//===--- CrashRecoveryContext.h - Crash Recovery ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #define LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H #include "llvm/ADT/STLExtras.h" namespace llvm { class CrashRecoveryContextCleanup; /// Crash recovery helper object. /// /// This class implements support for running operations in a safe context so /// that crashes (memory errors, stack overflow, assertion violations) can be /// detected and control restored to the crashing thread. Crash detection is /// purely "best effort", the exact set of failures which can be recovered from /// is platform dependent. /// /// Clients make use of this code by first calling /// CrashRecoveryContext::Enable(), and then executing unsafe operations via a /// CrashRecoveryContext object. For example: /// /// \code /// void actual_work(void *); /// /// void foo() { /// CrashRecoveryContext CRC; /// /// if (!CRC.RunSafely(actual_work, 0)) { /// ... a crash was detected, report error to user ... /// } /// /// ... no crash was detected ... /// } /// \endcode /// /// To assist recovery the class allows specifying set of actions that will be /// executed in any case, whether crash occurs or not. These actions may be used /// to reclaim resources in the case of crash. class CrashRecoveryContext { void *Impl; CrashRecoveryContextCleanup *head; public: CrashRecoveryContext() : Impl(nullptr), head(nullptr) {} ~CrashRecoveryContext(); /// Register cleanup handler, which is used when the recovery context is /// finished. /// The recovery context owns the handler. void registerCleanup(CrashRecoveryContextCleanup *cleanup); void unregisterCleanup(CrashRecoveryContextCleanup *cleanup); /// Enable crash recovery. static void Enable(); /// Disable crash recovery. static void Disable(); /// Return the active context, if the code is currently executing in a /// thread which is in a protected context. static CrashRecoveryContext *GetCurrent(); /// Return true if the current thread is recovering from a crash. static bool isRecoveringFromCrash(); /// Execute the provided callback function (with the given arguments) in /// a protected context. /// /// \return True if the function completed successfully, and false if the /// function crashed (or HandleCrash was called explicitly). Clients should /// make as little assumptions as possible about the program state when /// RunSafely has returned false. bool RunSafely(function_ref<void()> Fn); bool RunSafely(void (*Fn)(void*), void *UserData) { return RunSafely([&]() { Fn(UserData); }); } /// Execute the provide callback function (with the given arguments) in /// a protected context which is run in another thread (optionally with a /// requested stack size). /// /// See RunSafely() and llvm_execute_on_thread(). /// /// On Darwin, if PRIO_DARWIN_BG is set on the calling thread, it will be /// propagated to the new thread as well. bool RunSafelyOnThread(function_ref<void()>, unsigned RequestedStackSize = 0); bool RunSafelyOnThread(void (*Fn)(void*), void *UserData, unsigned RequestedStackSize = 0) { return RunSafelyOnThread([&]() { Fn(UserData); }, RequestedStackSize); } /// Explicitly trigger a crash recovery in the current process, and /// return failure from RunSafely(). This function does not return. void HandleCrash(); }; /// Abstract base class of cleanup handlers. /// /// Derived classes override method recoverResources, which makes actual work on /// resource recovery. /// /// Cleanup handlers are stored in a double list, which is owned and managed by /// a crash recovery context. class CrashRecoveryContextCleanup { protected: CrashRecoveryContext *context; CrashRecoveryContextCleanup(CrashRecoveryContext *context) : context(context), cleanupFired(false) {} public: bool cleanupFired; virtual ~CrashRecoveryContextCleanup(); virtual void recoverResources() = 0; CrashRecoveryContext *getContext() const { return context; } private: friend class CrashRecoveryContext; CrashRecoveryContextCleanup *prev, *next; }; /// Base class of cleanup handler that controls recovery of resources of the /// given type. /// /// \tparam Derived Class that uses this class as a base. /// \tparam T Type of controlled resource. /// /// This class serves as a base for its template parameter as implied by /// Curiously Recurring Template Pattern. /// /// This class factors out creation of a cleanup handler. The latter requires /// knowledge of the current recovery context, which is provided by this class. template<typename Derived, typename T> class CrashRecoveryContextCleanupBase : public CrashRecoveryContextCleanup { protected: T *resource; CrashRecoveryContextCleanupBase(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanup(context), resource(resource) {} public: /// Creates cleanup handler. /// \param x Pointer to the resource recovered by this handler. /// \return New handler or null if the method was called outside a recovery /// context. static Derived *create(T *x) { if (x) { if (CrashRecoveryContext *context = CrashRecoveryContext::GetCurrent()) return new Derived(context, x); } return nullptr; } }; /// Cleanup handler that reclaims resource by calling destructor on it. template <typename T> class CrashRecoveryContextDestructorCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextDestructorCleanup<T>, T> { public: CrashRecoveryContextDestructorCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase< CrashRecoveryContextDestructorCleanup<T>, T>(context, resource) {} virtual void recoverResources() { this->resource->~T(); } }; /// Cleanup handler that reclaims resource by calling 'delete' on it. template <typename T> class CrashRecoveryContextDeleteCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextDeleteCleanup<T>, T> { public: CrashRecoveryContextDeleteCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase< CrashRecoveryContextDeleteCleanup<T>, T>(context, resource) {} void recoverResources() override { delete this->resource; } }; /// Cleanup handler that reclaims resource by calling its method 'Release'. template <typename T> class CrashRecoveryContextReleaseRefCleanup : public CrashRecoveryContextCleanupBase<CrashRecoveryContextReleaseRefCleanup<T>, T> { public: CrashRecoveryContextReleaseRefCleanup(CrashRecoveryContext *context, T *resource) : CrashRecoveryContextCleanupBase<CrashRecoveryContextReleaseRefCleanup<T>, T>(context, resource) {} void recoverResources() override { this->resource->Release(); } }; /// Helper class for managing resource cleanups. /// /// \tparam T Type of resource been reclaimed. /// \tparam Cleanup Class that defines how the resource is reclaimed. /// /// Clients create objects of this type in the code executed in a crash recovery /// context to ensure that the resource will be reclaimed even in the case of /// crash. For example: /// /// \code /// void actual_work(void *) { /// ... /// std::unique_ptr<Resource> R(new Resource()); /// CrashRecoveryContextCleanupRegistrar D(R.get()); /// ... /// } /// /// void foo() { /// CrashRecoveryContext CRC; /// /// if (!CRC.RunSafely(actual_work, 0)) { /// ... a crash was detected, report error to user ... /// } /// \endcode /// /// If the code of `actual_work` in the example above does not crash, the /// destructor of CrashRecoveryContextCleanupRegistrar removes cleanup code from /// the current CrashRecoveryContext and the resource is reclaimed by the /// destructor of std::unique_ptr. If crash happens, destructors are not called /// and the resource is reclaimed by cleanup object registered in the recovery /// context by the constructor of CrashRecoveryContextCleanupRegistrar. template <typename T, typename Cleanup = CrashRecoveryContextDeleteCleanup<T> > class CrashRecoveryContextCleanupRegistrar { CrashRecoveryContextCleanup *cleanup; public: CrashRecoveryContextCleanupRegistrar(T *x) : cleanup(Cleanup::create(x)) { if (cleanup) cleanup->getContext()->registerCleanup(cleanup); } ~CrashRecoveryContextCleanupRegistrar() { unregister(); } void unregister() { if (cleanup && !cleanup->cleanupFired) cleanup->getContext()->unregisterCleanup(cleanup); cleanup = nullptr; } }; } // end namespace llvm #endif // LLVM_SUPPORT_CRASHRECOVERYCONTEXT_H