//===- BitCodes.h - Enum values for the bitcode format ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This header Bitcode enum values. // // The enum values defined in this file should be considered permanent. If // new features are added, they should have values added at the end of the // respective lists. // //===----------------------------------------------------------------------===// #ifndef LLVM_BITCODE_BITCODES_H #define LLVM_BITCODE_BITCODES_H #include "llvm/ADT/SmallVector.h" #include "llvm/Support/DataTypes.h" #include "llvm/Support/ErrorHandling.h" #include <cassert> namespace llvm { /// Offsets of the 32-bit fields of bitcode wrapper header. static const unsigned BWH_MagicField = 0 * 4; static const unsigned BWH_VersionField = 1 * 4; static const unsigned BWH_OffsetField = 2 * 4; static const unsigned BWH_SizeField = 3 * 4; static const unsigned BWH_CPUTypeField = 4 * 4; static const unsigned BWH_HeaderSize = 5 * 4; namespace bitc { enum StandardWidths { BlockIDWidth = 8, // We use VBR-8 for block IDs. CodeLenWidth = 4, // Codelen are VBR-4. BlockSizeWidth = 32 // BlockSize up to 2^32 32-bit words = 16GB per block. }; // The standard abbrev namespace always has a way to exit a block, enter a // nested block, define abbrevs, and define an unabbreviated record. enum FixedAbbrevIDs { END_BLOCK = 0, // Must be zero to guarantee termination for broken bitcode. ENTER_SUBBLOCK = 1, /// DEFINE_ABBREV - Defines an abbrev for the current block. It consists /// of a vbr5 for # operand infos. Each operand info is emitted with a /// single bit to indicate if it is a literal encoding. If so, the value is /// emitted with a vbr8. If not, the encoding is emitted as 3 bits followed /// by the info value as a vbr5 if needed. DEFINE_ABBREV = 2, // UNABBREV_RECORDs are emitted with a vbr6 for the record code, followed by // a vbr6 for the # operands, followed by vbr6's for each operand. UNABBREV_RECORD = 3, // This is not a code, this is a marker for the first abbrev assignment. FIRST_APPLICATION_ABBREV = 4 }; /// StandardBlockIDs - All bitcode files can optionally include a BLOCKINFO /// block, which contains metadata about other blocks in the file. enum StandardBlockIDs { /// BLOCKINFO_BLOCK is used to define metadata about blocks, for example, /// standard abbrevs that should be available to all blocks of a specified /// ID. BLOCKINFO_BLOCK_ID = 0, // Block IDs 1-7 are reserved for future expansion. FIRST_APPLICATION_BLOCKID = 8 }; /// BlockInfoCodes - The blockinfo block contains metadata about user-defined /// blocks. enum BlockInfoCodes { // DEFINE_ABBREV has magic semantics here, applying to the current SETBID'd // block, instead of the BlockInfo block. BLOCKINFO_CODE_SETBID = 1, // SETBID: [blockid#] BLOCKINFO_CODE_BLOCKNAME = 2, // BLOCKNAME: [name] BLOCKINFO_CODE_SETRECORDNAME = 3 // BLOCKINFO_CODE_SETRECORDNAME: // [id, name] }; } // End bitc namespace /// BitCodeAbbrevOp - This describes one or more operands in an abbreviation. /// This is actually a union of two different things: /// 1. It could be a literal integer value ("the operand is always 17"). /// 2. It could be an encoding specification ("this operand encoded like so"). /// class BitCodeAbbrevOp { uint64_t Val; // A literal value or data for an encoding. bool IsLiteral : 1; // Indicate whether this is a literal value or not. unsigned Enc : 3; // The encoding to use. public: enum Encoding { Fixed = 1, // A fixed width field, Val specifies number of bits. VBR = 2, // A VBR field where Val specifies the width of each chunk. Array = 3, // A sequence of fields, next field species elt encoding. Char6 = 4, // A 6-bit fixed field which maps to [a-zA-Z0-9._]. Blob = 5 // 32-bit aligned array of 8-bit characters. }; explicit BitCodeAbbrevOp(uint64_t V) : Val(V), IsLiteral(true) {} explicit BitCodeAbbrevOp(Encoding E, uint64_t Data = 0) : Val(Data), IsLiteral(false), Enc(E) {} bool isLiteral() const { return IsLiteral; } bool isEncoding() const { return !IsLiteral; } // Accessors for literals. uint64_t getLiteralValue() const { assert(isLiteral()); return Val; } // Accessors for encoding info. Encoding getEncoding() const { assert(isEncoding()); return (Encoding)Enc; } uint64_t getEncodingData() const { assert(isEncoding() && hasEncodingData()); return Val; } bool hasEncodingData() const { return hasEncodingData(getEncoding()); } static bool hasEncodingData(Encoding E) { switch (E) { case Fixed: case VBR: return true; case Array: case Char6: case Blob: return false; } report_fatal_error("Invalid encoding"); } /// isChar6 - Return true if this character is legal in the Char6 encoding. static bool isChar6(char C) { if (C >= 'a' && C <= 'z') return true; if (C >= 'A' && C <= 'Z') return true; if (C >= '0' && C <= '9') return true; if (C == '.' || C == '_') return true; return false; } static unsigned EncodeChar6(char C) { if (C >= 'a' && C <= 'z') return C-'a'; if (C >= 'A' && C <= 'Z') return C-'A'+26; if (C >= '0' && C <= '9') return C-'0'+26+26; if (C == '.') return 62; if (C == '_') return 63; llvm_unreachable("Not a value Char6 character!"); } static char DecodeChar6(unsigned V) { assert((V & ~63) == 0 && "Not a Char6 encoded character!"); return "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789._" [V]; } }; template <> struct isPodLike<BitCodeAbbrevOp> { static const bool value=true; }; /// BitCodeAbbrev - This class represents an abbreviation record. An /// abbreviation allows a complex record that has redundancy to be stored in a /// specialized format instead of the fully-general, fully-vbr, format. class BitCodeAbbrev { SmallVector<BitCodeAbbrevOp, 32> OperandList; public: unsigned getNumOperandInfos() const { return static_cast<unsigned>(OperandList.size()); } const BitCodeAbbrevOp &getOperandInfo(unsigned N) const { return OperandList[N]; } void Add(const BitCodeAbbrevOp &OpInfo) { OperandList.push_back(OpInfo); } }; } // End llvm namespace #endif