/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file v3d_opt_dead_code.c
*
* This is a simple dead code eliminator for SSA values in VIR.
*
* It walks all the instructions finding what temps are used, then walks again
* to remove instructions writing unused temps.
*
* This is an inefficient implementation if you have long chains of
* instructions where the entire chain is dead, but we expect those to have
* been eliminated at the NIR level, and here we're just cleaning up small
* problems produced by NIR->VIR.
*/
#include "v3d_compiler.h"
static bool debug;
static void
dce(struct v3d_compile *c, struct qinst *inst)
{
if (debug) {
fprintf(stderr, "Removing: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
assert(inst->qpu.flags.apf == V3D_QPU_PF_NONE);
assert(inst->qpu.flags.mpf == V3D_QPU_PF_NONE);
assert(inst->qpu.flags.auf == V3D_QPU_UF_NONE);
assert(inst->qpu.flags.muf == V3D_QPU_UF_NONE);
vir_remove_instruction(c, inst);
}
static bool
has_nonremovable_reads(struct v3d_compile *c, struct qinst *inst)
{
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file == QFILE_VPM) {
/* Instance ID, Vertex ID: Should have been removed at
* the NIR level
*/
if (inst->src[i].index == ~0)
return true;
uint32_t attr = inst->src[i].index / 4;
uint32_t offset = inst->src[i].index % 4;
if (c->vattr_sizes[attr] != offset)
return true;
/* Can't get rid of the last VPM read, or the
* simulator (at least) throws an error.
*/
uint32_t total_size = 0;
for (uint32_t i = 0; i < ARRAY_SIZE(c->vattr_sizes); i++)
total_size += c->vattr_sizes[i];
if (total_size == 1)
return true;
}
}
return false;
}
bool
vir_opt_dead_code(struct v3d_compile *c)
{
bool progress = false;
bool *used = calloc(c->num_temps, sizeof(bool));
vir_for_each_inst_inorder(inst, c) {
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file == QFILE_TEMP)
used[inst->src[i].index] = true;
}
}
vir_for_each_block(block, c) {
vir_for_each_inst_safe(inst, block) {
if (inst->dst.file != QFILE_NULL &&
!(inst->dst.file == QFILE_TEMP &&
!used[inst->dst.index])) {
continue;
}
if (vir_has_side_effects(c, inst))
continue;
if (inst->qpu.flags.apf != V3D_QPU_PF_NONE ||
inst->qpu.flags.mpf != V3D_QPU_PF_NONE ||
inst->qpu.flags.auf != V3D_QPU_UF_NONE ||
inst->qpu.flags.muf != V3D_QPU_UF_NONE ||
has_nonremovable_reads(c, inst)) {
/* If we can't remove the instruction, but we
* don't need its destination value, just
* remove the destination. The register
* allocator would trivially color it and it
* wouldn't cause any register pressure, but
* it's nicer to read the VIR code without
* unused destination regs.
*/
if (inst->dst.file == QFILE_TEMP) {
if (debug) {
fprintf(stderr,
"Removing dst from: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
c->defs[inst->dst.index] = NULL;
inst->dst.file = QFILE_NULL;
progress = true;
}
continue;
}
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file != QFILE_VPM)
continue;
uint32_t attr = inst->src[i].index / 4;
uint32_t offset = (inst->src[i].index % 4);
if (c->vattr_sizes[attr] == offset) {
c->num_inputs--;
c->vattr_sizes[attr]--;
}
}
dce(c, inst);
progress = true;
continue;
}
}
free(used);
return progress;
}