; The CGSCC pass manager includes an SCC iteration utility that tracks indirect ; calls that are turned into direct calls (devirtualization) and re-visits the ; SCC to expose those calls to the SCC-based IPO passes. We trigger ; devirtualization here with GVN which forwards a store through a load and to ; an indirect call. ; ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(function-attrs,function(gvn,instcombine))' -S < %s | FileCheck %s --check-prefix=CHECK --check-prefix=BEFORE ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(devirt<1>(function-attrs,function(gvn,instcombine)))' -S < %s | FileCheck %s --check-prefix=CHECK --check-prefix=AFTER --check-prefix=AFTER1 ; RUN: opt -aa-pipeline=basic-aa -passes='cgscc(devirt<2>(function-attrs,function(gvn,instcombine)))' -S < %s | FileCheck %s --check-prefix=CHECK --check-prefix=AFTER --check-prefix=AFTER2 ; ; We also verify that the real O2 pipeline catches these cases. ; RUN: opt -aa-pipeline=basic-aa -passes='default<O2>' -S < %s | FileCheck %s --check-prefix=CHECK --check-prefix=AFTER --check-prefix=AFTER2 declare void @readnone() readnone ; CHECK: Function Attrs: readnone ; CHECK-NEXT: declare void @readnone() declare void @unknown() ; CHECK-NOT: Function Attrs ; CHECK-LABEL: declare void @unknown(){{ *$}} ; The @test1 function checks that when we refine an indirect call to a direct ; call we revisit the SCC passes to reflect the more precise information. This ; is the basic functionality. define void @test1() { ; BEFORE-NOT: Function Attrs ; AFTER: Function Attrs: readnone ; CHECK-LABEL: define void @test1() entry: %fptr = alloca void ()* store void ()* @readnone, void ()** %fptr %f = load void ()*, void ()** %fptr call void %f() ret void } ; The @test2_* functions check that when we need multiple (in this case 2) ; repetitions to compute some state that is incrementally exposed with each ; one, the limit on repetitions is enforced. So we make progress with ; one repetition but not as much as with three. ; ; This is somewhat awkward to test because we have to contrive to have a state ; repetition triggered and observed with very few passes. The technique here ; is to have one indirect call that can only be resolved when the entire SCC is ; deduced as readonly, and mark that indirect call at the call site as readonly ; to make that possible. This forces us to first deduce readonly, then ; devirtualize again, and then deduce readnone. declare void @readnone_with_arg(void ()**) readnone ; CHECK: Function Attrs: readnone ; CHECK-LABEL: declare void @readnone_with_arg(void ()**) define void @test2_a(void ()** %ignore) { ; BEFORE-NOT: Function Attrs ; AFTER1: Function Attrs: readonly ; AFTER2: Function Attrs: readnone ; BEFORE: define void @test2_a(void ()** %ignore) ; AFTER: define void @test2_a(void ()** readnone %ignore) entry: %f1ptr = alloca void (void ()**)* store void (void ()**)* @readnone_with_arg, void (void ()**)** %f1ptr %f1 = load void (void ()**)*, void (void ()**)** %f1ptr ; This indirect call is the first to be resolved, allowing us to deduce ; readonly but not (yet) readnone. call void %f1(void ()** %ignore) ; CHECK: call void @readnone_with_arg(void ()** %ignore) ; Bogus call to test2_b to make this a cycle. call void @test2_b() ret void } define void @test2_b() { ; BEFORE-NOT: Function Attrs ; AFTER1: Function Attrs: readonly ; AFTER2: Function Attrs: readnone ; CHECK-LABEL: define void @test2_b() entry: %f2ptr = alloca void ()* store void ()* @readnone, void ()** %f2ptr ; Call the other function here to prevent forwarding until the SCC has had ; function attrs deduced. call void @test2_a(void ()** %f2ptr) %f2 = load void ()*, void ()** %f2ptr ; This is the second indirect call to be resolved, and can only be resolved ; after we deduce 'readonly' for the rest of the SCC. Once it is ; devirtualized, we can deduce readnone for the SCC. call void %f2() readonly ; BEFORE: call void %f2() ; AFTER: call void @readnone() ret void } declare i8* @memcpy(i8*, i8*, i64) ; CHECK-LABEL: declare i8* @memcpy( ; The @test3 function checks that when we refine an indirect call to an ; intrinsic we still revisit the SCC pass. This also covers cases where the ; value handle itself doesn't persist due to the nature of how instcombine ; creates the memcpy intrinsic call, and we rely on the count of indirect calls ; decreasing and the count of direct calls increasing. ; Adding 'noinline' attribute to force attributes for improved matching. define void @test3(i8* %src, i8* %dest, i64 %size) noinline { ; CHECK: Function Attrs ; CHECK-NOT: read ; CHECK-SAME: noinline ; BEFORE-LABEL: define void @test3(i8* %src, i8* %dest, i64 %size) ; AFTER-LABEL: define void @test3(i8* nocapture readonly %src, i8* nocapture %dest, i64 %size) %fptr = alloca i8* (i8*, i8*, i64)* store i8* (i8*, i8*, i64)* @memcpy, i8* (i8*, i8*, i64)** %fptr %f = load i8* (i8*, i8*, i64)*, i8* (i8*, i8*, i64)** %fptr call i8* %f(i8* %dest, i8* %src, i64 %size) ; CHECK: call void @llvm.memcpy ret void } ; A boring function that just keeps our declarations around. define void @keep(i8** %sink) { ; CHECK-NOT: Function Attrs ; CHECK-LABEL: define void @keep( entry: store volatile i8* bitcast (void ()* @readnone to i8*), i8** %sink store volatile i8* bitcast (void ()* @unknown to i8*), i8** %sink store volatile i8* bitcast (i8* (i8*, i8*, i64)* @memcpy to i8*), i8** %sink call void @unknown() ret void }