarg(i8 %a0, ; %i0 i8 %a1, ; %i1 i16 %a2, ; %i2 i32 %a3, ; %i3 i8* %a4, ; %i4 i32 %a5, ; %i5 i32 signext %a6, ; [%fp+92] i8* %a7) { ; [%fp+96] store volatile i8 %a0, i8* %a4 store volatile i8 %a1, i8* %a4 %p16 = bitcast i8* %a4 to i16* store volatile i16 %a2, i16* %p16 %p32 = bitcast i8* %a4 to i32* store volatile i32 %a3, i32* %p32 %pp = bitcast i8* %a4 to i8** store volatile i8* %a4, i8** %pp store volatile i32 %a5, i32* %p32 store volatile i32 %a6, i32* %p32 store volatile i8* %a7, i8** %pp ret void } ; CHECK-LABEL: call_intarg: ; CHECK: save %sp, -104, %sp ; Use %o0-%o5 for outgoing arguments ; CHECK: mov 5, %o5 ; CHECK: st %i0, [%sp+92] ; CHECK: call intarg ; CHECK-NOT: add %sp ; CHECK: restore define void @call_intarg(i32 %i0, i8* %i1) { call void @intarg(i8 0, i8 1, i16 2, i32 3, i8* undef, i32 5, i32 %i0, i8* %i1) ret void } ;; Verify doubles starting with an even reg, starting with an odd reg, ;; straddling the boundary of regs and mem, and floats in regs and mem. ; ; CHECK-LABEL: floatarg: ; HARD: save %sp, -120, %sp ; HARD: mov %i5, %g2 ; HARD-NEXT: ld [%fp+92], %g3 ; HARD-NEXT: mov %i4, %i5 ; HARD-NEXT: ! kill ; HARD-NEXT: std %g2, [%fp+-24] ; HARD-NEXT: mov %i3, %i4 ; HARD-NEXT: std %i4, [%fp+-16] ; HARD-NEXT: ! kill ; HARD-NEXT: std %i0, [%fp+-8] ; HARD-NEXT: st %i2, [%fp+-28] ; HARD-NEXT: ld [%fp+104], %f0 ; HARD-NEXT: ldd [%fp+96], %f2 ; HARD-NEXT: ld [%fp+-28], %f1 ; HARD-NEXT: ldd [%fp+-8], %f4 ; HARD-NEXT: ldd [%fp+-16], %f6 ; HARD-NEXT: ldd [%fp+-24], %f8 ; HARD-NEXT: fstod %f1, %f10 ; HARD-NEXT: faddd %f4, %f10, %f4 ; HARD-NEXT: faddd %f6, %f4, %f4 ; HARD-NEXT: faddd %f8, %f4, %f4 ; HARD-NEXT: faddd %f2, %f4, %f2 ; HARD-NEXT: fstod %f0, %f0 ; HARD-NEXT: faddd %f0, %f2, %f0 ; SOFT: save %sp, -96, %sp ; SOFT: ld [%fp+104], %l0 ; SOFT-NEXT: ld [%fp+96], %l1 ; SOFT-NEXT: ld [%fp+100], %l2 ; SOFT-NEXT: ld [%fp+92], %l3 ; SOFT-NEXT: mov %i2, %o0 ; SOFT-NEXT: call __extendsfdf2 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %o2 ; SOFT-NEXT: mov %o1, %o3 ; SOFT-NEXT: mov %i0, %o0 ; SOFT-NEXT: mov %i1, %o1 ; SOFT-NEXT: call __adddf3 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %o2 ; SOFT-NEXT: mov %o1, %o3 ; SOFT-NEXT: mov %i3, %o0 ; SOFT-NEXT: mov %i4, %o1 ; SOFT-NEXT: call __adddf3 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %o2 ; SOFT-NEXT: mov %o1, %o3 ; SOFT-NEXT: mov %i5, %o0 ; SOFT-NEXT: mov %l3, %o1 ; SOFT-NEXT: call __adddf3 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %o2 ; SOFT-NEXT: mov %o1, %o3 ; SOFT-NEXT: mov %l1, %o0 ; SOFT-NEXT: mov %l2, %o1 ; SOFT-NEXT: call __adddf3 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %i0 ; SOFT-NEXT: mov %o1, %i1 ; SOFT-NEXT: mov %l0, %o0 ; SOFT-NEXT: call __extendsfdf2 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %i0, %o2 ; SOFT-NEXT: mov %i1, %o3 ; SOFT-NEXT: call __adddf3 ; SOFT-NEXT: nop ; SOFT-NEXT: mov %o0, %i0 ; SOFT-NEXT: mov %o1, %i1 ; CHECK: restore define double @floatarg(double %a0, ; %i0,%i1 float %a1, ; %i2 double %a2, ; %i3, %i4 double %a3, ; %i5, [%fp+92] (using 4 bytes) double %a4, ; [%fp+96] (using 8 bytes) float %a5) { ; [%fp+104] (using 4 bytes) %d1 = fpext float %a1 to double %s1 = fadd double %a0, %d1 %s2 = fadd double %a2, %s1 %s3 = fadd double %a3, %s2 %s4 = fadd double %a4, %s3 %d5 = fpext float %a5 to double %s5 = fadd double %d5, %s4 ret double %s5 } ; CHECK-LABEL: call_floatarg: ; HARD: save %sp, -112, %sp ; HARD: mov %i2, %o1 ; HARD-NEXT: mov %i1, %o0 ; HARD-NEXT: st %i0, [%sp+104] ; HARD-NEXT: std %o0, [%sp+96] ; HARD-NEXT: st %o1, [%sp+92] ; HARD-NEXT: mov %i0, %o2 ; HARD-NEXT: mov %i1, %o3 ; HARD-NEXT: mov %o1, %o4 ; HARD-NEXT: mov %i1, %o5 ; HARD-NEXT: call floatarg ; HARD: std %f0, [%i4] ; SOFT: st %i0, [%sp+104] ; SOFT-NEXT: st %i2, [%sp+100] ; SOFT-NEXT: st %i1, [%sp+96] ; SOFT-NEXT: st %i2, [%sp+92] ; SOFT-NEXT: mov %i1, %o0 ; SOFT-NEXT: mov %i2, %o1 ; SOFT-NEXT: mov %i0, %o2 ; SOFT-NEXT: mov %i1, %o3 ; SOFT-NEXT: mov %i2, %o4 ; SOFT-NEXT: mov %i1, %o5 ; SOFT-NEXT: call floatarg ; SOFT: std %o0, [%i4] ; CHECK: restore define void @call_floatarg(float %f1, double %d2, float %f5, double *%p) { %r = call double @floatarg(double %d2, float %f1, double %d2, double %d2, double %d2, float %f1) store double %r, double* %p ret void } ;; i64 arguments should effectively work the same as double: split ;; into two locations. This is different for little-endian vs big ;; endian, since the 64-bit math needs to be split ; CHECK-LABEL: i64arg: ; CHECK: save %sp, -96, %sp ; CHECK-BE: ld [%fp+104], %g2 ; CHECK-BE-NEXT: ld [%fp+100], %g3 ; CHECK-BE-NEXT: ld [%fp+96], %g4 ; CHECK-BE-NEXT: ld [%fp+92], %l0 ; CHECK-BE-NEXT: addcc %i1, %i2, %i1 ; CHECK-BE-NEXT: addxcc %i0, 0, %i0 ; CHECK-BE-NEXT: addcc %i4, %i1, %i1 ; CHECK-BE-NEXT: addxcc %i3, %i0, %i0 ; CHECK-BE-NEXT: addcc %l0, %i1, %i1 ; CHECK-BE-NEXT: addxcc %i5, %i0, %i0 ; CHECK-BE-NEXT: addcc %g3, %i1, %i1 ; CHECK-BE-NEXT: addxcc %g4, %i0, %i0 ; CHECK-BE-NEXT: addcc %g2, %i1, %i1 ; CHECK-BE-NEXT: addxcc %i0, 0, %i0 ; ; CHECK-LE: ld [%fp+104], %g2 ; CHECK-LE-NEXT: ld [%fp+96], %g3 ; CHECK-LE-NEXT: ld [%fp+100], %g4 ; CHECK-LE-NEXT: ld [%fp+92], %l0 ; CHECK-LE-NEXT: addcc %i0, %i2, %i0 ; CHECK-LE-NEXT: addxcc %i1, 0, %i1 ; CHECK-LE-NEXT: addcc %i3, %i0, %i0 ; CHECK-LE-NEXT: addxcc %i4, %i1, %i1 ; CHECK-LE-NEXT: addcc %i5, %i0, %i0 ; CHECK-LE-NEXT: addxcc %l0, %i1, %i1 ; CHECK-LE-NEXT: addcc %g3, %i0, %i0 ; CHECK-LE-NEXT: addxcc %g4, %i1, %i1 ; CHECK-LE-NEXT: addcc %g2, %i0, %i0 ; CHECK-LE-NEXT: addxcc %i1, 0, %i1 ; CHECK-NEXT: restore define i64 @i64arg(i64 %a0, ; %i0,%i1 i32 %a1, ; %i2 i64 %a2, ; %i3, %i4 i64 %a3, ; %i5, [%fp+92] (using 4 bytes) i64 %a4, ; [%fp+96] (using 8 bytes) i32 %a5) { ; [%fp+104] (using 4 bytes) %a1L = zext i32 %a1 to i64 %s1 = add i64 %a0, %a1L %s2 = add i64 %a2, %s1 %s3 = add i64 %a3, %s2 %s4 = add i64 %a4, %s3 %a5L = zext i32 %a5 to i64 %s5 = add i64 %a5L, %s4 ret i64 %s5 } ; CHECK-LABEL: call_i64arg: ; CHECK: save %sp, -112, %sp ; CHECK: st %i0, [%sp+104] ; CHECK-NEXT: st %i2, [%sp+100] ; CHECK-NEXT: st %i1, [%sp+96] ; CHECK-NEXT: st %i2, [%sp+92] ; CHECK-NEXT: mov %i1, %o0 ; CHECK-NEXT: mov %i2, %o1 ; CHECK-NEXT: mov %i0, %o2 ; CHECK-NEXT: mov %i1, %o3 ; CHECK-NEXT: mov %i2, %o4 ; CHECK-NEXT: mov %i1, %o5 ; CHECK-NEXT: call i64arg ; CHECK: std %o0, [%i3] ; CHECK-NEXT: restore define void @call_i64arg(i32 %a0, i64 %a1, i64* %p) { %r = call i64 @i64arg(i64 %a1, i32 %a0, i64 %a1, i64 %a1, i64 %a1, i32 %a0) store i64 %r, i64* %p ret void }