/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TestSceneBase.h" #include "tests/common/BitmapAllocationTestUtils.h" #include "utils/Color.h" #include <SkBitmap.h> using namespace android; using namespace android::uirenderer; class BitmapFillrate; static bool _BitmapFillrate( BitmapAllocationTestUtils::registerBitmapAllocationScene<BitmapFillrate>( "bitmapFillrate", "Draws multiple large half transparent bitmaps.")); class BitmapFillrate : public TestScene { public: explicit BitmapFillrate(BitmapAllocationTestUtils::BitmapAllocator allocator) : TestScene(), mAllocator(allocator) {} void createContent(int width, int height, Canvas& canvas) override { canvas.drawColor(Color::White, SkBlendMode::kSrcOver); createNode(canvas, 0x909C27B0, 0, 0, width, height); createNode(canvas, 0xA0CDDC39, width / 3, height / 3, width, height); createNode(canvas, 0x90009688, width / 3, 0, width, height); createNode(canvas, 0xA0FF5722, 0, height / 3, width, height); createNode(canvas, 0x9000796B, width / 6, height / 6, width, height); createNode(canvas, 0xA0FFC107, width / 6, 0, width, height); } void doFrame(int frameNr) override { for (size_t ci = 0; ci < mNodes.size(); ci++) { mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200); mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200); mNodes[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y); } } private: void createNode(Canvas& canvas, SkColor color, int left, int top, int width, int height) { int itemWidth = 2 * width / 3; int itemHeight = 2 * height / 3; auto card = TestUtils::createNode( left, top, left + itemWidth, top + itemHeight, [this, itemWidth, itemHeight, color](RenderProperties& props, Canvas& canvas) { sk_sp<Bitmap> bitmap = mAllocator(itemWidth, itemHeight, kRGBA_8888_SkColorType, [color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); }); canvas.drawBitmap(*bitmap, 0, 0, nullptr); }); canvas.drawRenderNode(card.get()); mNodes.push_back(card); } BitmapAllocationTestUtils::BitmapAllocator mAllocator; std::vector<sp<RenderNode> > mNodes; };