// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build ignore // fastlog2Table contains log2 approximations for 5 binary digits. // This is used to implement fastlog2, which is used for heap sampling. package main import ( "bytes" "fmt" "io/ioutil" "log" "math" ) func main() { var buf bytes.Buffer fmt.Fprintln(&buf, "// Code generated by mkfastlog2table.go; DO NOT EDIT.") fmt.Fprintln(&buf, "// Run go generate from src/runtime to update.") fmt.Fprintln(&buf, "// See mkfastlog2table.go for comments.") fmt.Fprintln(&buf) fmt.Fprintln(&buf, "package runtime") fmt.Fprintln(&buf) fmt.Fprintln(&buf, "const fastlogNumBits =", fastlogNumBits) fmt.Fprintln(&buf) fmt.Fprintln(&buf, "var fastlog2Table = [1<<fastlogNumBits + 1]float64{") table := computeTable() for _, t := range table { fmt.Fprintf(&buf, "\t%v,\n", t) } fmt.Fprintln(&buf, "}") if err := ioutil.WriteFile("fastlog2table.go", buf.Bytes(), 0644); err != nil { log.Fatalln(err) } } const fastlogNumBits = 5 func computeTable() []float64 { fastlog2Table := make([]float64, 1<<fastlogNumBits+1) for i := 0; i <= (1 << fastlogNumBits); i++ { fastlog2Table[i] = math.Log2(1.0 + float64(i)/(1<<fastlogNumBits)) } return fastlog2Table }