//===-------- BlockFrequency.h - Block Frequency Wrapper --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements Block Frequency class. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_BLOCKFREQUENCY_H #define LLVM_SUPPORT_BLOCKFREQUENCY_H #include "llvm/Support/BranchProbability.h" #include "llvm/Support/DataTypes.h" namespace llvm { class raw_ostream; // This class represents Block Frequency as a 64-bit value. class BlockFrequency { uint64_t Frequency; public: BlockFrequency(uint64_t Freq = 0) : Frequency(Freq) { } /// Returns the maximum possible frequency, the saturation value. static uint64_t getMaxFrequency() { return -1ULL; } /// Returns the frequency as a fixpoint number scaled by the entry /// frequency. uint64_t getFrequency() const { return Frequency; } /// Multiplies with a branch probability. The computation will never /// overflow. BlockFrequency &operator*=(BranchProbability Prob); BlockFrequency operator*(BranchProbability Prob) const; /// Divide by a non-zero branch probability using saturating /// arithmetic. BlockFrequency &operator/=(BranchProbability Prob); BlockFrequency operator/(BranchProbability Prob) const; /// Adds another block frequency using saturating arithmetic. BlockFrequency &operator+=(BlockFrequency Freq); BlockFrequency operator+(BlockFrequency Freq) const; /// Subtracts another block frequency using saturating arithmetic. BlockFrequency &operator-=(BlockFrequency Freq); BlockFrequency operator-(BlockFrequency Freq) const; /// Shift block frequency to the right by count digits saturating to 1. BlockFrequency &operator>>=(const unsigned count); bool operator<(BlockFrequency RHS) const { return Frequency < RHS.Frequency; } bool operator<=(BlockFrequency RHS) const { return Frequency <= RHS.Frequency; } bool operator>(BlockFrequency RHS) const { return Frequency > RHS.Frequency; } bool operator>=(BlockFrequency RHS) const { return Frequency >= RHS.Frequency; } bool operator==(BlockFrequency RHS) const { return Frequency == RHS.Frequency; } }; } #endif