/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GUI_SURFACE_CONTROL_H #define ANDROID_GUI_SURFACE_CONTROL_H #include <stdint.h> #include <sys/types.h> #include <utils/KeyedVector.h> #include <utils/RefBase.h> #include <utils/threads.h> #include <ui/FrameStats.h> #include <ui/PixelFormat.h> #include <ui/Region.h> #include <gui/ISurfaceComposerClient.h> #include <math/vec3.h> namespace android { // --------------------------------------------------------------------------- class IGraphicBufferProducer; class Surface; class SurfaceComposerClient; // --------------------------------------------------------------------------- class SurfaceControl : public RefBase { public: static sp<SurfaceControl> readFromParcel(Parcel* parcel); void writeToParcel(Parcel* parcel); static bool isValid(const sp<SurfaceControl>& surface) { return (surface != nullptr) && surface->isValid(); } bool isValid() { return mHandle!=nullptr && mClient!=nullptr; } static bool isSameSurface( const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs); // Release the handles assosciated with the SurfaceControl, without reparenting // them off-screen. At the moment if this isn't executed before ~SurfaceControl // is called then the destructor will reparent the layer off-screen for you. void release(); // Reparent off-screen and release. This is invoked by the destructor. void destroy(); // disconnect any api that's connected void disconnect(); static status_t writeSurfaceToParcel( const sp<SurfaceControl>& control, Parcel* parcel); sp<Surface> getSurface() const; sp<Surface> createSurface() const; sp<IBinder> getHandle() const; sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; status_t clearLayerFrameStats() const; status_t getLayerFrameStats(FrameStats* outStats) const; sp<SurfaceComposerClient> getClient() const; explicit SurfaceControl(const sp<SurfaceControl>& other); SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle, const sp<IGraphicBufferProducer>& gbp, bool owned); private: // can't be copied SurfaceControl& operator = (SurfaceControl& rhs); SurfaceControl(const SurfaceControl& rhs); friend class SurfaceComposerClient; friend class Surface; ~SurfaceControl(); sp<Surface> generateSurfaceLocked() const; status_t validate() const; sp<SurfaceComposerClient> mClient; sp<IBinder> mHandle; sp<IGraphicBufferProducer> mGraphicBufferProducer; mutable Mutex mLock; mutable sp<Surface> mSurfaceData; bool mOwned; }; }; // namespace android #endif // ANDROID_GUI_SURFACE_CONTROL_H