// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_DATA_HANDLER_INL_H_ #define V8_OBJECTS_DATA_HANDLER_INL_H_ #include "src/objects-inl.h" // Needed for write barriers #include "src/objects/data-handler.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { ACCESSORS(DataHandler, smi_handler, Object, kSmiHandlerOffset) ACCESSORS(DataHandler, validity_cell, Object, kValidityCellOffset) int DataHandler::data_field_count() const { return (map()->instance_size() - kSizeWithData0) / kPointerSize; } WEAK_ACCESSORS_CHECKED(DataHandler, data1, kData1Offset, map()->instance_size() >= kSizeWithData1) WEAK_ACCESSORS_CHECKED(DataHandler, data2, kData2Offset, map()->instance_size() >= kSizeWithData2) WEAK_ACCESSORS_CHECKED(DataHandler, data3, kData3Offset, map()->instance_size() >= kSizeWithData3) } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_DATA_HANDLER_INL_H_