/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "audio_a2dp_hw/include/audio_a2dp_hw.h" #include "common/message_loop_thread.h" namespace bluetooth { namespace audio { namespace a2dp { // Check if new bluetooth_audio is enabled bool is_hal_2_0_enabled(); // Initialize BluetoothAudio HAL: openProvider bool init(bluetooth::common::MessageLoopThread* message_loop); // Clean up BluetoothAudio HAL void cleanup(); // Set up the codec into BluetoothAudio HAL bool setup_codec(); // Send command to the BluetoothAudio HAL: StartSession, EndSession, // StreamStarted, StreamSuspended void start_session(); void end_session(); void ack_stream_started(const tA2DP_CTRL_ACK& status); void ack_stream_suspended(const tA2DP_CTRL_ACK& status); // Read from the FMQ of BluetoothAudio HAL size_t read(uint8_t* p_buf, uint32_t len); // Update A2DP delay report to BluetoothAudio HAL void set_remote_delay(uint16_t delay_report); } // namespace a2dp } // namespace audio } // namespace bluetooth