@import redecl_merge_top;
@class A;
@class A;
@interface B
+ (B*) create_a_B;
@end
@class A;
@protocol P1;
@protocol P2
- (void)protoMethod2;
@end
struct S1;
struct S2 {
int field;
};
struct S1 *produce_S1(void);
void consume_S2(struct S2*);
// Test declarations in different modules with no common initial
// declaration.
@class C;
void accept_a_C(C*);
@class C2;
void accept_a_C2(C2*);
@class C3;
void accept_a_C3(C3*);
@class C3;
@class C4;
@class Explicit;
int *explicit_func(void);
struct explicit_struct;
@protocol P3, P4;
@protocol P3;
struct S3;
struct S3;
struct S4 {
int field;
};
struct S3 *produce_S3(void);
void consume_S4(struct S4*);
typedef int T1;
typedef float T2;
int func0(int);
int func1(int x) { return x; }
int func2(int);
// Spacing matters!
extern int var1;
extern float var2;
extern double var3;
// Make sure this doesn't introduce an ambiguity-creating 'id' at the
// top level.
typedef void funcptr_with_id(int id);
// A class that is declared in the 'bottom' module, then loaded from
// one of the modules it depends on.
@interface DeclaredThenLoaded
- declaredThenLoadedMethod;
@end
@class DeclaredThenLoaded;
void eventually_noreturn2(void);