//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines manifest constants for the wasm object file format. // See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md // //===----------------------------------------------------------------------===// #ifndef LLVM_BINARYFORMAT_WASM_H #define LLVM_BINARYFORMAT_WASM_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" namespace llvm { namespace wasm { // Object file magic string. const char WasmMagic[] = {'\0', 'a', 's', 'm'}; // Wasm binary format version const uint32_t WasmVersion = 0x1; // Wasm linking metadata version const uint32_t WasmMetadataVersion = 0x1; // Wasm uses a 64k page size const uint32_t WasmPageSize = 65536; struct WasmObjectHeader { StringRef Magic; uint32_t Version; }; struct WasmDylinkInfo { uint32_t MemorySize; // Memory size in bytes uint32_t MemoryAlignment; // P2 alignment of memory uint32_t TableSize; // Table size in elements uint32_t TableAlignment; // P2 alignment of table std::vector<StringRef> Needed; // Shared library depenedencies }; struct WasmExport { StringRef Name; uint8_t Kind; uint32_t Index; }; struct WasmLimits { uint8_t Flags; uint32_t Initial; uint32_t Maximum; }; struct WasmTable { uint8_t ElemType; WasmLimits Limits; }; struct WasmInitExpr { uint8_t Opcode; union { int32_t Int32; int64_t Int64; int32_t Float32; int64_t Float64; uint32_t Global; } Value; }; struct WasmGlobalType { uint8_t Type; bool Mutable; }; struct WasmGlobal { uint32_t Index; WasmGlobalType Type; WasmInitExpr InitExpr; StringRef SymbolName; // from the "linking" section }; struct WasmEventType { // Kind of event. Currently only WASM_EVENT_ATTRIBUTE_EXCEPTION is possible. uint32_t Attribute; uint32_t SigIndex; }; struct WasmEvent { uint32_t Index; WasmEventType Type; StringRef SymbolName; // from the "linking" section }; struct WasmImport { StringRef Module; StringRef Field; uint8_t Kind; union { uint32_t SigIndex; WasmGlobalType Global; WasmTable Table; WasmLimits Memory; WasmEventType Event; }; }; struct WasmLocalDecl { uint8_t Type; uint32_t Count; }; struct WasmFunction { uint32_t Index; std::vector<WasmLocalDecl> Locals; ArrayRef<uint8_t> Body; uint32_t CodeSectionOffset; uint32_t Size; uint32_t CodeOffset; // start of Locals and Body StringRef SymbolName; // from the "linking" section StringRef DebugName; // from the "name" section uint32_t Comdat; // from the "comdat info" section }; struct WasmDataSegment { uint32_t MemoryIndex; WasmInitExpr Offset; ArrayRef<uint8_t> Content; StringRef Name; // from the "segment info" section uint32_t Alignment; uint32_t Flags; uint32_t Comdat; // from the "comdat info" section }; struct WasmElemSegment { uint32_t TableIndex; WasmInitExpr Offset; std::vector<uint32_t> Functions; }; // Represents the location of a Wasm data symbol within a WasmDataSegment, as // the index of the segment, and the offset and size within the segment. struct WasmDataReference { uint32_t Segment; uint32_t Offset; uint32_t Size; }; struct WasmRelocation { uint8_t Type; // The type of the relocation. uint32_t Index; // Index into either symbol or type index space. uint64_t Offset; // Offset from the start of the section. int64_t Addend; // A value to add to the symbol. }; struct WasmInitFunc { uint32_t Priority; uint32_t Symbol; }; struct WasmSymbolInfo { StringRef Name; uint8_t Kind; uint32_t Flags; StringRef Module; // For undefined symbols the module name of the import union { // For function or global symbols, the index in function or global index // space. uint32_t ElementIndex; // For a data symbols, the address of the data relative to segment. WasmDataReference DataRef; }; }; struct WasmFunctionName { uint32_t Index; StringRef Name; }; struct WasmLinkingData { uint32_t Version; std::vector<WasmInitFunc> InitFunctions; std::vector<StringRef> Comdats; std::vector<WasmSymbolInfo> SymbolTable; }; enum : unsigned { WASM_SEC_CUSTOM = 0, // Custom / User-defined section WASM_SEC_TYPE = 1, // Function signature declarations WASM_SEC_IMPORT = 2, // Import declarations WASM_SEC_FUNCTION = 3, // Function declarations WASM_SEC_TABLE = 4, // Indirect function table and other tables WASM_SEC_MEMORY = 5, // Memory attributes WASM_SEC_GLOBAL = 6, // Global declarations WASM_SEC_EXPORT = 7, // Exports WASM_SEC_START = 8, // Start function declaration WASM_SEC_ELEM = 9, // Elements section WASM_SEC_CODE = 10, // Function bodies (code) WASM_SEC_DATA = 11, // Data segments WASM_SEC_DATACOUNT = 12, // Data segment count WASM_SEC_EVENT = 13 // Event declarations }; // Type immediate encodings used in various contexts. enum : unsigned { WASM_TYPE_I32 = 0x7F, WASM_TYPE_I64 = 0x7E, WASM_TYPE_F32 = 0x7D, WASM_TYPE_F64 = 0x7C, WASM_TYPE_V128 = 0x7B, WASM_TYPE_ANYFUNC = 0x70, WASM_TYPE_EXCEPT_REF = 0x68, WASM_TYPE_FUNC = 0x60, WASM_TYPE_NORESULT = 0x40, // for blocks with no result values }; // Kinds of externals (for imports and exports). enum : unsigned { WASM_EXTERNAL_FUNCTION = 0x0, WASM_EXTERNAL_TABLE = 0x1, WASM_EXTERNAL_MEMORY = 0x2, WASM_EXTERNAL_GLOBAL = 0x3, WASM_EXTERNAL_EVENT = 0x4, }; // Opcodes used in initializer expressions. enum : unsigned { WASM_OPCODE_END = 0x0b, WASM_OPCODE_GET_GLOBAL = 0x23, WASM_OPCODE_I32_CONST = 0x41, WASM_OPCODE_I64_CONST = 0x42, WASM_OPCODE_F32_CONST = 0x43, WASM_OPCODE_F64_CONST = 0x44, }; enum : unsigned { WASM_LIMITS_FLAG_HAS_MAX = 0x1, WASM_LIMITS_FLAG_IS_SHARED = 0x2, }; // Kind codes used in the custom "name" section enum : unsigned { WASM_NAMES_FUNCTION = 0x1, WASM_NAMES_LOCAL = 0x2, }; // Kind codes used in the custom "linking" section enum : unsigned { WASM_SEGMENT_INFO = 0x5, WASM_INIT_FUNCS = 0x6, WASM_COMDAT_INFO = 0x7, WASM_SYMBOL_TABLE = 0x8, }; // Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO enum : unsigned { WASM_COMDAT_DATA = 0x0, WASM_COMDAT_FUNCTION = 0x1, }; // Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE enum WasmSymbolType : unsigned { WASM_SYMBOL_TYPE_FUNCTION = 0x0, WASM_SYMBOL_TYPE_DATA = 0x1, WASM_SYMBOL_TYPE_GLOBAL = 0x2, WASM_SYMBOL_TYPE_SECTION = 0x3, WASM_SYMBOL_TYPE_EVENT = 0x4, }; // Kinds of event attributes. enum WasmEventAttribute : unsigned { WASM_EVENT_ATTRIBUTE_EXCEPTION = 0x0, }; const unsigned WASM_SYMBOL_BINDING_MASK = 0x3; const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc; const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0; const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1; const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2; const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0; const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4; const unsigned WASM_SYMBOL_UNDEFINED = 0x10; #define WASM_RELOC(name, value) name = value, enum : unsigned { #include "WasmRelocs.def" }; #undef WASM_RELOC // Subset of types that a value can have enum class ValType { I32 = WASM_TYPE_I32, I64 = WASM_TYPE_I64, F32 = WASM_TYPE_F32, F64 = WASM_TYPE_F64, V128 = WASM_TYPE_V128, EXCEPT_REF = WASM_TYPE_EXCEPT_REF, }; struct WasmSignature { SmallVector<wasm::ValType, 1> Returns; SmallVector<wasm::ValType, 4> Params; // Support empty and tombstone instances, needed by DenseMap. enum { Plain, Empty, Tombstone } State = Plain; WasmSignature(SmallVector<wasm::ValType, 1> &&InReturns, SmallVector<wasm::ValType, 4> &&InParams) : Returns(InReturns), Params(InParams) {} WasmSignature() = default; }; // Useful comparison operators inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) { return LHS.State == RHS.State && LHS.Returns == RHS.Returns && LHS.Params == RHS.Params; } inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) { return !(LHS == RHS); } inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) { return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable; } inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) { return !(LHS == RHS); } std::string toString(wasm::WasmSymbolType type); std::string relocTypetoString(uint32_t type); } // end namespace wasm } // end namespace llvm #endif