/*
* Copyright © 2016 Intel Corporation
* Copyright © 2017 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef V3D_DECODER_H
#define V3D_DECODER_H
#include <stdint.h>
#include <stdio.h>
#include <stdbool.h>
#include "broadcom/common/v3d_device_info.h"
struct v3d_spec;
struct v3d_group;
struct v3d_field;
struct v3d_group *v3d_spec_find_struct(struct v3d_spec *spec, const char *name);
struct v3d_spec *v3d_spec_load(const struct v3d_device_info *devinfo);
struct v3d_group *v3d_spec_find_instruction(struct v3d_spec *spec, const uint8_t *p);
struct v3d_group *v3d_spec_find_register(struct v3d_spec *spec, uint32_t offset);
struct v3d_group *v3d_spec_find_register_by_name(struct v3d_spec *spec, const char *name);
int v3d_group_get_length(struct v3d_group *group);
const char *v3d_group_get_name(struct v3d_group *group);
uint8_t v3d_group_get_opcode(struct v3d_group *group);
struct v3d_enum *v3d_spec_find_enum(struct v3d_spec *spec, const char *name);
struct v3d_field_iterator {
struct v3d_group *group;
char name[128];
char value[128];
struct v3d_group *struct_desc;
const uint8_t *p;
int offset; /**< current field starts at &p[offset] */
int field_iter;
int group_iter;
struct v3d_field *field;
bool print_colors;
};
struct v3d_group {
struct v3d_spec *spec;
char *name;
struct v3d_field **fields;
uint32_t nfields;
uint32_t fields_size;
uint32_t group_offset, group_count;
uint32_t group_size;
bool variable;
struct v3d_group *parent;
struct v3d_group *next;
uint8_t opcode;
/* Register specific */
uint32_t register_offset;
};
struct v3d_value {
char *name;
uint64_t value;
};
struct v3d_enum {
char *name;
int nvalues;
struct v3d_value **values;
};
struct v3d_type {
enum {
V3D_TYPE_UNKNOWN,
V3D_TYPE_INT,
V3D_TYPE_UINT,
V3D_TYPE_BOOL,
V3D_TYPE_FLOAT,
V3D_TYPE_ADDRESS,
V3D_TYPE_OFFSET,
V3D_TYPE_STRUCT,
V3D_TYPE_UFIXED,
V3D_TYPE_SFIXED,
V3D_TYPE_MBO,
V3D_TYPE_ENUM
} kind;
/* Struct definition for V3D_TYPE_STRUCT */
union {
struct v3d_group *v3d_struct;
struct v3d_enum *v3d_enum;
struct {
/* Integer and fractional sizes for V3D_TYPE_UFIXED and
* V3D_TYPE_SFIXED
*/
int i, f;
};
};
};
struct v3d_field {
char *name;
int start, end;
struct v3d_type type;
bool has_default;
uint32_t default_value;
struct v3d_enum inline_enum;
};
void v3d_field_iterator_init(struct v3d_field_iterator *iter,
struct v3d_group *group,
const uint8_t *p,
bool print_colors);
bool v3d_field_iterator_next(struct v3d_field_iterator *iter);
void v3d_print_group(FILE *out,
struct v3d_group *group,
uint64_t offset, const uint8_t *p,
bool color);
#endif /* V3D_DECODER_H */