/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AAPT_DOMINATOR_TREE_H #define AAPT_DOMINATOR_TREE_H #include <map> #include <memory> #include <string> #include <vector> #include "ResourceTable.h" namespace aapt { /** * A dominator tree of configurations as defined by resolution rules for Android * resources. * * A node in the tree represents a resource configuration. * * The tree has the following property: * * Each child of a given configuration defines a strict superset of qualifiers * and has a value that is at least as specific as that of its ancestors. A * value is "at least as specific" if it is either identical or it represents a * stronger requirement. * For example, v21 is more specific than v11, and w1200dp is more specific than * w800dp. * * The dominator tree relies on the underlying configurations passed to it. If * the configurations passed to the dominator tree go out of scope, the tree * will exhibit undefined behavior. */ class DominatorTree { public: explicit DominatorTree( const std::vector<std::unique_ptr<ResourceConfigValue>>& configs); class Node { public: explicit Node(ResourceConfigValue* value = nullptr, Node* parent = nullptr) : value_(value), parent_(parent) {} inline ResourceConfigValue* value() const { return value_; } inline Node* parent() const { return parent_; } inline bool is_root_node() const { return !value_; } inline const std::vector<std::unique_ptr<Node>>& children() const { return children_; } bool TryAddChild(std::unique_ptr<Node> new_child); private: bool AddChild(std::unique_ptr<Node> new_child); bool Dominates(const Node* other) const; ResourceConfigValue* value_; Node* parent_; std::vector<std::unique_ptr<Node>> children_; DISALLOW_COPY_AND_ASSIGN(Node); }; struct Visitor { virtual ~Visitor() = default; virtual void VisitTree(const std::string& product, Node* root) = 0; }; class BottomUpVisitor : public Visitor { public: virtual ~BottomUpVisitor() = default; void VisitTree(const std::string& product, Node* root) override { for (auto& child : root->children()) { VisitNode(child.get()); } } virtual void VisitConfig(Node* node) = 0; private: void VisitNode(Node* node) { for (auto& child : node->children()) { VisitNode(child.get()); } VisitConfig(node); } }; void Accept(Visitor* visitor); inline const std::map<std::string, Node>& product_roots() const { return product_roots_; } private: DISALLOW_COPY_AND_ASSIGN(DominatorTree); std::map<std::string, Node> product_roots_; }; } // namespace aapt #endif // AAPT_DOMINATOR_TREE_H