//===-- llvm/Function.h - Class to represent a single function --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the Function class, which represents a // single function/procedure in LLVM. // // A function basically consists of a list of basic blocks, a list of arguments, // and a symbol table. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_FUNCTION_H #define LLVM_IR_FUNCTION_H #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/iterator_range.h" #include "llvm/ADT/StringRef.h" #include "llvm/IR/Argument.h" #include "llvm/IR/Attributes.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CallingConv.h" #include "llvm/IR/GlobalObject.h" #include "llvm/IR/Intrinsics.h" #include "llvm/IR/OperandTraits.h" #include "llvm/IR/SymbolTableListTraits.h" #include "llvm/IR/Value.h" #include "llvm/Support/Compiler.h" #include <cassert> #include <cstddef> #include <cstdint> #include <memory> #include <string> namespace llvm { template <typename T> class Optional; class AssemblyAnnotationWriter; class FunctionType; class LLVMContext; class DISubprogram; class Function : public GlobalObject, public ilist_node<Function> { public: typedef SymbolTableList<Argument> ArgumentListType; typedef SymbolTableList<BasicBlock> BasicBlockListType; // BasicBlock iterators... typedef BasicBlockListType::iterator iterator; typedef BasicBlockListType::const_iterator const_iterator; typedef ArgumentListType::iterator arg_iterator; typedef ArgumentListType::const_iterator const_arg_iterator; private: // Important things that make up a function! BasicBlockListType BasicBlocks; ///< The basic blocks mutable ArgumentListType ArgumentList; ///< The formal arguments std::unique_ptr<ValueSymbolTable> SymTab; ///< Symbol table of args/instructions AttributeSet AttributeSets; ///< Parameter attributes /* * Value::SubclassData * * bit 0 : HasLazyArguments * bit 1 : HasPrefixData * bit 2 : HasPrologueData * bit 3 : HasPersonalityFn * bits 4-13 : CallingConvention * bits 14 : HasGC * bits 15 : [reserved] */ /// Bits from GlobalObject::GlobalObjectSubclassData. enum { /// Whether this function is materializable. IsMaterializableBit = 0, }; friend class SymbolTableListTraits<Function>; /// hasLazyArguments/CheckLazyArguments - The argument list of a function is /// built on demand, so that the list isn't allocated until the first client /// needs it. The hasLazyArguments predicate returns true if the arg list /// hasn't been set up yet. public: bool hasLazyArguments() const { return getSubclassDataFromValue() & (1<<0); } private: void CheckLazyArguments() const { if (hasLazyArguments()) BuildLazyArguments(); } void BuildLazyArguments() const; /// Function ctor - If the (optional) Module argument is specified, the /// function is automatically inserted into the end of the function list for /// the module. /// Function(FunctionType *Ty, LinkageTypes Linkage, const Twine &N = "", Module *M = nullptr); public: Function(const Function&) = delete; void operator=(const Function&) = delete; ~Function() override; static Function *Create(FunctionType *Ty, LinkageTypes Linkage, const Twine &N = "", Module *M = nullptr) { return new Function(Ty, Linkage, N, M); } // Provide fast operand accessors. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); /// Returns the type of the ret val. Type *getReturnType() const; /// Returns the FunctionType for me. FunctionType *getFunctionType() const; /// getContext - Return a reference to the LLVMContext associated with this /// function. LLVMContext &getContext() const; /// isVarArg - Return true if this function takes a variable number of /// arguments. bool isVarArg() const; bool isMaterializable() const; void setIsMaterializable(bool V); /// getIntrinsicID - This method returns the ID number of the specified /// function, or Intrinsic::not_intrinsic if the function is not an /// intrinsic, or if the pointer is null. This value is always defined to be /// zero to allow easy checking for whether a function is intrinsic or not. /// The particular intrinsic functions which correspond to this value are /// defined in llvm/Intrinsics.h. Intrinsic::ID getIntrinsicID() const LLVM_READONLY { return IntID; } bool isIntrinsic() const { return getName().startswith("llvm."); } static Intrinsic::ID lookupIntrinsicID(StringRef Name); /// \brief Recalculate the ID for this function if it is an Intrinsic defined /// in llvm/Intrinsics.h. Sets the intrinsic ID to Intrinsic::not_intrinsic /// if the name of this function does not match an intrinsic in that header. /// Note, this method does not need to be called directly, as it is called /// from Value::setName() whenever the name of this function changes. void recalculateIntrinsicID(); /// getCallingConv()/setCallingConv(CC) - These method get and set the /// calling convention of this function. The enum values for the known /// calling conventions are defined in CallingConv.h. CallingConv::ID getCallingConv() const { return static_cast<CallingConv::ID>((getSubclassDataFromValue() >> 4) & CallingConv::MaxID); } void setCallingConv(CallingConv::ID CC) { auto ID = static_cast<unsigned>(CC); assert(!(ID & ~CallingConv::MaxID) && "Unsupported calling convention"); setValueSubclassData((getSubclassDataFromValue() & 0xc00f) | (ID << 4)); } /// @brief Return the attribute list for this Function. AttributeSet getAttributes() const { return AttributeSets; } /// @brief Set the attribute list for this Function. void setAttributes(AttributeSet Attrs) { AttributeSets = Attrs; } /// @brief Add function attributes to this function. void addFnAttr(Attribute::AttrKind Kind) { addAttribute(AttributeSet::FunctionIndex, Kind); } /// @brief Add function attributes to this function. void addFnAttr(StringRef Kind, StringRef Val = StringRef()) { addAttribute(AttributeSet::FunctionIndex, Attribute::get(getContext(), Kind, Val)); } void addFnAttr(Attribute Attr) { addAttribute(AttributeSet::FunctionIndex, Attr); } /// @brief Remove function attributes from this function. void removeFnAttr(Attribute::AttrKind Kind) { removeAttribute(AttributeSet::FunctionIndex, Kind); } /// @brief Remove function attribute from this function. void removeFnAttr(StringRef Kind) { setAttributes(AttributeSets.removeAttribute( getContext(), AttributeSet::FunctionIndex, Kind)); } /// \brief Set the entry count for this function. /// /// Entry count is the number of times this function was executed based on /// pgo data. void setEntryCount(uint64_t Count); /// \brief Get the entry count for this function. /// /// Entry count is the number of times the function was executed based on /// pgo data. Optional<uint64_t> getEntryCount() const; /// Set the section prefix for this function. void setSectionPrefix(StringRef Prefix); /// Get the section prefix for this function. Optional<StringRef> getSectionPrefix() const; /// @brief Return true if the function has the attribute. bool hasFnAttribute(Attribute::AttrKind Kind) const { return AttributeSets.hasFnAttribute(Kind); } bool hasFnAttribute(StringRef Kind) const { return AttributeSets.hasFnAttribute(Kind); } /// @brief Return the attribute for the given attribute kind. Attribute getFnAttribute(Attribute::AttrKind Kind) const { return getAttribute(AttributeSet::FunctionIndex, Kind); } Attribute getFnAttribute(StringRef Kind) const { return getAttribute(AttributeSet::FunctionIndex, Kind); } /// \brief Return the stack alignment for the function. unsigned getFnStackAlignment() const { if (!hasFnAttribute(Attribute::StackAlignment)) return 0; return AttributeSets.getStackAlignment(AttributeSet::FunctionIndex); } /// hasGC/getGC/setGC/clearGC - The name of the garbage collection algorithm /// to use during code generation. bool hasGC() const { return getSubclassDataFromValue() & (1<<14); } const std::string &getGC() const; void setGC(std::string Str); void clearGC(); /// @brief adds the attribute to the list of attributes. void addAttribute(unsigned i, Attribute::AttrKind Kind); /// @brief adds the attribute to the list of attributes. void addAttribute(unsigned i, Attribute Attr); /// @brief adds the attributes to the list of attributes. void addAttributes(unsigned i, AttributeSet Attrs); /// @brief removes the attribute from the list of attributes. void removeAttribute(unsigned i, Attribute::AttrKind Kind); /// @brief removes the attribute from the list of attributes. void removeAttribute(unsigned i, StringRef Kind); /// @brief removes the attributes from the list of attributes. void removeAttributes(unsigned i, AttributeSet Attrs); /// @brief check if an attributes is in the list of attributes. bool hasAttribute(unsigned i, Attribute::AttrKind Kind) const { return getAttributes().hasAttribute(i, Kind); } Attribute getAttribute(unsigned i, Attribute::AttrKind Kind) const { return AttributeSets.getAttribute(i, Kind); } Attribute getAttribute(unsigned i, StringRef Kind) const { return AttributeSets.getAttribute(i, Kind); } /// @brief adds the dereferenceable attribute to the list of attributes. void addDereferenceableAttr(unsigned i, uint64_t Bytes); /// @brief adds the dereferenceable_or_null attribute to the list of /// attributes. void addDereferenceableOrNullAttr(unsigned i, uint64_t Bytes); /// @brief Extract the alignment for a call or parameter (0=unknown). unsigned getParamAlignment(unsigned i) const { return AttributeSets.getParamAlignment(i); } /// @brief Extract the number of dereferenceable bytes for a call or /// parameter (0=unknown). uint64_t getDereferenceableBytes(unsigned i) const { return AttributeSets.getDereferenceableBytes(i); } /// @brief Extract the number of dereferenceable_or_null bytes for a call or /// parameter (0=unknown). uint64_t getDereferenceableOrNullBytes(unsigned i) const { return AttributeSets.getDereferenceableOrNullBytes(i); } /// @brief Determine if the function does not access memory. bool doesNotAccessMemory() const { return hasFnAttribute(Attribute::ReadNone); } void setDoesNotAccessMemory() { addFnAttr(Attribute::ReadNone); } /// @brief Determine if the function does not access or only reads memory. bool onlyReadsMemory() const { return doesNotAccessMemory() || hasFnAttribute(Attribute::ReadOnly); } void setOnlyReadsMemory() { addFnAttr(Attribute::ReadOnly); } /// @brief Determine if the function does not access or only writes memory. bool doesNotReadMemory() const { return doesNotAccessMemory() || hasFnAttribute(Attribute::WriteOnly); } void setDoesNotReadMemory() { addFnAttr(Attribute::WriteOnly); } /// @brief Determine if the call can access memmory only using pointers based /// on its arguments. bool onlyAccessesArgMemory() const { return hasFnAttribute(Attribute::ArgMemOnly); } void setOnlyAccessesArgMemory() { addFnAttr(Attribute::ArgMemOnly); } /// @brief Determine if the function may only access memory that is /// inaccessible from the IR. bool onlyAccessesInaccessibleMemory() const { return hasFnAttribute(Attribute::InaccessibleMemOnly); } void setOnlyAccessesInaccessibleMemory() { addFnAttr(Attribute::InaccessibleMemOnly); } /// @brief Determine if the function may only access memory that is /// either inaccessible from the IR or pointed to by its arguments. bool onlyAccessesInaccessibleMemOrArgMem() const { return hasFnAttribute(Attribute::InaccessibleMemOrArgMemOnly); } void setOnlyAccessesInaccessibleMemOrArgMem() { addFnAttr(Attribute::InaccessibleMemOrArgMemOnly); } /// @brief Determine if the function cannot return. bool doesNotReturn() const { return hasFnAttribute(Attribute::NoReturn); } void setDoesNotReturn() { addFnAttr(Attribute::NoReturn); } /// @brief Determine if the function cannot unwind. bool doesNotThrow() const { return hasFnAttribute(Attribute::NoUnwind); } void setDoesNotThrow() { addFnAttr(Attribute::NoUnwind); } /// @brief Determine if the call cannot be duplicated. bool cannotDuplicate() const { return hasFnAttribute(Attribute::NoDuplicate); } void setCannotDuplicate() { addFnAttr(Attribute::NoDuplicate); } /// @brief Determine if the call is convergent. bool isConvergent() const { return hasFnAttribute(Attribute::Convergent); } void setConvergent() { addFnAttr(Attribute::Convergent); } void setNotConvergent() { removeFnAttr(Attribute::Convergent); } /// Determine if the function is known not to recurse, directly or /// indirectly. bool doesNotRecurse() const { return hasFnAttribute(Attribute::NoRecurse); } void setDoesNotRecurse() { addFnAttr(Attribute::NoRecurse); } /// @brief True if the ABI mandates (or the user requested) that this /// function be in a unwind table. bool hasUWTable() const { return hasFnAttribute(Attribute::UWTable); } void setHasUWTable() { addFnAttr(Attribute::UWTable); } /// @brief True if this function needs an unwind table. bool needsUnwindTableEntry() const { return hasUWTable() || !doesNotThrow(); } /// @brief Determine if the function returns a structure through first /// pointer argument. bool hasStructRetAttr() const { return AttributeSets.hasAttribute(1, Attribute::StructRet) || AttributeSets.hasAttribute(2, Attribute::StructRet); } /// @brief Determine if the parameter or return value is marked with NoAlias /// attribute. /// @param n The parameter to check. 1 is the first parameter, 0 is the return bool doesNotAlias(unsigned n) const { return AttributeSets.hasAttribute(n, Attribute::NoAlias); } void setDoesNotAlias(unsigned n) { addAttribute(n, Attribute::NoAlias); } /// @brief Determine if the parameter can be captured. /// @param n The parameter to check. 1 is the first parameter, 0 is the return bool doesNotCapture(unsigned n) const { return AttributeSets.hasAttribute(n, Attribute::NoCapture); } void setDoesNotCapture(unsigned n) { addAttribute(n, Attribute::NoCapture); } bool doesNotAccessMemory(unsigned n) const { return AttributeSets.hasAttribute(n, Attribute::ReadNone); } void setDoesNotAccessMemory(unsigned n) { addAttribute(n, Attribute::ReadNone); } bool onlyReadsMemory(unsigned n) const { return doesNotAccessMemory(n) || AttributeSets.hasAttribute(n, Attribute::ReadOnly); } void setOnlyReadsMemory(unsigned n) { addAttribute(n, Attribute::ReadOnly); } /// Optimize this function for minimum size (-Oz). bool optForMinSize() const { return hasFnAttribute(Attribute::MinSize); } /// Optimize this function for size (-Os) or minimum size (-Oz). bool optForSize() const { return hasFnAttribute(Attribute::OptimizeForSize) || optForMinSize(); } /// copyAttributesFrom - copy all additional attributes (those not needed to /// create a Function) from the Function Src to this one. void copyAttributesFrom(const GlobalValue *Src) override; /// deleteBody - This method deletes the body of the function, and converts /// the linkage to external. /// void deleteBody() { dropAllReferences(); setLinkage(ExternalLinkage); } /// removeFromParent - This method unlinks 'this' from the containing module, /// but does not delete it. /// void removeFromParent() override; /// eraseFromParent - This method unlinks 'this' from the containing module /// and deletes it. /// void eraseFromParent() override; /// Steal arguments from another function. /// /// Drop this function's arguments and splice in the ones from \c Src. /// Requires that this has no function body. void stealArgumentListFrom(Function &Src); /// Get the underlying elements of the Function... the basic block list is /// empty for external functions. /// const ArgumentListType &getArgumentList() const { CheckLazyArguments(); return ArgumentList; } ArgumentListType &getArgumentList() { CheckLazyArguments(); return ArgumentList; } static ArgumentListType Function::*getSublistAccess(Argument*) { return &Function::ArgumentList; } const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; } BasicBlockListType &getBasicBlockList() { return BasicBlocks; } static BasicBlockListType Function::*getSublistAccess(BasicBlock*) { return &Function::BasicBlocks; } const BasicBlock &getEntryBlock() const { return front(); } BasicBlock &getEntryBlock() { return front(); } //===--------------------------------------------------------------------===// // Symbol Table Accessing functions... /// getSymbolTable() - Return the symbol table if any, otherwise nullptr. /// inline ValueSymbolTable *getValueSymbolTable() { return SymTab.get(); } inline const ValueSymbolTable *getValueSymbolTable() const { return SymTab.get(); } //===--------------------------------------------------------------------===// // BasicBlock iterator forwarding functions // iterator begin() { return BasicBlocks.begin(); } const_iterator begin() const { return BasicBlocks.begin(); } iterator end () { return BasicBlocks.end(); } const_iterator end () const { return BasicBlocks.end(); } size_t size() const { return BasicBlocks.size(); } bool empty() const { return BasicBlocks.empty(); } const BasicBlock &front() const { return BasicBlocks.front(); } BasicBlock &front() { return BasicBlocks.front(); } const BasicBlock &back() const { return BasicBlocks.back(); } BasicBlock &back() { return BasicBlocks.back(); } /// @name Function Argument Iteration /// @{ arg_iterator arg_begin() { CheckLazyArguments(); return ArgumentList.begin(); } const_arg_iterator arg_begin() const { CheckLazyArguments(); return ArgumentList.begin(); } arg_iterator arg_end() { CheckLazyArguments(); return ArgumentList.end(); } const_arg_iterator arg_end() const { CheckLazyArguments(); return ArgumentList.end(); } iterator_range<arg_iterator> args() { return make_range(arg_begin(), arg_end()); } iterator_range<const_arg_iterator> args() const { return make_range(arg_begin(), arg_end()); } /// @} size_t arg_size() const; bool arg_empty() const; /// \brief Check whether this function has a personality function. bool hasPersonalityFn() const { return getSubclassDataFromValue() & (1<<3); } /// \brief Get the personality function associated with this function. Constant *getPersonalityFn() const; void setPersonalityFn(Constant *Fn); /// \brief Check whether this function has prefix data. bool hasPrefixData() const { return getSubclassDataFromValue() & (1<<1); } /// \brief Get the prefix data associated with this function. Constant *getPrefixData() const; void setPrefixData(Constant *PrefixData); /// \brief Check whether this function has prologue data. bool hasPrologueData() const { return getSubclassDataFromValue() & (1<<2); } /// \brief Get the prologue data associated with this function. Constant *getPrologueData() const; void setPrologueData(Constant *PrologueData); /// Print the function to an output stream with an optional /// AssemblyAnnotationWriter. void print(raw_ostream &OS, AssemblyAnnotationWriter *AAW = nullptr, bool ShouldPreserveUseListOrder = false, bool IsForDebug = false) const; /// viewCFG - This function is meant for use from the debugger. You can just /// say 'call F->viewCFG()' and a ghostview window should pop up from the /// program, displaying the CFG of the current function with the code for each /// basic block inside. This depends on there being a 'dot' and 'gv' program /// in your path. /// void viewCFG() const; /// viewCFGOnly - This function is meant for use from the debugger. It works /// just like viewCFG, but it does not include the contents of basic blocks /// into the nodes, just the label. If you are only interested in the CFG /// this can make the graph smaller. /// void viewCFGOnly() const; /// Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const Value *V) { return V->getValueID() == Value::FunctionVal; } /// dropAllReferences() - This method causes all the subinstructions to "let /// go" of all references that they are maintaining. This allows one to /// 'delete' a whole module at a time, even though there may be circular /// references... first all references are dropped, and all use counts go to /// zero. Then everything is deleted for real. Note that no operations are /// valid on an object that has "dropped all references", except operator /// delete. /// /// Since no other object in the module can have references into the body of a /// function, dropping all references deletes the entire body of the function, /// including any contained basic blocks. /// void dropAllReferences(); /// hasAddressTaken - returns true if there are any uses of this function /// other than direct calls or invokes to it, or blockaddress expressions. /// Optionally passes back an offending user for diagnostic purposes. /// bool hasAddressTaken(const User** = nullptr) const; /// isDefTriviallyDead - Return true if it is trivially safe to remove /// this function definition from the module (because it isn't externally /// visible, does not have its address taken, and has no callers). To make /// this more accurate, call removeDeadConstantUsers first. bool isDefTriviallyDead() const; /// callsFunctionThatReturnsTwice - Return true if the function has a call to /// setjmp or other function that gcc recognizes as "returning twice". bool callsFunctionThatReturnsTwice() const; /// \brief Set the attached subprogram. /// /// Calls \a setMetadata() with \a LLVMContext::MD_dbg. void setSubprogram(DISubprogram *SP); /// \brief Get the attached subprogram. /// /// Calls \a getMetadata() with \a LLVMContext::MD_dbg and casts the result /// to \a DISubprogram. DISubprogram *getSubprogram() const; private: void allocHungoffUselist(); template<int Idx> void setHungoffOperand(Constant *C); /// Shadow Value::setValueSubclassData with a private forwarding method so /// that subclasses cannot accidentally use it. void setValueSubclassData(unsigned short D) { Value::setValueSubclassData(D); } void setValueSubclassDataBit(unsigned Bit, bool On); }; template <> struct OperandTraits<Function> : public HungoffOperandTraits<3> {}; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(Function, Value) } // end namespace llvm #endif // LLVM_IR_FUNCTION_H