// RUN: llvm-mc -triple=thumbv7 -show-encoding < %s 2>&1 | FileCheck --check-prefix=CHECK --check-prefix=CHECK-NONARM --check-prefix=CHECK-THUMBV7 %s // RUN: llvm-mc -triple=thumbv8 -show-encoding < %s 2>&1 | FileCheck --check-prefix=CHECK --check-prefix=CHECK-NONARM --check-prefix=CHECK-THUMBV8 %s // RUN: llvm-mc -triple=armv7 -show-encoding < %s 2>&1 | FileCheck --check-prefix=CHECK --check-prefix=CHECK-ARM %s // lsl #0 is actually mov, so here we check that it behaves the same as // mov with regards to the permitted registers and how it behaves in an // IT block. // Non-flags-setting with only one of source and destination SP should // be OK lsl sp, r0, #0 lsl r0, sp, #0 // CHECK-NONARM: mov.w sp, r0 @ encoding: [0x4f,0xea,0x00,0x0d] // CHECK-NONARM: mov.w r0, sp @ encoding: [0x4f,0xea,0x0d,0x00] // CHECK-ARM: mov sp, r0 @ encoding: [0x00,0xd0,0xa0,0xe1] // CHECK-ARM: mov r0, sp @ encoding: [0x0d,0x00,0xa0,0xe1] //FIXME: pre-ARMv8 we give an error for these instructions //mov sp, r0, lsl #0 //mov r0, sp, lsl #0 // LSL #0 in IT block should select the 32-bit encoding itt eq lsleq r0, r1, #0 lslseq r0, r1, #0 itt gt lslgt r0, r1, #0 lslsgt r0, r1, #0 // CHECK-NONARM: moveq.w r0, r1 @ encoding: [0x4f,0xea,0x01,0x00] // CHECK-NONARM: movseq.w r0, r1 @ encoding: [0x5f,0xea,0x01,0x00] // CHECK-NONARM: movgt.w r0, r1 @ encoding: [0x4f,0xea,0x01,0x00] // CHECK-NONARM: movsgt.w r0, r1 @ encoding: [0x5f,0xea,0x01,0x00] // CHECK-ARM: moveq r0, r1 @ encoding: [0x01,0x00,0xa0,0x01] // CHECK-ARM: movseq r0, r1 @ encoding: [0x01,0x00,0xb0,0x01] // CHECK-ARM: movgt r0, r1 @ encoding: [0x01,0x00,0xa0,0xc1] // CHECK-ARM: movsgt r0, r1 @ encoding: [0x01,0x00,0xb0,0xc1] itt eq moveq r0, r1, lsl #0 movseq r0, r1, lsl #0 itt gt movgt r0, r1, lsl #0 movsgt r0, r1, lsl #0 // CHECK-NONARM: moveq.w r0, r1 @ encoding: [0x4f,0xea,0x01,0x00] // CHECK-NONARM: movseq.w r0, r1 @ encoding: [0x5f,0xea,0x01,0x00] // CHECK-NONARM: movgt.w r0, r1 @ encoding: [0x4f,0xea,0x01,0x00] // CHECK-NONARM: movsgt.w r0, r1 @ encoding: [0x5f,0xea,0x01,0x00] // CHECK-ARM: moveq r0, r1 @ encoding: [0x01,0x00,0xa0,0x01] // CHECK-ARM: movseq r0, r1 @ encoding: [0x01,0x00,0xb0,0x01] // CHECK-ARM: movgt r0, r1 @ encoding: [0x01,0x00,0xa0,0xc1] // CHECK-ARM: movsgt r0, r1 @ encoding: [0x01,0x00,0xb0,0xc1]