#SNG: from basn0g01-30.png
IHDR {
    width: 30; height: 30; bitdepth: 8;
    using grayscale;
}
gAMA {1.0000}
IMAGE {
    pixels hex
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
ffffffffffffffffffffffffffffffffffffffffffffffffffffffffff00
ffffffffffffffffffffffffffffffffffffffffffffffffffffffff0000
ffffffff0000ffffffffffff0000ffffffffffffffffffffffffff000000
ffffffff0000ffffffffffff0000ffffffffffffffffffffffff00000000
ffffffff0000ffffffffffff0000ffffffffffffffffffffff0000000000
ffffffff0000ffff0000ffff0000ffffffffffffffffffff000000000000
ffffffff0000ffff0000ffff0000ffffffffffffffffff00000000000000
ffffffff0000ffff0000ffff0000ffffffffffffffff0000000000000000
ffffffffff0000000000000000ffffffffffffffff000000000000000000
ffffffffff0000000000000000ffffffffffffff00000000000000000000
ffffffffffff0000ffff0000ffffffffffffff0000000000000000000000
ffffffffffff0000ffff0000ffffffffffff000000000000000000000000
ffffffffffffffffffffffffffffffffff00000000000000000000000000
ffffffffffffffffffffffffffffffff0000000000000000000000000000
ffffffffffffffffffffffffffffff000000000000000000000000000000
ffffffffffffffffffffffffffff00000000000000000000000000000000
ffffffffffffffffffffffffff00000000000000ffffffffffffff000000
ffffffffffffffffffffffff0000000000000000ffffffffffffff000000
ffffffffffffffffffffff000000000000000000ffff00000000ffff0000
ffffffffffffffffffff00000000000000000000ffff00000000ffff0000
ffffffffffffffffff0000000000000000000000ffffffffffffff000000
ffffffffffffffff000000000000000000000000ffffffffffffff000000
ffffffffffffff00000000000000000000000000ffff00000000ffff0000
ffffffffffff0000000000000000000000000000ffff00000000ffff0000
ffffffffff000000000000000000000000000000ffffffffffffff000000
ffffffff00000000000000000000000000000000ffffffffffffff000000
ffffff000000000000000000000000000000000000000000000000000000
ffff00000000000000000000000000000000000000000000000000000000
}