// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import ( "runtime/internal/atomic" "runtime/internal/sys" "unsafe" ) const ( _WorkbufSize = 2048 // in bytes; larger values result in less contention // workbufAlloc is the number of bytes to allocate at a time // for new workbufs. This must be a multiple of pageSize and // should be a multiple of _WorkbufSize. // // Larger values reduce workbuf allocation overhead. Smaller // values reduce heap fragmentation. workbufAlloc = 32 << 10 ) // throwOnGCWork causes any operations that add pointers to a gcWork // buffer to throw. // // TODO(austin): This is a temporary debugging measure for issue // #27993. To be removed before release. var throwOnGCWork bool func init() { if workbufAlloc%pageSize != 0 || workbufAlloc%_WorkbufSize != 0 { throw("bad workbufAlloc") } } // Garbage collector work pool abstraction. // // This implements a producer/consumer model for pointers to grey // objects. A grey object is one that is marked and on a work // queue. A black object is marked and not on a work queue. // // Write barriers, root discovery, stack scanning, and object scanning // produce pointers to grey objects. Scanning consumes pointers to // grey objects, thus blackening them, and then scans them, // potentially producing new pointers to grey objects. // A gcWork provides the interface to produce and consume work for the // garbage collector. // // A gcWork can be used on the stack as follows: // // (preemption must be disabled) // gcw := &getg().m.p.ptr().gcw // .. call gcw.put() to produce and gcw.tryGet() to consume .. // // It's important that any use of gcWork during the mark phase prevent // the garbage collector from transitioning to mark termination since // gcWork may locally hold GC work buffers. This can be done by // disabling preemption (systemstack or acquirem). type gcWork struct { // wbuf1 and wbuf2 are the primary and secondary work buffers. // // This can be thought of as a stack of both work buffers' // pointers concatenated. When we pop the last pointer, we // shift the stack up by one work buffer by bringing in a new // full buffer and discarding an empty one. When we fill both // buffers, we shift the stack down by one work buffer by // bringing in a new empty buffer and discarding a full one. // This way we have one buffer's worth of hysteresis, which // amortizes the cost of getting or putting a work buffer over // at least one buffer of work and reduces contention on the // global work lists. // // wbuf1 is always the buffer we're currently pushing to and // popping from and wbuf2 is the buffer that will be discarded // next. // // Invariant: Both wbuf1 and wbuf2 are nil or neither are. wbuf1, wbuf2 *workbuf // Bytes marked (blackened) on this gcWork. This is aggregated // into work.bytesMarked by dispose. bytesMarked uint64 // Scan work performed on this gcWork. This is aggregated into // gcController by dispose and may also be flushed by callers. scanWork int64 // flushedWork indicates that a non-empty work buffer was // flushed to the global work list since the last gcMarkDone // termination check. Specifically, this indicates that this // gcWork may have communicated work to another gcWork. flushedWork bool // pauseGen causes put operations to spin while pauseGen == // gcWorkPauseGen if debugCachedWork is true. pauseGen uint32 // putGen is the pauseGen of the last putGen. putGen uint32 // pauseStack is the stack at which this P was paused if // debugCachedWork is true. pauseStack [16]uintptr } // Most of the methods of gcWork are go:nowritebarrierrec because the // write barrier itself can invoke gcWork methods but the methods are // not generally re-entrant. Hence, if a gcWork method invoked the // write barrier while the gcWork was in an inconsistent state, and // the write barrier in turn invoked a gcWork method, it could // permanently corrupt the gcWork. func (w *gcWork) init() { w.wbuf1 = getempty() wbuf2 := trygetfull() if wbuf2 == nil { wbuf2 = getempty() } w.wbuf2 = wbuf2 } func (w *gcWork) checkPut(ptr uintptr, ptrs []uintptr) { if debugCachedWork { alreadyFailed := w.putGen == w.pauseGen w.putGen = w.pauseGen if m := getg().m; m.locks > 0 || m.mallocing != 0 || m.preemptoff != "" || m.p.ptr().status != _Prunning { // If we were to spin, the runtime may // deadlock: the condition above prevents // preemption (see newstack), which could // prevent gcMarkDone from finishing the // ragged barrier and releasing the spin. return } for atomic.Load(&gcWorkPauseGen) == w.pauseGen { } if throwOnGCWork { printlock() if alreadyFailed { println("runtime: checkPut already failed at this generation") } println("runtime: late gcWork put") if ptr != 0 { gcDumpObject("ptr", ptr, ^uintptr(0)) } for _, ptr := range ptrs { gcDumpObject("ptrs", ptr, ^uintptr(0)) } println("runtime: paused at") for _, pc := range w.pauseStack { if pc == 0 { break } f := findfunc(pc) if f.valid() { // Obviously this doesn't // relate to ancestor // tracebacks, but this // function prints what we // want. printAncestorTracebackFuncInfo(f, pc) } else { println("\tunknown PC ", hex(pc), "\n") } } throw("throwOnGCWork") } } } // put enqueues a pointer for the garbage collector to trace. // obj must point to the beginning of a heap object or an oblet. //go:nowritebarrierrec func (w *gcWork) put(obj uintptr) { w.checkPut(obj, nil) flushed := false wbuf := w.wbuf1 if wbuf == nil { w.init() wbuf = w.wbuf1 // wbuf is empty at this point. } else if wbuf.nobj == len(wbuf.obj) { w.wbuf1, w.wbuf2 = w.wbuf2, w.wbuf1 wbuf = w.wbuf1 if wbuf.nobj == len(wbuf.obj) { putfull(wbuf) w.flushedWork = true wbuf = getempty() w.wbuf1 = wbuf flushed = true } } wbuf.obj[wbuf.nobj] = obj wbuf.nobj++ // If we put a buffer on full, let the GC controller know so // it can encourage more workers to run. We delay this until // the end of put so that w is in a consistent state, since // enlistWorker may itself manipulate w. if flushed && gcphase == _GCmark { gcController.enlistWorker() } } // putFast does a put and reports whether it can be done quickly // otherwise it returns false and the caller needs to call put. //go:nowritebarrierrec func (w *gcWork) putFast(obj uintptr) bool { w.checkPut(obj, nil) wbuf := w.wbuf1 if wbuf == nil { return false } else if wbuf.nobj == len(wbuf.obj) { return false } wbuf.obj[wbuf.nobj] = obj wbuf.nobj++ return true } // putBatch performs a put on every pointer in obj. See put for // constraints on these pointers. // //go:nowritebarrierrec func (w *gcWork) putBatch(obj []uintptr) { if len(obj) == 0 { return } w.checkPut(0, obj) flushed := false wbuf := w.wbuf1 if wbuf == nil { w.init() wbuf = w.wbuf1 } for len(obj) > 0 { for wbuf.nobj == len(wbuf.obj) { putfull(wbuf) w.flushedWork = true w.wbuf1, w.wbuf2 = w.wbuf2, getempty() wbuf = w.wbuf1 flushed = true } n := copy(wbuf.obj[wbuf.nobj:], obj) wbuf.nobj += n obj = obj[n:] } if flushed && gcphase == _GCmark { gcController.enlistWorker() } } // tryGet dequeues a pointer for the garbage collector to trace. // // If there are no pointers remaining in this gcWork or in the global // queue, tryGet returns 0. Note that there may still be pointers in // other gcWork instances or other caches. //go:nowritebarrierrec func (w *gcWork) tryGet() uintptr { wbuf := w.wbuf1 if wbuf == nil { w.init() wbuf = w.wbuf1 // wbuf is empty at this point. } if wbuf.nobj == 0 { w.wbuf1, w.wbuf2 = w.wbuf2, w.wbuf1 wbuf = w.wbuf1 if wbuf.nobj == 0 { owbuf := wbuf wbuf = trygetfull() if wbuf == nil { return 0 } putempty(owbuf) w.wbuf1 = wbuf } } wbuf.nobj-- return wbuf.obj[wbuf.nobj] } // tryGetFast dequeues a pointer for the garbage collector to trace // if one is readily available. Otherwise it returns 0 and // the caller is expected to call tryGet(). //go:nowritebarrierrec func (w *gcWork) tryGetFast() uintptr { wbuf := w.wbuf1 if wbuf == nil { return 0 } if wbuf.nobj == 0 { return 0 } wbuf.nobj-- return wbuf.obj[wbuf.nobj] } // dispose returns any cached pointers to the global queue. // The buffers are being put on the full queue so that the // write barriers will not simply reacquire them before the // GC can inspect them. This helps reduce the mutator's // ability to hide pointers during the concurrent mark phase. // //go:nowritebarrierrec func (w *gcWork) dispose() { if wbuf := w.wbuf1; wbuf != nil { if wbuf.nobj == 0 { putempty(wbuf) } else { putfull(wbuf) w.flushedWork = true } w.wbuf1 = nil wbuf = w.wbuf2 if wbuf.nobj == 0 { putempty(wbuf) } else { putfull(wbuf) w.flushedWork = true } w.wbuf2 = nil } if w.bytesMarked != 0 { // dispose happens relatively infrequently. If this // atomic becomes a problem, we should first try to // dispose less and if necessary aggregate in a per-P // counter. atomic.Xadd64(&work.bytesMarked, int64(w.bytesMarked)) w.bytesMarked = 0 } if w.scanWork != 0 { atomic.Xaddint64(&gcController.scanWork, w.scanWork) w.scanWork = 0 } } // balance moves some work that's cached in this gcWork back on the // global queue. //go:nowritebarrierrec func (w *gcWork) balance() { if w.wbuf1 == nil { return } if wbuf := w.wbuf2; wbuf.nobj != 0 { w.checkPut(0, wbuf.obj[:wbuf.nobj]) putfull(wbuf) w.flushedWork = true w.wbuf2 = getempty() } else if wbuf := w.wbuf1; wbuf.nobj > 4 { w.checkPut(0, wbuf.obj[:wbuf.nobj]) w.wbuf1 = handoff(wbuf) w.flushedWork = true // handoff did putfull } else { return } // We flushed a buffer to the full list, so wake a worker. if gcphase == _GCmark { gcController.enlistWorker() } } // empty reports whether w has no mark work available. //go:nowritebarrierrec func (w *gcWork) empty() bool { return w.wbuf1 == nil || (w.wbuf1.nobj == 0 && w.wbuf2.nobj == 0) } // Internally, the GC work pool is kept in arrays in work buffers. // The gcWork interface caches a work buffer until full (or empty) to // avoid contending on the global work buffer lists. type workbufhdr struct { node lfnode // must be first nobj int } //go:notinheap type workbuf struct { workbufhdr // account for the above fields obj [(_WorkbufSize - unsafe.Sizeof(workbufhdr{})) / sys.PtrSize]uintptr } // workbuf factory routines. These funcs are used to manage the // workbufs. // If the GC asks for some work these are the only routines that // make wbufs available to the GC. func (b *workbuf) checknonempty() { if b.nobj == 0 { throw("workbuf is empty") } } func (b *workbuf) checkempty() { if b.nobj != 0 { throw("workbuf is not empty") } } // getempty pops an empty work buffer off the work.empty list, // allocating new buffers if none are available. //go:nowritebarrier func getempty() *workbuf { var b *workbuf if work.empty != 0 { b = (*workbuf)(work.empty.pop()) if b != nil { b.checkempty() } } if b == nil { // Allocate more workbufs. var s *mspan if work.wbufSpans.free.first != nil { lock(&work.wbufSpans.lock) s = work.wbufSpans.free.first if s != nil { work.wbufSpans.free.remove(s) work.wbufSpans.busy.insert(s) } unlock(&work.wbufSpans.lock) } if s == nil { systemstack(func() { s = mheap_.allocManual(workbufAlloc/pageSize, &memstats.gc_sys) }) if s == nil { throw("out of memory") } // Record the new span in the busy list. lock(&work.wbufSpans.lock) work.wbufSpans.busy.insert(s) unlock(&work.wbufSpans.lock) } // Slice up the span into new workbufs. Return one and // put the rest on the empty list. for i := uintptr(0); i+_WorkbufSize <= workbufAlloc; i += _WorkbufSize { newb := (*workbuf)(unsafe.Pointer(s.base() + i)) newb.nobj = 0 lfnodeValidate(&newb.node) if i == 0 { b = newb } else { putempty(newb) } } } return b } // putempty puts a workbuf onto the work.empty list. // Upon entry this go routine owns b. The lfstack.push relinquishes ownership. //go:nowritebarrier func putempty(b *workbuf) { b.checkempty() work.empty.push(&b.node) } // putfull puts the workbuf on the work.full list for the GC. // putfull accepts partially full buffers so the GC can avoid competing // with the mutators for ownership of partially full buffers. //go:nowritebarrier func putfull(b *workbuf) { b.checknonempty() work.full.push(&b.node) } // trygetfull tries to get a full or partially empty workbuffer. // If one is not immediately available return nil //go:nowritebarrier func trygetfull() *workbuf { b := (*workbuf)(work.full.pop()) if b != nil { b.checknonempty() return b } return b } //go:nowritebarrier func handoff(b *workbuf) *workbuf { // Make new buffer with half of b's pointers. b1 := getempty() n := b.nobj / 2 b.nobj -= n b1.nobj = n memmove(unsafe.Pointer(&b1.obj[0]), unsafe.Pointer(&b.obj[b.nobj]), uintptr(n)*unsafe.Sizeof(b1.obj[0])) // Put b on full list - let first half of b get stolen. putfull(b) return b1 } // prepareFreeWorkbufs moves busy workbuf spans to free list so they // can be freed to the heap. This must only be called when all // workbufs are on the empty list. func prepareFreeWorkbufs() { lock(&work.wbufSpans.lock) if work.full != 0 { throw("cannot free workbufs when work.full != 0") } // Since all workbufs are on the empty list, we don't care // which ones are in which spans. We can wipe the entire empty // list and move all workbuf spans to the free list. work.empty = 0 work.wbufSpans.free.takeAll(&work.wbufSpans.busy) unlock(&work.wbufSpans.lock) } // freeSomeWbufs frees some workbufs back to the heap and returns // true if it should be called again to free more. func freeSomeWbufs(preemptible bool) bool { const batchSize = 64 // ~1–2 µs per span. lock(&work.wbufSpans.lock) if gcphase != _GCoff || work.wbufSpans.free.isEmpty() { unlock(&work.wbufSpans.lock) return false } systemstack(func() { gp := getg().m.curg for i := 0; i < batchSize && !(preemptible && gp.preempt); i++ { span := work.wbufSpans.free.first if span == nil { break } work.wbufSpans.free.remove(span) mheap_.freeManual(span, &memstats.gc_sys) } }) more := !work.wbufSpans.free.isEmpty() unlock(&work.wbufSpans.lock) return more }