//===----------------------------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// UNSUPPORTED: c++98, c++03
// <vector>
// vector& operator=(vector&& c);
#include <vector>
#include <cassert>
#include "test_allocator.h"
#include "min_allocator.h"
int main()
{
{
std::vector<bool, test_allocator<bool> > l(test_allocator<bool>(5));
std::vector<bool, test_allocator<bool> > lo(test_allocator<bool>(5));
for (int i = 1; i <= 3; ++i)
{
l.push_back(i);
lo.push_back(i);
}
std::vector<bool, test_allocator<bool> > l2(test_allocator<bool>(5));
l2 = std::move(l);
assert(l2 == lo);
assert(l.empty());
assert(l2.get_allocator() == lo.get_allocator());
}
{
std::vector<bool, test_allocator<bool> > l(test_allocator<bool>(5));
std::vector<bool, test_allocator<bool> > lo(test_allocator<bool>(5));
for (int i = 1; i <= 3; ++i)
{
l.push_back(i);
lo.push_back(i);
}
std::vector<bool, test_allocator<bool> > l2(test_allocator<bool>(6));
l2 = std::move(l);
assert(l2 == lo);
assert(!l.empty());
assert(l2.get_allocator() == test_allocator<bool>(6));
}
{
std::vector<bool, other_allocator<bool> > l(other_allocator<bool>(5));
std::vector<bool, other_allocator<bool> > lo(other_allocator<bool>(5));
for (int i = 1; i <= 3; ++i)
{
l.push_back(i);
lo.push_back(i);
}
std::vector<bool, other_allocator<bool> > l2(other_allocator<bool>(6));
l2 = std::move(l);
assert(l2 == lo);
assert(l.empty());
assert(l2.get_allocator() == lo.get_allocator());
}
{
std::vector<bool, min_allocator<bool> > l(min_allocator<bool>{});
std::vector<bool, min_allocator<bool> > lo(min_allocator<bool>{});
for (int i = 1; i <= 3; ++i)
{
l.push_back(i);
lo.push_back(i);
}
std::vector<bool, min_allocator<bool> > l2(min_allocator<bool>{});
l2 = std::move(l);
assert(l2 == lo);
assert(l.empty());
assert(l2.get_allocator() == lo.get_allocator());
}
}