/*
* Copyright © 2013 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "ir.h"
#include "ir_builder.h"
#include "ir_rvalue_visitor.h"
#include "ir_optimization.h"
using namespace ir_builder;
namespace {
class vector_insert_visitor : public ir_rvalue_visitor {
public:
vector_insert_visitor(bool lower_nonconstant_index)
: progress(false), lower_nonconstant_index(lower_nonconstant_index)
{
factory.instructions = &factory_instructions;
}
virtual ~vector_insert_visitor()
{
assert(factory_instructions.is_empty());
}
virtual void handle_rvalue(ir_rvalue **rv);
ir_factory factory;
exec_list factory_instructions;
bool progress;
bool lower_nonconstant_index;
};
} /* anonymous namespace */
void
vector_insert_visitor::handle_rvalue(ir_rvalue **rv)
{
if (*rv == NULL || (*rv)->ir_type != ir_type_expression)
return;
ir_expression *const expr = (ir_expression *) *rv;
if (likely(expr->operation != ir_triop_vector_insert))
return;
factory.mem_ctx = ralloc_parent(expr);
ir_constant *const idx =
expr->operands[2]->constant_expression_value(factory.mem_ctx);
if (idx != NULL) {
/* Replace (vector_insert (vec) (scalar) (index)) with a dereference of
* a new temporary. The new temporary gets assigned as
*
* t = vec
* t.mask = scalar
*
* where mask is the component selected by index.
*/
ir_variable *const temp =
factory.make_temp(expr->operands[0]->type, "vec_tmp");
const int mask = 1 << idx->value.i[0];
factory.emit(assign(temp, expr->operands[0]));
factory.emit(assign(temp, expr->operands[1], mask));
this->progress = true;
*rv = new(factory.mem_ctx) ir_dereference_variable(temp);
} else if (this->lower_nonconstant_index) {
/* Replace (vector_insert (vec) (scalar) (index)) with a dereference of
* a new temporary. The new temporary gets assigned as
*
* t = vec
* if (index == 0)
* t.x = scalar
* if (index == 1)
* t.y = scalar
* if (index == 2)
* t.z = scalar
* if (index == 3)
* t.w = scalar
*/
ir_variable *const temp =
factory.make_temp(expr->operands[0]->type, "vec_tmp");
ir_variable *const src_temp =
factory.make_temp(expr->operands[1]->type, "src_temp");
factory.emit(assign(temp, expr->operands[0]));
factory.emit(assign(src_temp, expr->operands[1]));
assert(expr->operands[2]->type == glsl_type::int_type ||
expr->operands[2]->type == glsl_type::uint_type);
for (unsigned i = 0; i < expr->type->vector_elements; i++) {
ir_constant *const cmp_index =
ir_constant::zero(factory.mem_ctx, expr->operands[2]->type);
cmp_index->value.u[0] = i;
ir_variable *const cmp_result =
factory.make_temp(glsl_type::bool_type, "index_condition");
factory.emit(assign(cmp_result,
equal(expr->operands[2]->clone(factory.mem_ctx,
NULL),
cmp_index)));
factory.emit(if_tree(cmp_result,
assign(temp, src_temp, WRITEMASK_X << i)));
}
this->progress = true;
*rv = new(factory.mem_ctx) ir_dereference_variable(temp);
}
base_ir->insert_before(factory.instructions);
}
bool
lower_vector_insert(exec_list *instructions, bool lower_nonconstant_index)
{
vector_insert_visitor v(lower_nonconstant_index);
visit_list_elements(&v, instructions);
return v.progress;
}