; Test various target-specific DAG combiner patterns. ; ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s ; Check that an extraction followed by a truncation is effectively treated ; as a bitcast. define void @f1(<4 x i32> %v1, <4 x i32> %v2, i8 *%ptr1, i8 *%ptr2) { ; CHECK-LABEL: f1: ; CHECK: vaf [[REG:%v[0-9]+]], %v24, %v26 ; CHECK-DAG: vsteb [[REG]], 0(%r2), 3 ; CHECK-DAG: vsteb [[REG]], 0(%r3), 15 ; CHECK: br %r14 %add = add <4 x i32> %v1, %v2 %elem1 = extractelement <4 x i32> %add, i32 0 %elem2 = extractelement <4 x i32> %add, i32 3 %trunc1 = trunc i32 %elem1 to i8 %trunc2 = trunc i32 %elem2 to i8 store i8 %trunc1, i8 *%ptr1 store i8 %trunc2, i8 *%ptr2 ret void } ; Test a case where a pack-type shuffle can be eliminated. define i16 @f2(<4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) { ; CHECK-LABEL: f2: ; CHECK-NOT: vpk ; CHECK-DAG: vaf [[REG1:%v[0-9]+]], %v24, %v26 ; CHECK-DAG: vaf [[REG2:%v[0-9]+]], %v26, %v28 ; CHECK-DAG: vlgvh {{%r[0-5]}}, [[REG1]], 3 ; CHECK-DAG: vlgvh {{%r[0-5]}}, [[REG2]], 7 ; CHECK: br %r14 %add1 = add <4 x i32> %v1, %v2 %add2 = add <4 x i32> %v2, %v3 %shuffle = shufflevector <4 x i32> %add1, <4 x i32> %add2, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %bitcast = bitcast <4 x i32> %shuffle to <8 x i16> %elem1 = extractelement <8 x i16> %bitcast, i32 1 %elem2 = extractelement <8 x i16> %bitcast, i32 7 %res = add i16 %elem1, %elem2 ret i16 %res } ; ...and again in a case where there's also a splat and a bitcast. define i16 @f3(<4 x i32> %v1, <4 x i32> %v2, <2 x i64> %v3) { ; CHECK-LABEL: f3: ; CHECK-NOT: vrepg ; CHECK-NOT: vpk ; CHECK-DAG: vaf [[REG:%v[0-9]+]], %v24, %v26 ; CHECK-DAG: vlgvh {{%r[0-5]}}, [[REG]], 6 ; CHECK-DAG: vlgvh {{%r[0-5]}}, %v28, 3 ; CHECK: br %r14 %add = add <4 x i32> %v1, %v2 %splat = shufflevector <2 x i64> %v3, <2 x i64> undef, <2 x i32> <i32 0, i32 0> %splatcast = bitcast <2 x i64> %splat to <4 x i32> %shuffle = shufflevector <4 x i32> %add, <4 x i32> %splatcast, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %bitcast = bitcast <4 x i32> %shuffle to <8 x i16> %elem1 = extractelement <8 x i16> %bitcast, i32 2 %elem2 = extractelement <8 x i16> %bitcast, i32 7 %res = add i16 %elem1, %elem2 ret i16 %res } ; ...and again with a merge low instead of a pack. define i16 @f4(<4 x i32> %v1, <4 x i32> %v2, <2 x i64> %v3) { ; CHECK-LABEL: f4: ; CHECK-NOT: vrepg ; CHECK-NOT: vmr ; CHECK-DAG: vaf [[REG:%v[0-9]+]], %v24, %v26 ; CHECK-DAG: vlgvh {{%r[0-5]}}, [[REG]], 6 ; CHECK-DAG: vlgvh {{%r[0-5]}}, %v28, 3 ; CHECK: br %r14 %add = add <4 x i32> %v1, %v2 %splat = shufflevector <2 x i64> %v3, <2 x i64> undef, <2 x i32> <i32 0, i32 0> %splatcast = bitcast <2 x i64> %splat to <4 x i32> %shuffle = shufflevector <4 x i32> %add, <4 x i32> %splatcast, <4 x i32> <i32 2, i32 6, i32 3, i32 7> %bitcast = bitcast <4 x i32> %shuffle to <8 x i16> %elem1 = extractelement <8 x i16> %bitcast, i32 4 %elem2 = extractelement <8 x i16> %bitcast, i32 7 %res = add i16 %elem1, %elem2 ret i16 %res } ; ...and again with a merge high. define i16 @f5(<4 x i32> %v1, <4 x i32> %v2, <2 x i64> %v3) { ; CHECK-LABEL: f5: ; CHECK-NOT: vrepg ; CHECK-NOT: vmr ; CHECK-DAG: vaf [[REG:%v[0-9]+]], %v24, %v26 ; CHECK-DAG: vlgvh {{%r[0-5]}}, [[REG]], 2 ; CHECK-DAG: vlgvh {{%r[0-5]}}, %v28, 3 ; CHECK: br %r14 %add = add <4 x i32> %v1, %v2 %splat = shufflevector <2 x i64> %v3, <2 x i64> undef, <2 x i32> <i32 0, i32 0> %splatcast = bitcast <2 x i64> %splat to <4 x i32> %shuffle = shufflevector <4 x i32> %add, <4 x i32> %splatcast, <4 x i32> <i32 0, i32 4, i32 1, i32 5> %bitcast = bitcast <4 x i32> %shuffle to <8 x i16> %elem1 = extractelement <8 x i16> %bitcast, i32 4 %elem2 = extractelement <8 x i16> %bitcast, i32 7 %res = add i16 %elem1, %elem2 ret i16 %res } ; Test a case where an unpack high can be eliminated from the usual ; load-extend sequence. define void @f6(<8 x i8> *%ptr1, i8 *%ptr2, i8 *%ptr3, i8 *%ptr4) { ; CHECK-LABEL: f6: ; CHECK: vlrepg [[REG:%v[0-9]+]], 0(%r2) ; CHECK-NOT: vup ; CHECK-DAG: vsteb [[REG]], 0(%r3), 1 ; CHECK-DAG: vsteb [[REG]], 0(%r4), 2 ; CHECK-DAG: vsteb [[REG]], 0(%r5), 7 ; CHECK: br %r14 %vec = load <8 x i8>, <8 x i8> *%ptr1 %ext = sext <8 x i8> %vec to <8 x i16> %elem1 = extractelement <8 x i16> %ext, i32 1 %elem2 = extractelement <8 x i16> %ext, i32 2 %elem3 = extractelement <8 x i16> %ext, i32 7 %trunc1 = trunc i16 %elem1 to i8 %trunc2 = trunc i16 %elem2 to i8 %trunc3 = trunc i16 %elem3 to i8 store i8 %trunc1, i8 *%ptr2 store i8 %trunc2, i8 *%ptr3 store i8 %trunc3, i8 *%ptr4 ret void } ; ...and again with a bitcast inbetween. define void @f7(<4 x i8> *%ptr1, i8 *%ptr2, i8 *%ptr3, i8 *%ptr4) { ; CHECK-LABEL: f7: ; CHECK: vlrepf [[REG:%v[0-9]+]], 0(%r2) ; CHECK-NOT: vup ; CHECK-DAG: vsteb [[REG]], 0(%r3), 0 ; CHECK-DAG: vsteb [[REG]], 0(%r4), 1 ; CHECK-DAG: vsteb [[REG]], 0(%r5), 3 ; CHECK: br %r14 %vec = load <4 x i8>, <4 x i8> *%ptr1 %ext = sext <4 x i8> %vec to <4 x i32> %bitcast = bitcast <4 x i32> %ext to <8 x i16> %elem1 = extractelement <8 x i16> %bitcast, i32 1 %elem2 = extractelement <8 x i16> %bitcast, i32 3 %elem3 = extractelement <8 x i16> %bitcast, i32 7 %trunc1 = trunc i16 %elem1 to i8 %trunc2 = trunc i16 %elem2 to i8 %trunc3 = trunc i16 %elem3 to i8 store i8 %trunc1, i8 *%ptr2 store i8 %trunc2, i8 *%ptr3 store i8 %trunc3, i8 *%ptr4 ret void }